Player Matchup

Freya
Freya
asianyam
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,383 Elo+
Party 1
Horus
Horus
dawnironsword
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,412 Elo+
Solo
Thor
Thor
wilsonpus
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,386 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,394 Elo+

VS

Team Averages
Level 60
1,546 SR
1,560 Elo+
Artemis
Artemis
Me An Empath
Artemis
Level 27
God Stats
14W - 6L
1,755 SR
Queue Stats
86W - 47L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
TaxableQuasar82
Guan Yu
Level 84
God Stats
4W - 4L
1,564 SR
Queue Stats
88W - 85L
1,475 Elo+
Party 2
Janus
Janus
zpesci95
Janus
Level 68
God Stats
7W - 7L
1,320 SR
Queue Stats
271W - 199L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
asianyam
Freya
16
2 / 7 / 4
11,642
582
13,640
22,204
8,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 3 / 5
11,615
581
8,365
27,664
32,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
4 / 8 / 2
12,581
629
17,217
21,133
10,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Me An Empath
Artemis
18
5 / 4 / 13
13,494
675
22,228
17,864
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 1 / 12
13,738
687
10,775
17,870
23,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
zpesci95
Janus
20
8 / 3 / 7
13,966
698
27,084
12,662
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
18
18
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
Me An Empath
Artemis
5
4
13
2.88
W
5
1
12
11
L
Freya
asianyam
Freya
2
7
4
0.57
L
2
3
5
1.5
L
Thor
4
8
2
0.63
W
Janus
zpesci95
Janus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
60,087
71,001
Taken
48,396
51,815
Mitigated
37,006
12,283
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Me An Empath
Artemis
22,228
7,730
0
3,847
17,864
9,373
866
4,605
13,029
0
55,862
W
10,775
2,130
4,037
5,804
17,870
23,053
0
5,921
11,450
0
22,836
L
Freya
asianyam
Freya
13,640
3,480
0
3,404
22,204
8,634
98
8,226
13,349
42,722
0
L
8,365
4,589
2,613
5,845
27,664
32,698
0
9,598
16,593
0
18,379
L
Thor
17,217
1,517
0
421
21,133
10,483
0
8,362
12,017
0
58,233
W
Janus
zpesci95
Janus
27,084
2,532
0
250
12,662
4,580
1,054
2,797
9,465
69,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
41,198
176
Minions Killed
197
7
Camps Cleared
8
899,114
Distance Traveled
1,054,793
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,494
675
63
3
5
339,491
1
W
Guan Yu
13,738
687
25
1
0
347,656
2
L
Freya
11,642
582
78
4
3
296,944
2
L
Horus
11,615
581
20
1
0
301,860
4
L
Thor
12,581
629
78
4
4
300,310
2
W
Janus
13,966
698
109
5
3
367,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role