Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jashulthor
Eset
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,420 Elo+
Solo
Achilles
Achilles
Morodo21
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,033 Elo+
Party 1
Tiamat
Tiamat
Renzo3002020
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 112L
1,227 Elo+
Party 1
Chang'e
Chang'e
dna1030
Chang'e
Level 130
God Stats
9W - 7L
1,554 SR
Queue Stats
425W - 469L
1,458 Elo+
Solo
Team Averages
Level 77
1,511 SR
1,328 Elo+

VS

Team Averages
Level 102
1,398 SR
1,441 Elo+
Ao Kuang
Ao Kuang
Bodo8
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 2
Geb
Geb
KITKAT FIRE
Geb
Level 123
God Stats
1W - 2L
1,326 SR
Queue Stats
37W - 40L
1,398 Elo+
Party 2
Terra
Terra
NunsnGuns101
Terra
Level 116
God Stats
3W - 1L
1,446 SR
Queue Stats
203W - 210L
1,402 Elo+
Solo
Discordia
Discordia
SwellerKiller
Discordia
Level 104
God Stats
1W - 1L
1,217 SR
Queue Stats
31W - 37L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
out2blaze1
Erlang Shen
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 8 / 6
10,016
556
21,474
16,709
8,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 10
11,003
611
23,648
24,034
16,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Morodo21
Achilles
18
5 / 6 / 4
11,134
619
18,461
30,764
34,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
3 / 6 / 6
11,598
644
10,760
18,370
12,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
dna1030
Chang'e
18
2 / 7 / 3
10,972
610
19,207
23,204
12,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bodo8
Ao Kuang
20
11 / 5 / 15
13,691
761
24,618
27,217
16,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 2 / 21
11,026
613
10,799
29,905
21,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 2 / 27
11,981
666
9,786
20,003
27,242
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SwellerKiller
Discordia
20
5 / 3 / 18
13,112
728
33,576
18,262
10,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
out2blaze1
Erlang Shen
20
15 / 3 / 11
13,413
745
23,643
26,019
20,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
14
Kills
32
32
Deaths
15
29
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
6
0.75
W
Ao Kuang
Bodo8
Ao Kuang
11
5
15
3.7
L
1
5
10
1.2
W
0
2
21
5.25
L
Achilles
Morodo21
Achilles
5
6
4
1.17
W
1
2
27
7.25
L
Tiamat
3
6
6
1
W
Discordia
SwellerKiller
Discordia
5
3
18
4.67
L
Chang'e
dna1030
Chang'e
2
7
3
0.5
W
Erlang Shen
out2blaze1
Erlang Shen
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,550
Damage
102,422
113,081
Taken
121,406
84,621
Mitigated
96,444
42,707
Healing
70,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,474
2,576
352
1,594
16,709
8,070
270
9,881
6,828
33,195
0
W
Ao Kuang
Bodo8
Ao Kuang
24,618
6,679
3,113
12,541
27,217
16,511
2,764
18,428
8,499
46,015
0
L
23,648
3,318
4,509
8,064
24,034
16,434
117
17,625
6,409
42,613
0
W
10,799
554
2,062
10,142
29,905
21,589
1,118
17,676
11,681
23,268
0
L
Achilles
Morodo21
Achilles
18,461
6,082
975
10,206
30,764
34,371
92
23,712
7,052
0
27,970
W
9,786
1,515
13,433
6,388
20,003
27,242
1,106
10,913
8,769
18,006
0
L
Tiamat
10,760
1,839
841
2,418
18,370
12,880
0
13,003
5,367
22,600
0
W
Discordia
SwellerKiller
Discordia
33,576
2,305
3,730
5,653
18,262
10,515
1,792
11,703
6,459
74,304
0
L
Chang'e
dna1030
Chang'e
19,207
2,428
8,850
4,898
23,204
12,866
152
14,558
8,646
43,482
0
W
Erlang Shen
out2blaze1
Erlang Shen
23,643
11,055
3,778
10,115
26,019
20,587
390
16,369
9,493
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
63,223
169
Minions Killed
164
0
Camps Cleared
0
1,336,835
Distance Traveled
1,691,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,016
556
32
2
0
227,319
0
W
Ao Kuang
13,691
761
38
2
0
325,336
0
L
Eset
11,003
611
36
2
0
296,524
1
W
Geb
11,026
613
18
1
0
333,905
0
L
Achilles
11,134
619
16
1
0
297,164
1
W
Terra
11,981
666
12
1
0
338,275
0
L
Tiamat
11,598
644
23
1
0
240,988
0
W
Discordia
13,112
728
74
4
0
322,877
0
L
Chang'e
10,972
610
62
3
0
274,840
0
W
Erlang Shen
13,413
745
22
1
0
371,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role