Player Matchup

Guan Yu
Guan Yu
PigKiller5150
Guan Yu
Level 9
God Stats
2W - 4L
1,455 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 1
Ymir
Ymir
STONEDcamper707
Ymir
Level 132
God Stats
2W - 3L
1,660 SR
Queue Stats
34W - 51L
1,352 Elo+
Party 1
Merlin
Merlin
Veinlash
Merlin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,228 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,311 Elo+

VS

Team Averages
Level 43
1,547 SR
1,574 Elo+
Medusa
Medusa
AnthonyBoop
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Chaac
Chaac
CayBrosInc
Chaac
Level 61
God Stats
4W - 5L
1,586 SR
Queue Stats
157W - 121L
1,532 Elo+
Party 2
Zeus
Zeus
ki11er bear24
Zeus
Level 63
God Stats
148W - 111L
1,554 SR
Queue Stats
191W - 158L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 5 / 7
9,859
580
5,358
21,293
21,412
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 6 / 4
12,651
744
14,694
26,801
32,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Veinlash
Merlin
15
1 / 5 / 9
10,293
605
15,195
14,954
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 6 / 10
11,586
682
12,051
16,873
6,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
17
7 / 2 / 9
12,346
726
20,491
21,487
21,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 11
12,131
714
23,030
10,195
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
9
Kills
16
16
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
6
10
1.5
W
Chaac
7
2
9
5.75
L
Guan Yu
1
5
7
0.9
L
7
6
4
1.5
L
Merlin
Veinlash
Merlin
1
5
9
1.1
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
55,572
63,048
Taken
48,555
61,006
Mitigated
31,344
14,578
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,051
6,491
0
1,173
16,873
6,247
367
11,719
5,154
0
34,383
W
Chaac
20,491
2,745
540
9,389
21,487
21,243
742
12,727
8,760
0
55,311
L
Guan Yu
5,358
1,044
1,869
3,634
21,293
21,412
0
8,980
11,731
0
16,083
L
14,694
1,794
0
5,804
26,801
32,645
96
8,090
18,177
31,718
0
L
Merlin
Veinlash
Merlin
15,195
732
1,315
1,956
14,954
6,949
0
5,419
9,278
38,990
0
W
23,030
1,085
0
1,487
10,195
3,854
917
6,763
3,432
56,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
36,063
109
Minions Killed
181
1
Camps Cleared
11
868,455
Distance Traveled
873,356
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,586
682
44
3
1
274,180
0
W
Chaac
12,346
726
63
4
4
320,407
1
L
Guan Yu
9,859
580
30
2
0
316,935
0
L
Ymir
12,651
744
28
2
0
268,187
2
L
Merlin
10,293
605
51
3
1
283,333
3
W
Zeus
12,131
714
74
4
6
278,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role