Player Matchup

Thoth
Thoth
Adarcia
Thoth
Level 148
God Stats
1W - 1L
1,621 SR
Queue Stats
84W - 40L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
Arangroth
Cthulhu
Level 107
God Stats
1W - 0L
1,801 SR
Queue Stats
58W - 23L
1,768 Elo+
Party 1
Susano
Susano
KylieRain
Susano
Level 118
God Stats
3W - 1L
1,769 SR
Queue Stats
39W - 14L
1,806 Elo+
Party 1
Team Averages
Level 124
1,730 SR
1,789 Elo+

VS

Team Averages
Level 113
1,709 SR
1,627 Elo+
Zhong Kui
Zhong Kui
BountyHunter987
Zhong Kui
Level 122
God Stats
3W - 2L
1,769 SR
Queue Stats
16W - 22L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JSaltee
Morgan Le Fay
Level 107
God Stats
10W - 3L
1,819 SR
Queue Stats
206W - 74L
1,814 Elo+
Solo
Bellona
Bellona
codeman7860
Bellona
Level 109
God Stats
5W - 5L
1,538 SR
Queue Stats
135W - 175L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adarcia
Thoth
19
2 / 4 / 9
13,016
685
17,613
12,631
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Arangroth
Cthulhu
18
3 / 1 / 8
13,324
701
13,548
20,185
31,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
KylieRain
Susano
17
7 / 3 / 2
12,969
683
15,662
14,935
7,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BountyHunter987
Zhong Kui
17
4 / 4 / 2
12,285
647
13,618
18,938
14,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
JSaltee
Morgan Le Fay
18
3 / 4 / 4
12,286
647
18,110
16,909
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
codeman7860
Bellona
16
1 / 4 / 4
11,671
614
9,580
19,643
22,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
8
8
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
Adarcia
Thoth
2
4
9
1.63
W
Cthulhu
Arangroth
Cthulhu
3
1
8
7
L
Zhong Kui
BountyHunter987
Zhong Kui
4
4
2
1.25
L
Morgan Le Fay
JSaltee
Morgan Le Fay
3
4
4
1.25
W
Susano
KylieRain
Susano
7
3
2
2.67
L
Bellona
codeman7860
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,823
Damage
41,308
47,751
Taken
55,490
45,141
Mitigated
44,228
3,216
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Adarcia
Thoth
17,613
537
0
500
12,631
6,011
1,212
7,744
4,887
81,995
0
W
Cthulhu
Arangroth
Cthulhu
13,548
542
572
1,736
20,185
31,403
294
13,349
6,836
36,865
0
L
Zhong Kui
BountyHunter987
Zhong Kui
13,618
3,234
0
7,700
18,938
14,642
143
11,693
7,245
54,709
0
L
Morgan Le Fay
JSaltee
Morgan Le Fay
18,110
1,000
0
2,899
16,909
7,348
1,017
9,324
7,585
63,558
0
W
Susano
KylieRain
Susano
15,662
3,239
0
408
14,935
7,727
1,088
10,942
3,993
0
33,128
L
Bellona
codeman7860
Bellona
9,580
2,073
485
3,578
19,643
22,238
13
10,239
9,404
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
36,242
211
Minions Killed
234
6
Camps Cleared
11
1,008,671
Distance Traveled
934,604
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,016
685
147
8
3
308,588
4
W
Cthulhu
13,324
701
41
2
2
358,983
2
L
Zhong Kui
12,285
647
109
6
2
289,157
3
L
Morgan Le Fay
12,286
647
95
5
6
307,249
4
W
Susano
12,969
683
23
1
1
341,100
4
L
Bellona
11,671
614
30
2
3
338,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role