Player Matchup

Athena
Athena
DIEGO 00200
Athena
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 19L
1,687 Elo+
Party 2
Thanatos
Thanatos
DragonSpirit785
Thanatos
Level 31
God Stats
1W - 0L
1,574 SR
Queue Stats
16W - 22L
1,375 Elo+
Solo
Shiva
Shiva
SansOMGkiller45
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,512 Elo+
Party 2
Izanami
Izanami
Tabgo
Izanami
Level 66
God Stats
17W - 13L
1,496 SR
Queue Stats
65W - 84L
1,373 Elo+
Party 2
Ullr
Ullr
speed_killer1982
Ullr
Level 159
God Stats
7W - 17L
1,378 SR
Queue Stats
841W - 897L
1,448 Elo+
Solo
Team Averages
Level 58
1,490 SR
1,479 Elo+

VS

Team Averages
Level 47
1,551 SR
1,424 Elo+
Hades
Hades
Mattyboi4260
Hades
Level 107
God Stats
21W - 10L
1,715 SR
Queue Stats
256W - 266L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Nosy1
Cliodhna
Level 50
God Stats
5W - 2L
1,706 SR
Queue Stats
32W - 37L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
THEGUNNERSS77
Jing Wei
Level 29
God Stats
12W - 23L
1,350 SR
Queue Stats
257W - 254L
1,349 Elo+
Party 3
Ao Kuang
Ao Kuang
TheAce04
Ao Kuang
Level 35
God Stats
2W - 7L
1,482 SR
Queue Stats
255W - 248L
1,325 Elo+
Party 3
Ymir
Ymir
VirusHunter69
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 2 / 8
11,497
479
5,830
18,145
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
19
5 / 4 / 14
12,315
513
17,326
21,344
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 1
13,611
567
15,397
19,907
19,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Tabgo
Izanami
20
12 / 0 / 9
13,577
566
32,751
20,954
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 3
13,025
543
18,793
18,611
9,045
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
11,481
478
15,727
20,135
12,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Nosy1
Cliodhna
16
2 / 5 / 2
10,492
437
11,580
20,270
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
THEGUNNERSS77
Jing Wei
16
2 / 8 / 2
10,066
419
11,566
22,698
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TheAce04
Ao Kuang
17
1 / 1 / 0
9,600
400
8,612
18,283
7,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 12 / 3
9,099
379
4,842
32,844
39,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
31
Kills
8
9
Deaths
31
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
5
2
8
4.5
W
Thanatos
5
4
14
3
L
2
5
2
0.6
L
Cliodhna
Nosy1
Cliodhna
2
5
2
0.6
W
1
1
1
1.5
L
Jing Wei
THEGUNNERSS77
Jing Wei
2
8
2
0.38
W
Izanami
Tabgo
Izanami
12
0
9
16.5
L
Ao Kuang
TheAce04
Ao Kuang
1
1
0
1
L
1
12
3
0.21
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,097
Damage
52,327
98,961
Taken
114,230
70,589
Mitigated
74,871
45,970
Healing
28,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,830
1,778
0
1,998
18,145
20,289
394
4,663
12,123
35,745
0
W
Thanatos
17,326
4,579
0
19,359
21,344
12,573
520
5,007
16,337
0
87,427
L
15,727
1,620
416
9,074
20,135
12,662
1,164
606
19,529
78,444
0
L
Cliodhna
Nosy1
Cliodhna
11,580
1,412
0
5,724
20,270
7,372
674
785
19,485
0
66,401
W
15,397
3,759
0
10,197
19,907
19,302
2,025
8,612
11,295
0
109,942
L
Jing Wei
THEGUNNERSS77
Jing Wei
11,566
10,818
0
3,549
22,698
7,390
728
1,270
21,428
0
64,333
W
Izanami
Tabgo
Izanami
32,751
26,444
0
12,408
20,954
9,380
3,506
4,614
16,340
0
157,092
L
Ao Kuang
TheAce04
Ao Kuang
8,612
3,390
0
8,982
18,283
7,941
850
0
18,283
55,297
0
L
4,842
2,161
0
508
32,844
39,506
184
3,169
29,675
18,724
0
W
18,793
8,954
0
2,008
18,611
9,045
2,724
6,637
11,974
0
120,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,025
Gold Earned
50,738
710
Minions Killed
402
0
Camps Cleared
0
2,194,251
Distance Traveled
2,071,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,497
479
39
2
0
392,484
0
W
Thanatos
12,315
513
114
5
0
496,275
0
L
Hades
11,481
478
137
6
0
389,387
0
L
Cliodhna
10,492
437
78
3
0
482,744
1
W
Shiva
13,611
567
185
8
0
438,455
0
L
Jing Wei
10,066
419
108
5
0
422,290
0
W
Izanami
13,577
566
222
9
0
440,084
2
L
Ao Kuang
9,600
400
63
3
0
430,173
0
L
Ymir
9,099
379
16
1
0
347,138
1
W
Ullr
13,025
543
150
6
0
426,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role