Player Matchup

Izanami
Izanami
Kenji160
Izanami
Level 69
God Stats
1W - 0L
1,570 SR
Queue Stats
10W - 11L
1,469 Elo+
Solo
Mulan
Mulan
LiuKang94
Mulan
Level 41
God Stats
38W - 35L
1,537 SR
Queue Stats
444W - 533L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
SwantonBombBMB
Ao Kuang
Level 107
God Stats
14W - 11L
1,574 SR
Queue Stats
18W - 19L
1,425 Elo+
Party 2
Sol
Sol
TheBetterKurama
Sol
Level 57
God Stats
32W - 42L
1,432 SR
Queue Stats
357W - 387L
1,499 Elo+
Party 2
Susano
Susano
Tiktoklover437
Susano
Level 63
God Stats
15W - 20L
1,506 SR
Queue Stats
57W - 61L
1,459 Elo+
Party 2
Team Averages
Level 67
1,524 SR
1,462 Elo+

VS

Team Averages
Level 65
1,485 SR
1,402 Elo+
Khepri
Khepri
 
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AugustusDino
Merlin
Level 34
God Stats
0W - 3L
1,178 SR
Queue Stats
19W - 23L
1,272 Elo+
Solo
Odin
Odin
Duke 699
Odin
Level 49
God Stats
1W - 1L
1,702 SR
Queue Stats
30W - 33L
1,463 Elo+
Solo
Danzaburou
Danzaburou
FAZE-PROFE69
Danzaburou
Level 17
God Stats
21W - 27L
1,505 SR
Queue Stats
35W - 64L
1,356 Elo+
Party 1
Poseidon
Poseidon
Naofumi_RAP
Poseidon
Level 124
God Stats
40W - 37L
1,540 SR
Queue Stats
272W - 309L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kenji160
Izanami
16
3 / 0 / 11
11,059
1,106
7,008
8,111
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mulan
LiuKang94
Mulan
16
3 / 1 / 13
10,801
1,080
10,289
9,897
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
16
7 / 1 / 9
11,082
1,108
11,236
13,372
11,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 13
10,198
1,020
11,050
10,285
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 12
10,487
1,049
8,309
10,399
5,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

288

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 0
8,648
865
855
2,089
1,085
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
15
2 / 7 / 2
10,298
1,030
13,737
15,902
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
1 / 7 / 3
9,892
989
11,469
18,756
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FAZE-PROFE69
Danzaburou
15
1 / 2 / 2
9,809
981
8,602
10,378
8,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Naofumi_RAP
Poseidon
16
1 / 1 / 3
10,244
1,024
11,175
5,711
2,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
18
Kills
5
5
Deaths
18
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
Merlin
2
7
2
0.43
L
Odin
1
7
3
0.36
L
Danzaburou
FAZE-PROFE69
Danzaburou
1
2
2
1
W
Izanami
Kenji160
Izanami
3
0
11
8.5
W
Mulan
LiuKang94
Mulan
3
1
13
9.5
L
Poseidon
Naofumi_RAP
Poseidon
1
1
3
2.5
W
Ao Kuang
7
1
9
11.5
W
1
1
13
7.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,892
Damage
45,838
52,064
Taken
52,836
37,757
Mitigated
34,348
10,120
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
855
60
99
262
2,089
1,085
0
1,037
1,000
1,885
0
L
Merlin
13,737
286
0
0
15,902
7,019
0
5,481
10,254
35,650
0
L
Odin
11,469
1,898
72
1,722
18,756
15,413
0
8,734
9,772
0
15,921
L
Danzaburou
FAZE-PROFE69
Danzaburou
8,602
2,228
0
604
10,378
8,143
0
3,529
6,708
0
18,652
W
Izanami
Kenji160
Izanami
7,008
5,496
58
1,657
8,111
3,988
0
4,269
3,697
0
40,719
W
Mulan
LiuKang94
Mulan
10,289
1,222
0
1,550
9,897
13,075
0
4,026
5,762
0
19,737
L
Poseidon
Naofumi_RAP
Poseidon
11,175
1,281
144
700
5,711
2,688
0
3,505
2,123
42,477
0
W
Ao Kuang
11,236
3,691
0
4,431
13,372
11,017
0
6,787
6,455
15,432
0
W
11,050
4,871
0
2,424
10,285
4,398
0
4,418
5,766
29,168
0
W
8,309
1,173
0
0
10,399
5,279
0
6,267
3,991
0
13,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
48,891
201
Minions Killed
162
7
Camps Cleared
4
995,964
Distance Traveled
782,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,648
865
3
0
0
39,163
0
L
Merlin
10,298
1,030
59
6
1
183,398
0
L
Odin
9,892
989
13
1
1
199,340
1
L
Danzaburou
9,809
981
14
1
1
181,314
0
W
Izanami
11,059
1,106
100
10
2
181,920
0
W
Mulan
10,801
1,080
27
3
1
216,310
0
L
Poseidon
10,244
1,024
73
7
1
178,820
0
W
Ao Kuang
11,082
1,108
8
1
0
207,485
0
W
Sol
10,198
1,020
55
6
3
181,026
0
W
Susano
10,487
1,049
11
1
1
209,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role