Player Matchup

Cliodhna
Cliodhna
Capta1nplan3t
Cliodhna
Level 125
God Stats
1W - 2L
1,508 SR
Queue Stats
142W - 141L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Just CutePepper
Morgan Le Fay
Level 87
God Stats
0W - 4L
1,424 SR
Queue Stats
114W - 96L
1,581 Elo+
Solo
Olorun
Olorun
MasterAJ30
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,384 Elo+
Solo
Nu Wa
Nu Wa
StcIsaac
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 113L
1,535 Elo+
Solo
Izanami
Izanami
bz10
Izanami
Level 134
God Stats
4W - 7L
1,469 SR
Queue Stats
267W - 253L
1,578 Elo+
Solo
Team Averages
Level 104
1,480 SR
1,533 Elo+

VS

Team Averages
Level 112
1,666 SR
1,625 Elo+
Neith
Neith
KharnGaming
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,563 Elo+
Solo
Ravana
Ravana
ObsoleteWolfe
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 101L
1,547 Elo+
Party 1
Cerberus
Cerberus
OnlyJuicy
Cerberus
Level 160
God Stats
2W - 0L
1,957 SR
Queue Stats
27W - 22L
1,665 Elo+
Party 1
Olorun
Olorun
Vampwood
Olorun
Level 127
God Stats
3W - 0L
1,666 SR
Queue Stats
27W - 13L
1,660 Elo+
Party 1
Nox
Nox
brotherboom14
Nox
Level 84
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 2L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Capta1nplan3t
Cliodhna
20
6 / 9 / 12
13,140
692
19,032
21,916
9,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Just CutePepper
Morgan Le Fay
20
9 / 7 / 11
13,699
721
23,422
17,166
8,062
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
MasterAJ30
Olorun
18
3 / 11 / 7
11,568
609
11,054
20,633
7,682
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
StcIsaac
Nu Wa
20
5 / 8 / 11
13,109
690
21,974
17,096
7,096
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
bz10
Izanami
20
4 / 8 / 12
13,652
719
19,641
19,914
8,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 17
15,147
797
21,242
19,740
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 17
15,028
791
20,498
26,595
16,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
OnlyJuicy
Cerberus
14
1 / 7 / 13
11,344
597
6,783
21,646
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Vampwood
Olorun
20
8 / 7 / 24
14,592
768
17,143
28,930
27,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
12 / 5 / 18
15,684
825
20,674
17,025
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
131
27
Kills
42
43
Deaths
28
53
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Capta1nplan3t
Cliodhna
6
9
12
1.33
L
Morgan Le Fay
Just CutePepper
Morgan Le Fay
9
7
11
2.07
W
10
5
17
3.7
L
Olorun
MasterAJ30
Olorun
3
11
7
0.59
W
11
4
17
4.88
W
Cerberus
OnlyJuicy
Cerberus
1
7
13
1.07
L
Nu Wa
StcIsaac
Nu Wa
5
8
11
1.31
W
Olorun
Vampwood
Olorun
8
7
24
2.86
W
12
5
18
4.2
L
Izanami
bz10
Izanami
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,123
Damage
86,340
96,725
Taken
113,936
40,360
Mitigated
85,650
16,760
Healing
46,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Capta1nplan3t
Cliodhna
19,032
2,776
1,455
3,258
21,916
9,391
1,231
8,997
12,919
0
35,907
L
Morgan Le Fay
Just CutePepper
Morgan Le Fay
23,422
1,840
1,303
2,050
17,166
8,062
127
9,338
7,828
36,535
0
W
21,242
5,387
321
7,278
19,740
8,429
3,106
9,988
9,550
0
55,505
L
Olorun
MasterAJ30
Olorun
11,054
6,885
693
1,234
20,633
7,682
921
10,943
9,690
15,745
0
W
20,498
5,752
2,276
12,720
26,595
16,383
2,230
10,651
15,671
0
58,427
W
Cerberus
OnlyJuicy
Cerberus
6,783
472
0
2,564
21,646
26,045
0
9,443
11,981
16,813
0
L
Nu Wa
StcIsaac
Nu Wa
21,974
6,988
1,386
1,365
17,096
7,096
975
7,270
9,826
47,573
0
W
Olorun
Vampwood
Olorun
17,143
8,657
6,361
9,494
28,930
27,154
1,113
14,644
13,922
35,521
0
W
20,674
519
2,439
3,381
17,025
7,639
1,996
10,407
6,362
57,728
0
L
Izanami
bz10
Izanami
19,641
10,514
1,196
2,820
19,914
8,129
2,597
8,052
11,862
0
44,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
71,795
188
Minions Killed
245
0
Camps Cleared
0
1,452,940
Distance Traveled
1,538,835
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,140
692
35
2
0
328,117
0
L
Morgan Le Fay
13,699
721
39
2
0
296,398
2
W
Neith
15,147
797
70
4
0
345,280
1
L
Olorun
11,568
609
9
0
0
259,284
0
W
Ravana
15,028
791
53
3
0
372,518
0
W
Cerberus
11,344
597
30
2
0
185,169
1
L
Nu Wa
13,109
690
43
2
0
289,154
0
W
Olorun
14,592
768
20
1
0
313,330
0
W
Nox
15,684
825
72
4
0
322,538
0
L
Izanami
13,652
719
62
3
0
279,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role