Player Matchup

Sylvanus
Sylvanus
oExobiology
Sylvanus
Level 29
God Stats
8W - 2L
1,770 SR
Queue Stats
87W - 82L
1,482 Elo+
Party 2
Vamana
Vamana
oProctology
Vamana
Level 88
God Stats
8W - 3L
1,700 SR
Queue Stats
362W - 374L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
oPsychology
Ao Kuang
Level 89
God Stats
38W - 32L
1,565 SR
Queue Stats
369W - 361L
1,569 Elo+
Party 2
Hera
Hera
xCIRCUSxxCLOWNx
Hera
Level 31
God Stats
2W - 0L
1,749 SR
Queue Stats
99W - 76L
1,542 Elo+
Party 2
Artemis
Artemis
xcaptainxwafflex
Artemis
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,232 Elo+
Party 2
Team Averages
Level 48
1,657 SR
1,471 Elo+

VS

Team Averages
Level 63
1,466 SR
1,358 Elo+
Ah Puch
Ah Puch
Gilgamesh2856
Ah Puch
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Sol
Sol
Rambokilla84
Sol
Level 25
God Stats
0W - 2L
1,411 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 1
Athena
Athena
Ravenshadow88
Athena
Level 112
God Stats
7W - 9L
1,501 SR
Queue Stats
358W - 487L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpinSir25
Tsukuyomi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
VAW Valkyrie
Danzaburou
Level 129
God Stats
6W - 10L
1,394 SR
Queue Stats
419W - 542L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
oExobiology
Sylvanus
10
1 / 4 / 5
6,538
503
5,698
12,790
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
3 / 0 / 0
7,938
611
5,565
7,470
5,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
oPsychology
Ao Kuang
13
9 / 0 / 5
8,025
617
8,711
8,511
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
7 / 0 / 1
8,001
615
6,012
4,001
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
6,501
500
11,115
8,097
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
0 / 6 / 0
5,575
429
1,681
8,412
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,696
515
3,863
9,974
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 2
5,746
442
4,188
11,860
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SpinSir25
Tsukuyomi
10
1 / 5 / 1
5,987
461
3,458
11,120
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
VAW Valkyrie
Danzaburou
8
3 / 5 / 0
5,924
456
7,840
12,205
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
22
Kills
5
5
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
6
0
0
L
0
4
0
0
L
1
2
2
1
L
Tsukuyomi
SpinSir25
Tsukuyomi
1
5
1
0.3
L
Danzaburou
VAW Valkyrie
Danzaburou
3
5
0
0.6
W
Sylvanus
oExobiology
Sylvanus
1
4
5
0.88
W
Vamana
3
0
0
3
W
Ao Kuang
oPsychology
Ao Kuang
9
0
5
11.5
W
7
0
1
7.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
21,030
40,869
Taken
53,571
25,594
Mitigated
21,652
16,615
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
1,681
51
41
744
8,412
3,342
160
6,404
2,008
32,247
0
L
3,863
1,563
0
4,869
9,974
3,914
1,542
725
9,249
40,447
5,874
L
4,188
1,311
447
3,412
11,860
6,676
19
4,062
7,798
11,692
0
L
Tsukuyomi
SpinSir25
Tsukuyomi
3,458
1,290
0
3,291
11,120
3,976
0
3,835
7,285
0
36,867
L
Danzaburou
VAW Valkyrie
Danzaburou
7,840
4,308
0
2,537
12,205
3,744
0
4,716
7,489
0
33,288
W
Sylvanus
oExobiology
Sylvanus
5,698
2,565
1,071
4,763
12,790
11,139
60
2,197
10,593
26,399
0
W
Vamana
5,565
1,971
0
2,235
7,470
5,815
882
3,166
4,304
0
56,962
W
Ao Kuang
oPsychology
Ao Kuang
8,711
2,115
0
4,542
8,511
3,831
0
729
7,782
41,855
11,790
W
6,012
744
0
702
4,001
1,502
606
1,390
2,611
59,522
0
W
11,115
5,935
0
3,302
8,097
3,307
86
1,671
6,426
0
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
29,928
394
Minions Killed
273
0
Camps Cleared
0
1,225,657
Distance Traveled
1,044,355
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,575
429
50
4
0
206,050
1
L
Sol
6,696
515
94
7
0
203,269
2
L
Athena
5,746
442
15
1
0
181,767
0
L
Tsukuyomi
5,987
461
54
4
0
262,975
1
L
Danzaburou
5,924
456
60
5
0
190,294
0
W
Sylvanus
6,538
503
38
3
0
197,865
1
W
Vamana
7,938
611
115
9
0
241,249
4
W
Ao Kuang
8,025
617
64
5
0
299,784
3
W
Hera
8,001
615
124
10
0
264,679
3
W
Artemis
6,501
500
53
4
0
222,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role