Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lilnub--
Hachiman
Level 42
God Stats
16W - 15L
1,370 SR
Queue Stats
52W - 61L
1,418 Elo+
Solo
Ra
Ra
reapercrone1
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,366 Elo+
Party 1
Lancelot
Lancelot
twinnmeh
Lancelot
Level 125
God Stats
8W - 14L
1,447 SR
Queue Stats
518W - 529L
1,451 Elo+
Solo
Cthulhu
Cthulhu
xExileDx Oni
Cthulhu
Level 44
God Stats
7W - 3L
1,702 SR
Queue Stats
50W - 61L
1,385 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,424 Elo+

VS

Team Averages
Level 60
1,479 SR
1,539 Elo+
Tiamat
Tiamat
BuckeyeSniper7
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,506 Elo+
Solo
Odin
Odin
Golden_Hallway67
Odin
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Solo
Hades
Hades
Shaggnasty12
Hades
Level 39
God Stats
0W - 2L
1,891 SR
Queue Stats
5W - 10L
1,452 Elo+
Solo
Terra
Terra
Xelapm
Terra
Level 69
God Stats
0W - 2L
1,175 SR
Queue Stats
76W - 56L
1,603 Elo+
Party 2
Cupid
Cupid
blindeth
Cupid
Level 54
God Stats
1W - 2L
1,326 SR
Queue Stats
24W - 12L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 0 / 12
10,353
1,035
10,116
1,174
566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Lilnub--
Hachiman
17
8 / 0 / 8
11,133
1,113
17,318
10,518
5,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 9
10,431
1,043
12,017
7,772
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
twinnmeh
Lancelot
16
3 / 1 / 12
10,372
1,037
15,763
9,195
5,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xExileDx Oni
Cthulhu
16
3 / 0 / 12
11,460
1,146
15,056
5,592
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

298

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,971
897
5,849
11,192
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 0
9,242
924
2,874
13,673
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 0
9,515
952
12,604
19,771
12,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Xelapm
Terra
14
0 / 1 / 1
10,035
1,004
4,535
18,241
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
blindeth
Cupid
15
0 / 5 / 0
9,548
955
4,345
14,414
6,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
20
Kills
1
1
Deaths
20
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
12
9
L
0
2
0
0
L
0
4
0
0
W
Hachiman
Lilnub--
Hachiman
8
0
8
12
L
1
8
0
0.13
L
Terra
Xelapm
Terra
0
1
1
0.5
L
Cupid
blindeth
Cupid
0
5
0
0
W
3
0
9
7.5
W
Lancelot
twinnmeh
Lancelot
3
1
12
9
W
Cthulhu
xExileDx Oni
Cthulhu
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,270
Damage
30,207
34,251
Taken
77,291
19,158
Mitigated
53,614
11,079
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,116
250
0
175
1,174
566
0
769
405
23,834
0
L
5,849
1,345
0
603
11,192
7,195
0
6,636
4,556
13,951
0
L
2,874
244
0
1,004
13,673
10,894
0
6,826
6,847
177
9,103
W
Hachiman
Lilnub--
Hachiman
17,318
12,541
0
4,462
10,518
5,000
0
7,617
2,901
0
29,156
L
12,604
545
400
2,108
19,771
12,982
0
9,251
10,520
28,512
0
L
Terra
Xelapm
Terra
4,535
510
3,159
5,388
18,241
16,055
0
7,434
10,807
19,126
0
L
Cupid
blindeth
Cupid
4,345
1,977
272
1,942
14,414
6,488
0
7,042
7,372
0
44,840
W
12,017
444
2,070
2,483
7,772
3,801
0
5,856
1,916
30,812
0
W
Lancelot
twinnmeh
Lancelot
15,763
3,562
0
0
9,195
5,106
0
5,800
3,395
0
22,261
W
Cthulhu
xExileDx Oni
Cthulhu
15,056
237
965
924
5,592
4,685
0
3,123
2,469
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
47,311
209
Minions Killed
189
8
Camps Cleared
7
999,475
Distance Traveled
916,707
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,353
1,035
46
5
1
196,649
3
L
Tiamat
8,971
897
18
2
0
193,781
0
L
Odin
9,242
924
11
1
0
154,507
0
W
Hachiman
11,133
1,113
28
3
4
163,745
0
L
Hades
9,515
952
30
3
1
171,914
0
L
Terra
10,035
1,004
22
2
1
211,866
1
L
Cupid
9,548
955
108
11
5
184,639
0
W
Ra
10,431
1,043
49
5
1
205,057
0
W
Lancelot
10,372
1,037
17
2
0
215,472
0
W
Cthulhu
11,460
1,146
69
7
2
218,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role