Player Matchup

Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
EmmaLeeHee
Cupid
Level 112
God Stats
2W - 0L
1,720 SR
Queue Stats
123W - 135L
1,488 Elo+
Party 1
Sol
Sol
IceIceBergy7
Sol
Level 120
God Stats
2W - 2L
1,244 SR
Queue Stats
289W - 316L
1,412 Elo+
Party 1
Shiva
Shiva
Xmar4210
Shiva
Level 125
God Stats
46W - 34L
1,611 SR
Queue Stats
384W - 397L
1,519 Elo+
Party 2
Horus
Horus
pineappleryan
Horus
Level 103
God Stats
91W - 84L
1,575 SR
Queue Stats
170W - 190L
1,467 Elo+
Party 1
Team Averages
Level 116
1,530 SR
1,477 Elo+

VS

Team Averages
Level 114
1,437 SR
1,498 Elo+
Apollo
Apollo
ChopemUp
Apollo
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
PrinceDm
Kuzenbo
Level 135
God Stats
18W - 18L
1,583 SR
Queue Stats
515W - 559L
1,524 Elo+
Party 4
Pele
Pele
Prodag
Pele
Level 105
God Stats
0W - 3L
1,277 SR
Queue Stats
15W - 15L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
godofwar980
Baron Samedi
Level 122
God Stats
1W - 1L
1,383 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 3
Mulan
Mulan
iLLMinD3d94
Mulan
Level 82
God Stats
17W - 13L
1,646 SR
Queue Stats
171W - 200L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 2
3,680
613
1,027
3,671
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
6
0 / 1 / 0
3,516
586
1,750
2,251
510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 2
4,036
673
1,437
2,529
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Xmar4210
Shiva
8
0 / 0 / 0
4,351
725
2,072
3,439
1,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 0
4,230
705
1,839
3,414
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChopemUp
Apollo
6
1 / 1 / 0
3,722
620
1,264
2,791
411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
PrinceDm
Kuzenbo
5
0 / 0 / 1
3,713
619
1,579
2,734
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Prodag
Pele
7
0 / 0 / 0
4,084
681
1,281
4,527
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
godofwar980
Baron Samedi
6
0 / 1 / 0
3,550
592
865
3,169
1,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 0 / 0
1,176
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
2
1
L
Apollo
ChopemUp
Apollo
1
1
0
1
W
Cupid
0
1
0
0
W
0
0
2
1
L
Kuzenbo
PrinceDm
Kuzenbo
0
0
1
0.5
L
Pele
Prodag
Pele
0
0
0
0
W
Shiva
Xmar4210
Shiva
0
0
0
0
L
Baron Samedi
godofwar980
Baron Samedi
0
1
0
0
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
4,989
15,304
Taken
13,221
5,446
Mitigated
4,547
7,729
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,027
293
0
2,009
3,671
1,283
0
598
3,073
0
17,642
L
Apollo
ChopemUp
Apollo
1,264
994
0
1,384
2,791
411
0
0
2,791
0
15,978
W
Cupid
1,750
1,033
237
630
2,251
510
0
546
1,705
0
15,411
W
1,437
429
0
766
2,529
892
55
466
2,063
21,684
4,027
L
Kuzenbo
PrinceDm
Kuzenbo
1,579
659
0
1,285
2,734
1,598
0
249
2,485
7,591
0
L
Pele
Prodag
Pele
1,281
407
0
1,074
4,527
1,242
0
0
4,527
0
26,137
W
Shiva
Xmar4210
Shiva
2,072
559
0
1,050
3,439
1,264
0
0
3,439
0
26,940
L
Baron Samedi
godofwar980
Baron Samedi
865
85
0
1,049
3,169
1,296
0
1,086
1,962
15,825
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,839
967
793
2,244
3,414
1,497
0
834
2,580
0
11,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
16,245
199
Minions Killed
124
0
Camps Cleared
0
656,802
Distance Traveled
472,318
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,680
613
37
6
0
155,243
0
L
Apollo
3,722
620
34
6
0
117,416
0
W
Cupid
3,516
586
43
7
0
120,877
1
W
Sol
4,036
673
49
8
0
119,773
2
L
Kuzenbo
3,713
619
9
2
0
125,784
0
L
Pele
4,084
681
55
9
0
122,892
3
W
Shiva
4,351
725
53
9
0
131,076
1
L
Baron Samedi
3,550
592
26
4
0
106,226
3
L
Mulan
1,176
196
0
0
0
0
0
W
Horus
4,230
705
17
3
0
129,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role