Player Matchup

Nu Wa
Nu Wa
CargoVest
Nu Wa
Level 43
God Stats
5W - 3L
1,747 SR
Queue Stats
133W - 130L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
MBRichard
Kukulkan
Level 33
God Stats
4W - 6L
1,623 SR
Queue Stats
20W - 21L
1,409 Elo+
Party 2
Izanami
Izanami
elliottbetrayer
Izanami
Level 116
God Stats
3W - 7L
1,544 SR
Queue Stats
148W - 127L
1,522 Elo+
Party 2
Team Averages
Level 64
1,638 SR
1,481 Elo+

VS

Team Averages
Level 134
1,712 SR
1,642 Elo+
Zhong Kui
Zhong Kui
AWintersKing
Zhong Kui
Level 158
God Stats
2W - 2L
1,419 SR
Queue Stats
107W - 69L
1,646 Elo+
Party 1
Mulan
Mulan
Firesarrows
Mulan
Level 96
God Stats
22W - 6L
1,797 SR
Queue Stats
48W - 25L
1,718 Elo+
Party 1
Lancelot
Lancelot
Spenstar
Lancelot
Level 148
God Stats
3W - 1L
1,920 SR
Queue Stats
81W - 57L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CargoVest
Nu Wa
13
2 / 6 / 3
8,478
652
9,848
11,349
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
MBRichard
Kukulkan
12
2 / 5 / 2
8,133
626
6,886
8,862
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 2
7,749
596
6,933
13,787
5,449
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWintersKing
Zhong Kui
15
5 / 0 / 13
10,103
777
14,291
12,391
9,226
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 12
9,241
711
7,180
15,789
15,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Spenstar
Lancelot
16
11 / 1 / 7
10,729
825
10,678
11,718
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AWintersKing
Zhong Kui
5
0
13
11.5
L
Nu Wa
CargoVest
Nu Wa
2
6
3
0.58
W
2
4
12
2
L
Kukulkan
MBRichard
Kukulkan
2
5
2
0.6
W
Lancelot
Spenstar
Lancelot
11
1
7
14.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
32,149
33,998
Taken
39,898
13,590
Mitigated
33,593
3,047
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AWintersKing
Zhong Kui
14,291
2,358
0
6,215
12,391
9,226
1,254
4,919
7,198
62,730
0
L
Nu Wa
CargoVest
Nu Wa
9,848
4,049
0
696
11,349
4,291
6
4,332
6,794
23,617
0
W
7,180
639
777
3,458
15,789
15,321
536
7,533
7,874
0
24,031
L
Kukulkan
MBRichard
Kukulkan
6,886
250
0
0
8,862
3,850
0
3,887
4,843
16,908
0
W
Lancelot
Spenstar
Lancelot
10,678
1,560
0
3,118
11,718
9,046
984
3,683
7,701
0
32,272
L
6,933
4,036
235
2,116
13,787
5,449
0
6,348
7,236
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
30,073
120
Minions Killed
171
5
Camps Cleared
5
611,507
Distance Traveled
765,040
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,103
777
103
8
4
248,719
5
L
Nu Wa
8,478
652
41
3
0
197,165
3
W
Mulan
9,241
711
19
1
0
240,867
3
L
Kukulkan
8,133
626
32
2
1
216,820
3
W
Lancelot
10,729
825
49
4
1
275,454
3
L
Izanami
7,749
596
47
4
4
197,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role