Player Matchup

Persephone
Persephone
Cyridi13
Persephone
Level 66
God Stats
1W - 1L
1,754 SR
Queue Stats
173W - 215L
1,433 Elo+
Solo
Xbalanque
Xbalanque
SmokedChuleta11
Xbalanque
Level 128
God Stats
0W - 4L
1,275 SR
Queue Stats
331W - 309L
1,493 Elo+
Party 1
Fenrir
Fenrir
SupersizedOREO
Fenrir
Level 127
God Stats
11W - 10L
1,630 SR
Queue Stats
163W - 190L
1,411 Elo+
Solo
Ravana
Ravana
YoungDeadshot7
Ravana
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 153L
1,441 Elo+
Solo
Horus
Horus
badbone17
Horus
Level 135
God Stats
3W - 2L
1,312 SR
Queue Stats
357W - 348L
1,518 Elo+
Party 1
Team Averages
Level 104
1,494 SR
1,459 Elo+

VS

Team Averages
Level 90
1,601 SR
1,519 Elo+
Sun Wukong
Sun Wukong
KidSwizz5318
Sun Wukong
Level 82
God Stats
14W - 9L
1,534 SR
Queue Stats
205W - 182L
1,560 Elo+
Party 2
Izanami
Izanami
RNGart
Izanami
Level 87
God Stats
38W - 32L
1,611 SR
Queue Stats
266W - 279L
1,561 Elo+
Solo
Olorun
Olorun
Teachinsmite
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 176L
1,582 Elo+
Party 2
Osiris
Osiris
xR3AP3Rxxx
Osiris
Level 65
God Stats
7W - 3L
1,637 SR
Queue Stats
54W - 59L
1,463 Elo+
Solo
Sylvanus
Sylvanus
xShepardofFirex
Sylvanus
Level 149
God Stats
7W - 3L
1,722 SR
Queue Stats
305W - 335L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cyridi13
Persephone
18
2 / 4 / 1
11,171
508
11,403
15,867
7,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SmokedChuleta11
Xbalanque
15
1 / 4 / 1
9,390
427
17,065
16,377
7,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 7 / 0
8,779
399
6,974
20,369
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 0
9,515
433
8,863
20,744
21,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
badbone17
Horus
14
0 / 3 / 2
9,508
432
9,255
22,071
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KidSwizz5318
Sun Wukong
17
3 / 1 / 15
12,250
557
13,599
23,126
20,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
RNGart
Izanami
18
2 / 1 / 3
12,149
552
10,169
15,835
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
5 / 1 / 10
12,845
584
18,033
16,587
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
xR3AP3Rxxx
Osiris
19
12 / 0 / 10
13,136
597
22,332
15,305
15,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
16
2 / 1 / 8
10,367
471
6,523
21,946
19,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
24
24
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cyridi13
Persephone
2
4
1
0.63
W
Sun Wukong
KidSwizz5318
Sun Wukong
3
1
15
10.5
W
Izanami
RNGart
Izanami
2
1
3
3.5
L
Xbalanque
SmokedChuleta11
Xbalanque
1
4
1
0.38
L
0
7
0
0
W
Olorun
5
1
10
10
L
1
6
0
0.17
L
Horus
badbone17
Horus
0
3
2
0.33
W
Osiris
xR3AP3Rxxx
Osiris
12
0
10
17
W
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
70,656
95,428
Taken
92,799
67,217
Mitigated
70,928
26,533
Healing
48,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cyridi13
Persephone
11,403
890
0
3,657
15,867
7,393
980
3,880
11,983
105,969
0
W
Sun Wukong
KidSwizz5318
Sun Wukong
13,599
3,705
0
8,625
23,126
20,968
1,410
2,120
21,006
0
74,919
W
Izanami
RNGart
Izanami
10,169
7,184
0
6,429
15,835
7,151
5,392
2,105
13,730
0
131,554
L
Xbalanque
SmokedChuleta11
Xbalanque
17,065
6,854
0
4,745
16,377
7,120
0
4,699
11,678
0
98,812
L
6,974
937
0
6,544
20,369
9,796
0
4,042
16,327
0
72,129
W
Olorun
18,033
7,882
3,144
9,475
16,587
8,164
8,932
5,260
11,327
122,290
0
L
8,863
3,398
0
5,411
20,744
21,744
0
1,480
19,264
0
61,671
L
Horus
badbone17
Horus
9,255
4,275
1,521
4,655
22,071
21,164
0
10,496
11,575
0
46,841
W
Osiris
xR3AP3Rxxx
Osiris
22,332
10,283
0
4,124
15,305
15,615
2,693
3,226
12,079
56
95,356
W
Sylvanus
6,523
1,497
8,209
8,494
21,946
19,030
505
2,990
18,956
36,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
60,747
617
Minions Killed
634
0
Camps Cleared
0
1,945,446
Distance Traveled
2,077,694
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,171
508
164
7
0
389,162
2
W
Sun Wukong
12,250
557
113
5
0
412,176
0
W
Izanami
12,149
552
186
8
0
408,118
9
L
Xbalanque
9,390
427
147
7
0
363,130
10
L
Fenrir
8,779
399
122
6
0
412,596
0
W
Olorun
12,845
584
172
8
0
389,195
3
L
Ravana
9,515
433
100
5
0
333,068
0
L
Horus
9,508
432
84
4
0
447,490
3
W
Osiris
13,136
597
117
5
0
466,503
0
W
Sylvanus
10,367
471
46
2
0
401,702
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role