Player Matchup

Mulan
Mulan
Daga220
Mulan
Level 89
God Stats
4W - 4L
1,822 SR
Queue Stats
137W - 143L
1,382 Elo+
Solo
Arachne
Arachne
GoofyGaming11
Arachne
Level 19
God Stats
14W - 9L
1,500 SR
Queue Stats
106W - 114L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
PRequiem
Danzaburou
Level 67
God Stats
3W - 3L
1,312 SR
Queue Stats
37W - 43L
1,396 Elo+
Solo
Cerberus
Cerberus
animogok2
Cerberus
Level 69
God Stats
3W - 3L
1,312 SR
Queue Stats
53W - 49L
1,384 Elo+
Solo
Anubis
Anubis
bewilderdbeaver
Anubis
Level 49
God Stats
4W - 9L
1,343 SR
Queue Stats
301W - 368L
1,381 Elo+
Party 1
Team Averages
Level 59
1,458 SR
1,367 Elo+

VS

Team Averages
Level 46
1,545 SR
1,336 Elo+
Janus
Janus
ItsDiego0o
Janus
Level 66
God Stats
3W - 5L
1,319 SR
Queue Stats
68W - 57L
1,428 Elo+
Solo
Bakasura
Bakasura
LushAzveqs
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
LushDnm
Gilgamesh
Level 48
God Stats
2W - 2L
1,783 SR
Queue Stats
134W - 152L
1,349 Elo+
Party 2
Apollo
Apollo
gtotters
Apollo
Level 24
God Stats
6W - 8L
1,416 SR
Queue Stats
21W - 25L
1,338 Elo+
Party 3
Bacchus
Bacchus
sapphiregroudon
Bacchus
Level 88
God Stats
1W - 1L
1,706 SR
Queue Stats
26W - 27L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daga220
Mulan
14
5 / 2 / 0
8,401
600
10,071
13,157
8,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
12
5 / 0 / 0
7,231
517
3,763
8,723
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
PRequiem
Danzaburou
13
5 / 0 / 4
7,972
569
8,314
6,451
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
animogok2
Cerberus
12
2 / 1 / 7
6,964
497
7,617
6,117
3,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 1
7,535
538
2,342
7,488
3,655
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 3 / 0
7,225
516
3,847
6,610
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
LushAzveqs
Bakasura
8
0 / 3 / 2
5,376
384
1,563
8,301
2,654
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LushDnm
Gilgamesh
11
2 / 4 / 0
6,586
470
5,076
12,550
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
gtotters
Apollo
10
1 / 3 / 0
6,198
443
3,108
9,761
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
6,165
440
4,237
11,601
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Daga220
Mulan
5
2
0
2.5
W
Arachne
5
0
0
5
L
Janus
1
3
0
0.33
L
Bakasura
LushAzveqs
Bakasura
0
3
2
0.33
L
Gilgamesh
LushDnm
Gilgamesh
2
4
0
0.5
W
Danzaburou
PRequiem
Danzaburou
5
0
4
7
W
Cerberus
animogok2
Cerberus
2
1
7
5.5
W
0
1
1
0.5
L
Apollo
gtotters
Apollo
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
17,831
41,936
Taken
48,823
20,386
Mitigated
24,214
19,989
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Daga220
Mulan
10,071
3,635
0
7,547
13,157
8,004
0
0
12,915
0
62,865
W
Arachne
3,763
2,446
0
2,845
8,723
3,113
8
987
7,694
0
48,106
L
Janus
3,847
396
0
1,216
6,610
2,211
336
3,294
3,316
51,160
0
L
Bakasura
LushAzveqs
Bakasura
1,563
1,321
0
102
8,301
2,654
0
0
8,301
0
15,503
L
Gilgamesh
LushDnm
Gilgamesh
5,076
1,777
0
3,571
12,550
6,814
984
0
12,550
0
41,419
W
Danzaburou
PRequiem
Danzaburou
8,314
3,874
0
2,987
6,451
2,417
710
1,775
4,676
0
55,412
W
Cerberus
animogok2
Cerberus
7,617
553
163
1,642
6,117
3,197
146
2,282
3,793
29,882
0
W
2,342
211
0
4,805
7,488
3,655
0
2,656
4,532
55,136
0
L
Apollo
gtotters
Apollo
3,108
2,312
0
2,780
9,761
3,421
0
2,937
6,824
0
46,914
L
4,237
619
99
2,233
11,601
9,114
0
3,728
7,873
13,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
31,550
430
Minions Killed
304
0
Camps Cleared
0
1,381,778
Distance Traveled
1,218,177
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,401
600
98
7
0
262,363
5
W
Arachne
7,231
517
71
5
0
336,916
0
L
Janus
7,225
516
101
7
0
233,579
3
L
Bakasura
5,376
384
30
2
0
243,794
2
L
Gilgamesh
6,586
470
64
5
0
270,220
1
W
Danzaburou
7,972
569
105
8
0
263,158
8
W
Cerberus
6,964
497
61
4
0
271,943
2
W
Anubis
7,535
538
95
7
0
247,398
3
L
Apollo
6,198
443
86
6
0
243,026
1
L
Bacchus
6,165
440
23
2
0
227,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role