Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Churchthelegend
Nu Wa
Level 17
God Stats
3W - 8L
1,403 SR
Queue Stats
12W - 26L
1,197 Elo+
Party 1
Ganesha
Ganesha
DaSpriteGod
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,236 Elo+
Party 1
Thanatos
Thanatos
Nordic4406
Thanatos
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 186L
1,296 Elo+
Solo
Cernunnos
Cernunnos
lDonatol
Cernunnos
Level 129
God Stats
5W - 2L
1,661 SR
Queue Stats
203W - 261L
1,257 Elo+
Solo
Team Averages
Level 61
1,513 SR
1,297 Elo+

VS

Team Averages
Level 86
1,455 SR
1,406 Elo+
Arachne
Arachne
AlmightyTrelo
Arachne
Level 50
God Stats
2W - 1L
1,311 SR
Queue Stats
24W - 27L
1,317 Elo+
Party 2
Neith
Neith
Cbizy
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DanielFuNkYpAnT4
Gilgamesh
Level 66
God Stats
9W - 4L
1,461 SR
Queue Stats
24W - 25L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
Tim_Mc-RAW
Kuzenbo
Level 109
God Stats
2W - 0L
1,536 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
shiftysherer
Anubis
Level 63
God Stats
26W - 18L
1,468 SR
Queue Stats
34W - 26L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 0
7,017
439
3,013
7,612
7,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 0
7,122
445
1,403
9,580
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
DaSpriteGod
Ganesha
11
0 / 2 / 1
7,353
460
3,995
13,430
11,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nordic4406
Thanatos
12
2 / 5 / 0
7,421
464
3,622
12,906
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
lDonatol
Cernunnos
11
0 / 2 / 1
6,498
406
4,216
6,628
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 0 / 2
9,265
579
10,695
10,829
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Cbizy
Neith
12
2 / 1 / 1
7,533
471
9,273
8,056
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
15
2 / 1 / 2
9,307
582
3,440
7,766
4,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Tim_Mc-RAW
Kuzenbo
12
0 / 0 / 4
7,399
462
4,849
10,443
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
2 / 1 / 1
8,185
512
5,727
6,189
2,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Arachne
9
0
2
10
W
Neith
Cbizy
Neith
2
1
1
2.5
L
0
4
0
0
L
Ganesha
DaSpriteGod
Ganesha
0
2
1
0.25
W
Gilgamesh
2
1
2
3
L
Thanatos
Nordic4406
Thanatos
2
5
0
0.4
W
Kuzenbo
Tim_Mc-RAW
Kuzenbo
0
0
4
2
L
Cernunnos
lDonatol
Cernunnos
0
2
1
0.25
W
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
33,984
50,156
Taken
43,283
32,308
Mitigated
26,014
14,702
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,013
181
236
0
7,612
7,526
75
377
7,235
38,352
0
W
Arachne
10,695
8,075
0
3,594
10,829
4,324
304
623
10,206
0
66,782
W
Neith
Cbizy
Neith
9,273
4,904
69
2,169
8,056
3,417
214
1,523
6,533
0
56,007
L
1,403
1,064
0
1,167
9,580
3,016
48
4,442
5,138
38,253
0
L
Ganesha
DaSpriteGod
Ganesha
3,995
474
305
4,702
13,430
11,904
29
3,648
9,782
29,908
0
W
Gilgamesh
3,440
1,656
5
2,365
7,766
4,717
3,206
1,560
6,012
0
60,835
L
Thanatos
Nordic4406
Thanatos
3,622
1,303
0
6,357
12,906
6,563
0
623
12,283
0
35,760
W
Kuzenbo
Tim_Mc-RAW
Kuzenbo
4,849
2,193
520
2,436
10,443
10,586
216
2,877
7,566
31,135
0
L
Cernunnos
lDonatol
Cernunnos
4,216
979
318
1,617
6,628
3,299
144
1,486
5,142
0
41,353
W
Anubis
5,727
174
0
2,927
6,189
2,970
730
1,520
4,555
68,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
41,689
349
Minions Killed
464
0
Camps Cleared
0
1,385,120
Distance Traveled
1,513,541
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,017
439
72
5
0
235,909
6
W
Arachne
9,265
579
93
6
0
395,886
2
W
Neith
7,533
471
89
6
0
267,594
2
L
Nu Wa
7,122
445
93
6
0
254,601
0
L
Ganesha
7,353
460
8
1
0
301,998
2
W
Gilgamesh
9,307
582
131
8
0
307,312
0
L
Thanatos
7,421
464
72
5
0
323,209
5
W
Kuzenbo
7,399
462
36
2
0
307,630
0
L
Cernunnos
6,498
406
104
7
0
269,403
4
W
Anubis
8,185
512
115
7
0
235,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role