Player Matchup

Nemesis
Nemesis
Ace ShadowStorm
Nemesis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,602 Elo+
Party 3
Amaterasu
Amaterasu
Italian_KaTz
Amaterasu
Level 68
God Stats
119W - 113L
1,488 SR
Queue Stats
392W - 404L
1,491 Elo+
Solo
Ares
Ares
Max1mus2Dec1mus
Ares
Level 108
God Stats
5W - 7L
1,334 SR
Queue Stats
49W - 85L
1,360 Elo+
Party 2
Scylla
Scylla
emile98
Scylla
Level 118
God Stats
11W - 4L
1,807 SR
Queue Stats
69W - 58L
1,566 Elo+
Party 3
Skadi
Skadi
shadesblades
Skadi
Level 67
God Stats
2W - 1L
1,346 SR
Queue Stats
42W - 74L
1,340 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,472 Elo+

VS

Team Averages
Level 134
1,474 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AstroGhouul
Gilgamesh
Level 106
God Stats
2W - 5L
1,458 SR
Queue Stats
152W - 132L
1,519 Elo+
Party 1
Chronos
Chronos
REY D MAGNUS
Chronos
Level 160
God Stats
3W - 4L
1,471 SR
Queue Stats
206W - 197L
1,452 Elo+
Solo
Thor
Thor
Ziffbot
Thor
Level 150
God Stats
2W - 1L
1,441 SR
Queue Stats
40W - 35L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,125
766
7,996
7,563
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Italian_KaTz
Amaterasu
12
1 / 1 / 2
6,188
774
5,291
6,269
4,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
6,151
769
2,430
7,876
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
emile98
Scylla
13
3 / 0 / 3
6,690
836
5,668
3,441
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 3
6,567
821
3,424
5,734
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 0
6,461
808
1,553
3,222
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
 
Olorun
11
0 / 1 / 5
6,021
753
2,910
5,494
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
AstroGhouul
Gilgamesh
12
0 / 1 / 2
6,262
783
4,845
9,321
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
REY D MAGNUS
Chronos
13
2 / 1 / 2
6,449
806
6,425
6,627
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
Ziffbot
Thor
12
3 / 2 / 1
6,657
832
6,473
6,515
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
6
Kills
5
5
Deaths
6
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Olorun
 
Olorun
0
1
5
2.5
W
0
3
6
1
L
Gilgamesh
AstroGhouul
Gilgamesh
0
1
2
1
W
Amaterasu
Italian_KaTz
Amaterasu
1
1
2
2
W
0
0
3
1.5
L
Chronos
REY D MAGNUS
Chronos
2
1
2
3
L
Thor
Ziffbot
Thor
3
2
1
1.75
W
Scylla
emile98
Scylla
3
0
3
4.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
22,206
30,883
Taken
31,179
18,358
Mitigated
16,097
6,797
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,553
88
0
1,072
3,222
1,349
0
268
2,954
25,294
0
L
Olorun
 
Olorun
2,910
1,032
423
2,064
5,494
2,806
0
2,291
3,203
15,292
1,309
W
7,996
3,181
0
1,594
7,563
3,348
354
2,478
5,085
0
18,139
L
Gilgamesh
AstroGhouul
Gilgamesh
4,845
1,038
1,403
1,624
9,321
6,156
0
2,325
6,996
0
7,474
W
Amaterasu
Italian_KaTz
Amaterasu
5,291
1,344
0
1,554
6,269
4,882
0
1,465
4,804
0
14,491
W
2,430
292
0
2,899
7,876
6,110
0
3,643
4,233
8,840
0
L
Chronos
REY D MAGNUS
Chronos
6,425
2,521
0
2,329
6,627
3,119
591
2,093
4,534
20,785
0
L
Thor
Ziffbot
Thor
6,473
1,763
0
527
6,515
2,667
0
1,121
5,394
0
17,347
W
Scylla
emile98
Scylla
5,668
554
0
750
3,441
1,285
55
960
2,481
20,556
0
W
3,424
1,227
0
0
5,734
2,733
387
2,011
3,723
0
21,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
31,850
159
Minions Killed
173
0
Camps Cleared
0
896,575
Distance Traveled
765,678
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,461
808
58
7
0
123,950
3
L
Olorun
6,021
753
35
4
0
131,716
0
W
Nemesis
6,125
766
22
3
0
187,921
1
L
Gilgamesh
6,262
783
7
1
0
174,884
0
W
Amaterasu
6,188
774
24
3
0
192,594
4
W
Ares
6,151
769
19
2
0
181,280
2
L
Chronos
6,449
806
39
5
0
162,877
0
L
Thor
6,657
832
34
4
0
172,251
2
W
Scylla
6,690
836
47
6
0
170,249
0
W
Skadi
6,567
821
47
6
0
164,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role