Player Matchup

Cthulhu
Cthulhu
Enddless-
Cthulhu
Level 104
God Stats
1W - 0L
1,394 SR
Queue Stats
17W - 5L
1,734 Elo+
Party 1
Thanatos
Thanatos
GasAlot
Thanatos
Level 47
God Stats
2W - 0L
1,866 SR
Queue Stats
21W - 19L
1,544 Elo+
Solo
Bellona
Bellona
MambaForever8
Bellona
Level 67
God Stats
3W - 0L
1,645 SR
Queue Stats
30W - 18L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
eisai_dikos_mou
Danzaburou
Level 156
God Stats
1W - 1L
1,460 SR
Queue Stats
18W - 6L
1,728 Elo+
Party 1
The Morrigan
The Morrigan
jenny3mommy
The Morrigan
Level 14
God Stats
3W - 0L
1,880 SR
Queue Stats
23W - 7L
1,732 Elo+
Party 1
Team Averages
Level 78
1,649 SR
1,677 Elo+

VS

Team Averages
Level 40
1,459 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
BehemothCheeks
Cu Chulainn
Level 27
God Stats
3W - 4L
1,687 SR
Queue Stats
62W - 86L
1,393 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DakkoroTV
Tsukuyomi
Level 27
God Stats
1W - 4L
1,338 SR
Queue Stats
4W - 10L
1,324 Elo+
Party 2
Kuzenbo
Kuzenbo
GirthyCheeks
Kuzenbo
Level 49
God Stats
7W - 16L
1,035 SR
Queue Stats
104W - 125L
1,459 Elo+
Party 3
Serqet
Serqet
Lookin4Booty
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
RyBoiFlyBoi
Ah Puch
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
66W - 74L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enddless-
Cthulhu
16
2 / 1 / 18
10,667
1,067
13,665
12,178
11,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
GasAlot
Thanatos
16
11 / 1 / 9
11,677
1,168
15,718
11,022
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
2 / 2 / 12
10,337
1,034
8,421
15,938
16,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
eisai_dikos_mou
Danzaburou
16
2 / 0 / 15
10,591
1,059
13,363
8,727
4,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
jenny3mommy
The Morrigan
18
7 / 0 / 16
12,450
1,245
24,010
4,706
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BehemothCheeks
Cu Chulainn
14
0 / 7 / 1
9,783
978
5,005
20,589
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
DakkoroTV
Tsukuyomi
15
0 / 2 / 2
9,095
910
12,365
13,997
5,453
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
GirthyCheeks
Kuzenbo
15
1 / 4 / 1
10,096
1,010
6,090
21,076
29,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
14
3 / 8 / 1
9,764
976
7,836
13,119
7,949
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
RyBoiFlyBoi
Ah Puch
15
0 / 3 / 3
9,627
963
15,893
12,213
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
24
Kills
4
4
Deaths
24
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BehemothCheeks
Cu Chulainn
0
7
1
0.07
L
Tsukuyomi
DakkoroTV
Tsukuyomi
0
2
2
0.5
W
Cthulhu
Enddless-
Cthulhu
2
1
18
11
W
Thanatos
GasAlot
Thanatos
11
1
9
15.5
L
Kuzenbo
GirthyCheeks
Kuzenbo
1
4
1
0.38
L
Serqet
3
8
1
0.44
W
Bellona
2
2
12
4
L
Ah Puch
RyBoiFlyBoi
Ah Puch
0
3
3
0.5
W
Danzaburou
eisai_dikos_mou
Danzaburou
2
0
15
9.5
W
The Morrigan
jenny3mommy
The Morrigan
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,177
Damage
47,189
52,571
Taken
80,994
39,863
Mitigated
67,023
17,096
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BehemothCheeks
Cu Chulainn
5,005
920
359
1,245
20,589
18,785
0
11,107
9,125
0
17,467
L
Tsukuyomi
DakkoroTV
Tsukuyomi
12,365
2,409
0
26
13,997
5,453
0
6,006
7,750
0
26,478
W
Cthulhu
Enddless-
Cthulhu
13,665
1,154
0
320
12,178
11,602
0
5,290
6,888
27,961
0
W
Thanatos
GasAlot
Thanatos
15,718
1,788
0
8,373
11,022
5,235
0
5,008
5,036
0
20,952
L
Kuzenbo
GirthyCheeks
Kuzenbo
6,090
2,319
0
1,835
21,076
29,326
0
7,173
13,582
19,986
0
L
Serqet
7,836
2,546
0
437
13,119
7,949
0
5,906
6,967
0
10,427
W
Bellona
8,421
2,297
0
1,518
15,938
16,329
0
5,120
10,729
0
21,255
L
Ah Puch
RyBoiFlyBoi
Ah Puch
15,893
882
0
153
12,213
5,510
0
6,128
5,895
45,020
0
W
Danzaburou
eisai_dikos_mou
Danzaburou
13,363
8,400
0
3,258
8,727
4,281
0
5,116
3,611
0
28,719
W
The Morrigan
jenny3mommy
The Morrigan
24,010
3,359
2,355
1,272
4,706
2,416
0
1,449
3,257
56,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
48,365
215
Minions Killed
166
12
Camps Cleared
5
1,011,634
Distance Traveled
939,294
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,783
978
23
2
1
189,064
0
L
Tsukuyomi
9,095
910
42
4
0
212,126
0
W
Cthulhu
10,667
1,067
38
4
0
196,281
1
W
Thanatos
11,677
1,168
19
2
2
230,839
1
L
Kuzenbo
10,096
1,010
25
3
3
172,542
0
L
Serqet
9,764
976
7
1
1
167,005
0
W
Bellona
10,337
1,034
26
3
4
205,319
0
L
Ah Puch
9,627
963
69
7
0
198,557
1
W
Danzaburou
10,591
1,059
46
5
1
172,134
0
W
The Morrigan
12,450
1,245
86
9
5
207,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role