Player Matchup

Fenrir
Fenrir
MajinPradeje
Fenrir
Level 31
God Stats
5W - 0L
1,995 SR
Queue Stats
135W - 12L
1,950 Elo+
Party 2
Apollo
Apollo
OmarFreeAF
Apollo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 2L
1,854 Elo+
Party 2
Sylvanus
Sylvanus
RickIsFree
Sylvanus
Level 44
God Stats
2W - 0L
1,899 SR
Queue Stats
78W - 8L
1,969 Elo+
Party 2
The Morrigan
The Morrigan
TTVSonPradeje
The Morrigan
Level 122
God Stats
2W - 0L
1,654 SR
Queue Stats
214W - 52L
1,867 Elo+
Party 2
Anhur
Anhur
lmMoto
Anhur
Level 18
God Stats
9W - 0L
1,824 SR
Queue Stats
133W - 14L
1,953 Elo+
Party 2
Team Averages
Level 45
1,774 SR
1,918 Elo+

VS

Team Averages
Level 104
1,464 SR
1,521 Elo+
Aphrodite
Aphrodite
ItzEzio09
Aphrodite
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
301W - 307L
1,560 Elo+
Party 1
Fenrir
Fenrir
SprainedSatyr
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,535 Elo+
Party 3
Olorun
Olorun
TheLight-KX
Olorun
Level 28
God Stats
0W - 3L
1,349 SR
Queue Stats
56W - 51L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Toxic722
Kukulkan
Level 108
God Stats
0W - 2L
1,440 SR
Queue Stats
37W - 23L
1,532 Elo+
Party 3
Nemesis
Nemesis
Zatanity
Nemesis
Level 102
God Stats
239W - 214L
1,532 SR
Queue Stats
369W - 375L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 6
5,397
540
3,357
7,648
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
OmarFreeAF
Apollo
9
3 / 0 / 3
5,675
568
5,675
7,079
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RickIsFree
Sylvanus
11
2 / 1 / 2
6,547
655
4,941
5,052
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
TTVSonPradeje
The Morrigan
9
5 / 0 / 1
5,716
572
3,644
4,977
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
lmMoto
Anhur
11
7 / 2 / 0
6,812
681
9,665
7,406
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItzEzio09
Aphrodite
7
0 / 3 / 0
4,711
471
1,488
4,860
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 4 / 1
4,813
481
4,603
8,205
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
7
0 / 4 / 0
4,375
438
6,810
9,227
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Toxic722
Kukulkan
9
0 / 1 / 1
5,056
506
1,600
5,898
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Zatanity
Nemesis
9
1 / 6 / 0
5,349
535
2,518
9,908
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
3
4
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ItzEzio09
Aphrodite
0
3
0
0
W
Fenrir
1
1
6
4
W
Apollo
OmarFreeAF
Apollo
3
0
3
4.5
W
Sylvanus
RickIsFree
Sylvanus
2
1
2
3
L
2
4
1
0.63
W
The Morrigan
TTVSonPradeje
The Morrigan
5
0
1
5.5
L
Olorun
0
4
0
0
L
Kukulkan
Toxic722
Kukulkan
0
1
1
0.5
L
Nemesis
Zatanity
Nemesis
1
6
0
0.17
W
Anhur
lmMoto
Anhur
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
17,019
32,162
Taken
38,098
13,615
Mitigated
12,003
14,478
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ItzEzio09
Aphrodite
1,488
436
2,010
1,206
4,860
2,349
0
563
4,297
14,006
0
W
Fenrir
3,357
1,035
0
3,176
7,648
4,335
0
5,316
2,332
0
13,762
W
Apollo
OmarFreeAF
Apollo
5,675
3,882
0
3,502
7,079
2,526
0
2,905
4,174
0
42,812
W
Sylvanus
RickIsFree
Sylvanus
4,941
1,401
48
2,228
5,052
2,775
0
1,402
3,650
39,711
11,685
L
4,603
1,347
0
1,571
8,205
2,608
0
1,531
6,674
0
18,314
W
The Morrigan
TTVSonPradeje
The Morrigan
3,644
1,498
0
2,692
4,977
1,565
0
275
4,702
24,698
918
L
Olorun
6,810
4,448
358
2,393
9,227
2,672
0
1,068
8,159
34,690
0
L
Kukulkan
Toxic722
Kukulkan
1,600
41
0
1,920
5,898
2,053
0
3,844
2,054
33,725
0
L
Nemesis
Zatanity
Nemesis
2,518
1,194
0
1,758
9,908
2,321
0
481
9,427
0
22,444
W
Anhur
lmMoto
Anhur
9,665
6,559
0
2,832
7,406
2,414
1,919
0
7,406
0
49,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
24,304
334
Minions Killed
212
0
Camps Cleared
0
863,152
Distance Traveled
931,685
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,711
471
29
3
0
198,483
1
W
Fenrir
5,397
540
30
3
0
192,886
1
W
Apollo
5,675
568
71
7
0
182,291
3
W
Sylvanus
6,547
655
96
10
0
163,867
0
L
Fenrir
4,813
481
32
3
0
194,689
2
W
The Morrigan
5,716
572
62
6
0
178,688
0
L
Olorun
4,375
438
46
5
0
173,644
0
L
Kukulkan
5,056
506
63
6
0
192,538
3
L
Nemesis
5,349
535
42
4
0
172,331
0
W
Anhur
6,812
681
75
8
0
145,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role