Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlackLovender
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 173L
1,387 Elo+
Party 1
Bastet
Bastet
SpiritusII
Bastet
Level 85
God Stats
4W - 7L
1,605 SR
Queue Stats
95W - 113L
1,516 Elo+
Party 1
Team Averages
Level 91
1,535 SR
1,468 Elo+

VS

Team Averages
Level 93
1,332 SR
1,516 Elo+
Sylvanus
Sylvanus
Ghost K13
Sylvanus
Level 145
God Stats
4W - 10L
1,421 SR
Queue Stats
305W - 379L
1,492 Elo+
Party 2
Hades
Hades
Glauden
Hades
Level 67
God Stats
3W - 1L
1,304 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
reunionreunion
Jing Wei
Level 67
God Stats
10W - 22L
1,271 SR
Queue Stats
412W - 477L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 1 / 2
13,450
673
17,386
10,688
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
0 / 4 / 3
10,571
529
5,617
11,874
9,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
SpiritusII
Bastet
18
3 / 3 / 4
12,147
607
16,212
21,061
10,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghost K13
Sylvanus
16
0 / 5 / 7
11,902
595
5,040
20,547
16,810
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Glauden
Hades
19
5 / 2 / 3
14,101
705
11,235
21,325
14,394
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
20
3 / 0 / 5
13,960
698
20,661
16,469
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
8
8
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
1
2
5
L
Cthulhu
0
4
3
0.38
W
Sylvanus
Ghost K13
Sylvanus
0
5
7
0.7
W
Hades
Glauden
Hades
5
2
3
3.25
L
Bastet
SpiritusII
Bastet
3
3
4
1.67
W
Jing Wei
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
36,936
43,623
Taken
58,341
26,587
Mitigated
37,768
10,168
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,386
219
3,966
4,014
10,688
5,899
372
2,649
8,039
82,489
0
L
Cthulhu
5,617
391
30
0
11,874
9,795
129
4,361
7,513
19,557
0
W
Sylvanus
Ghost K13
Sylvanus
5,040
266
5,638
5,471
20,547
16,810
126
7,667
11,086
9,911
0
W
Hades
Glauden
Hades
11,235
645
1,019
7,409
21,325
14,394
640
10,875
10,200
43,139
0
L
Bastet
SpiritusII
Bastet
16,212
3,016
0
2,158
21,061
10,893
18
9,826
11,235
0
34,445
W
Jing Wei
20,661
16,806
0
4,961
16,469
6,564
2,301
4,828
11,463
0
112,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
39,963
210
Minions Killed
250
6
Camps Cleared
11
1,022,027
Distance Traveled
1,137,717
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,450
673
131
7
5
427,828
2
L
Cthulhu
10,571
529
48
2
0
179,547
1
W
Sylvanus
11,902
595
3
0
0
349,677
9
W
Hades
14,101
705
61
3
2
392,158
1
L
Bastet
12,147
607
31
2
1
414,652
2
W
Jing Wei
13,960
698
186
9
9
395,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role