Player Matchup

Jing Wei
Jing Wei
Fennlis
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 2
Poseidon
Poseidon
OneManApocalypse
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Guan Yu
Guan Yu
e9ahaizy
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 2
Athena
Athena
kingnothingv65
Athena
Level 21
God Stats
0W - 1L
1,552 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 2
Apollo
Apollo
tyranicaltbag420
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,510 SR
1,527 Elo+

VS

Team Averages
Level 72
1,591 SR
1,496 Elo+
Cerberus
Cerberus
AMSALLISON
Cerberus
Level 29
God Stats
12W - 6L
1,571 SR
Queue Stats
185W - 171L
1,513 Elo+
Party 1
Rama
Rama
CöçkBrakan
Rama
Level 120
God Stats
2W - 0L
1,742 SR
Queue Stats
43W - 37L
1,559 Elo+
Party 1
Discordia
Discordia
Díckscordia
Discordia
Level 107
God Stats
10W - 11L
1,448 SR
Queue Stats
256W - 241L
1,551 Elo+
Party 1
Ra
Ra
HopeLumi
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,340 Elo+
Solo
Cthulhu
Cthulhu
RedTyranno
Cthulhu
Level 88
God Stats
4W - 2L
1,692 SR
Queue Stats
71W - 54L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fennlis
Jing Wei
14
3 / 5 / 3
7,722
772
7,674
9,704
4,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 5
7,632
763
11,528
8,356
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
e9ahaizy
Guan Yu
12
2 / 5 / 4
7,940
794
4,437
13,754
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 5 / 7
7,072
707
4,096
14,521
8,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 5
6,584
658
2,336
9,989
4,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AMSALLISON
Cerberus
13
3 / 3 / 11
8,488
849
5,189
13,307
13,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 13
9,017
902
8,303
10,184
5,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Díckscordia
Discordia
17
9 / 2 / 14
9,860
986
22,333
7,547
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 10
8,321
832
8,298
7,168
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
RedTyranno
Cthulhu
13
2 / 2 / 9
8,220
822
6,414
11,864
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
23
23
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AMSALLISON
Cerberus
3
3
11
2.83
W
6
1
13
12.5
W
Discordia
Díckscordia
Discordia
9
2
14
8
L
Jing Wei
Fennlis
Jing Wei
3
5
3
0.9
W
3
3
10
2.67
L
3
2
5
2.75
W
Cthulhu
RedTyranno
Cthulhu
2
2
9
3.25
L
Guan Yu
e9ahaizy
Guan Yu
2
5
4
0.8
L
1
5
7
0.9
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
50,537
56,324
Taken
50,070
32,131
Mitigated
37,974
15,890
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AMSALLISON
Cerberus
5,189
465
829
3,188
13,307
13,073
115
3,738
9,569
10,155
0
W
8,303
6,312
938
2,685
10,184
5,563
2,627
4,211
5,973
0
16,759
W
Discordia
Díckscordia
Discordia
22,333
822
1,814
951
7,547
3,890
731
1,406
6,141
35,041
0
L
Jing Wei
Fennlis
Jing Wei
7,674
4,593
611
1,041
9,704
4,034
1,206
6,910
2,794
0
20,199
W
8,298
1,178
2,359
686
7,168
3,702
557
2,336
4,832
17,960
0
L
11,528
1,476
1,047
2,741
8,356
3,328
216
6,558
1,798
27,304
0
W
Cthulhu
RedTyranno
Cthulhu
6,414
350
2,281
2,050
11,864
11,746
215
3,933
7,931
11,057
0
L
Guan Yu
e9ahaizy
Guan Yu
4,437
310
2,575
2,858
13,754
12,037
181
10,359
3,395
0
5,262
L
4,096
943
2,279
1,837
14,521
8,544
0
10,499
4,022
6,354
0
L
2,336
1,066
351
550
9,989
4,188
0
7,908
2,081
0
7,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
43,906
81
Minions Killed
98
0
Camps Cleared
0
893,386
Distance Traveled
932,206
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,488
849
6
1
0
197,752
2
W
Rama
9,017
902
12
1
0
185,081
3
W
Discordia
9,860
986
39
4
0
192,465
5
L
Jing Wei
7,722
772
33
3
0
166,796
0
W
Ra
8,321
832
24
2
0
180,070
1
L
Poseidon
7,632
763
27
3
0
195,017
0
W
Cthulhu
8,220
822
17
2
0
176,838
0
L
Guan Yu
7,940
794
5
1
0
196,149
1
L
Athena
7,072
707
6
1
0
190,301
0
L
Apollo
6,584
658
10
1
0
145,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role