Player Matchup

Hel
Hel
Kelserion
Hel
Level 105
God Stats
1W - 1L
1,625 SR
Queue Stats
13W - 14L
1,299 Elo+
Party 3
Osiris
Osiris
Le ham n friend
Osiris
Level 142
God Stats
3W - 6L
1,303 SR
Queue Stats
121W - 132L
1,365 Elo+
Party 1
Bacchus
Bacchus
MumbleBumbIe
Bacchus
Level 46
God Stats
16W - 17L
1,462 SR
Queue Stats
58W - 62L
1,333 Elo+
Party 1
Loki
Loki
lazyleeprocon
Loki
Level 127
God Stats
6W - 3L
1,628 SR
Queue Stats
119W - 130L
1,295 Elo+
Party 1
Neith
Neith
nars4rmars
Neith
Level 13
God Stats
2W - 1L
1,357 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 3
Team Averages
Level 87
1,475 SR
1,299 Elo+

VS

Team Averages
Level 74
1,449 SR
1,412 Elo+
Kukulkan
Kukulkan
Icksilant
Kukulkan
Level 9
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
SEIJIN001
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 273L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crazy1614
Morgan Le Fay
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,413 Elo+
Solo
Lancelot
Lancelot
taiydatruth
Lancelot
Level 104
God Stats
1W - 2L
1,447 SR
Queue Stats
136W - 148L
1,413 Elo+
Party 2
Chaac
Chaac
xking5223x
Chaac
Level 100
God Stats
2W - 2L
1,559 SR
Queue Stats
207W - 237L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,175
598
4,272
4,688
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 0 / 1
8,627
719
11,445
12,732
11,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
MumbleBumbIe
Bacchus
9
1 / 0 / 2
6,297
525
3,190
8,696
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 3
7,353
613
5,259
10,143
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
9
1 / 1 / 3
6,046
504
4,311
7,193
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Icksilant
Kukulkan
8
0 / 2 / 0
4,893
408
4,898
4,758
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
SEIJIN001
Baron Samedi
8
0 / 2 / 0
5,811
484
3,750
10,822
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
crazy1614
Morgan Le Fay
11
1 / 2 / 1
6,347
529
2,767
6,917
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
taiydatruth
Lancelot
8
1 / 4 / 0
5,186
432
4,246
10,086
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 7 / 0
5,845
487
5,594
14,971
8,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Icksilant
Kukulkan
0
2
0
0
W
2
0
1
2.5
W
9
0
1
9.5
W
Bacchus
MumbleBumbIe
Bacchus
1
0
2
2
L
Baron Samedi
SEIJIN001
Baron Samedi
0
2
0
0
L
Morgan Le Fay
crazy1614
Morgan Le Fay
1
2
1
0.75
W
4
1
3
5.5
W
Neith
1
1
3
2.5
L
Lancelot
taiydatruth
Lancelot
1
4
0
0.25
L
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
21,255
43,452
Taken
47,554
27,732
Mitigated
21,781
20,929
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Icksilant
Kukulkan
4,898
1,144
0
0
4,758
1,444
0
1,935
2,823
23,973
0
W
4,272
257
532
2,351
4,688
1,678
861
1,457
3,231
48,453
0
W
11,445
5,635
0
6,781
12,732
11,997
1,020
0
12,732
0
58,889
W
Bacchus
MumbleBumbIe
Bacchus
3,190
71
0
2,062
8,696
7,669
0
5,600
3,096
13,794
0
L
Baron Samedi
SEIJIN001
Baron Samedi
3,750
796
1,531
3,401
10,822
5,502
0
2,349
8,473
25,714
0
L
Morgan Le Fay
crazy1614
Morgan Le Fay
2,767
254
0
1,577
6,917
2,907
96
3,046
3,871
42,150
0
W
5,259
1,848
0
5,326
10,143
3,527
0
427
9,716
0
54,739
W
Neith
4,311
1,231
0
3,877
7,193
2,861
248
3,931
3,262
0
34,571
L
Lancelot
taiydatruth
Lancelot
4,246
1,043
0
2,127
10,086
3,309
0
132
9,954
0
21,673
L
Chaac
5,594
1,757
0
3,754
14,971
8,619
0
0
14,971
0
32,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
28,082
373
Minions Killed
244
0
Camps Cleared
0
1,213,549
Distance Traveled
1,094,967
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,893
408
39
3
0
195,567
0
W
Hel
7,175
598
101
8
0
242,787
9
W
Osiris
8,627
719
94
8
0
244,283
4
W
Bacchus
6,297
525
12
1
0
245,140
2
L
Baron Samedi
5,811
484
39
3
0
190,577
2
L
Morgan Le Fay
6,347
529
76
6
0
221,997
0
W
Loki
7,353
613
103
9
0
271,770
5
W
Neith
6,046
504
63
5
0
209,569
2
L
Lancelot
5,186
432
35
3
0
262,439
2
L
Chaac
5,845
487
55
5
0
224,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role