Player Matchup

Geb
Geb
GamingMaster267
Geb
Level 95
God Stats
9W - 11L
1,601 SR
Queue Stats
112W - 94L
1,544 Elo+
Solo
Anubis
Anubis
GotmiIky
Anubis
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 72L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
Icycold
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klevbot
Tsukuyomi
Level 101
God Stats
1W - 2L
1,718 SR
Queue Stats
47W - 47L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
Th3Opposition
Guan Yu
Level 143
God Stats
1W - 1L
1,528 SR
Queue Stats
182W - 137L
1,592 Elo+
Solo
Team Averages
Level 106
1,612 SR
1,570 Elo+

VS

Team Averages
Level 104
1,640 SR
1,535 Elo+
Eset
Eset
Asogi
Eset
Level 145
God Stats
2W - 0L
1,864 SR
Queue Stats
189W - 172L
1,549 Elo+
Solo
Tyr
Tyr
ChronicallySolo
Tyr
Level 146
God Stats
1W - 2L
1,690 SR
Queue Stats
208W - 201L
1,603 Elo+
Party 1
Thor
Thor
IffyGriffy
Thor
Level 72
God Stats
2W - 1L
1,742 SR
Queue Stats
55W - 50L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
SillyLittleGuy
Danzaburou
Level 83
God Stats
5W - 6L
1,374 SR
Queue Stats
283W - 258L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
l smitty04 l
Baron Samedi
Level 75
God Stats
2W - 0L
1,532 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
11,048
460
7,574
26,907
31,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
GotmiIky
Anubis
17
3 / 4 / 3
11,151
465
13,483
14,796
10,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Icycold
Heimdallr
15
0 / 9 / 1
9,428
393
8,872
21,192
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Klevbot
Tsukuyomi
17
3 / 6 / 2
10,828
451
13,899
23,245
12,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
1 / 6 / 0
10,550
440
10,307
21,732
30,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Asogi
Eset
19
5 / 0 / 13
13,684
570
13,872
18,370
19,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 1 / 11
13,793
575
22,509
29,023
32,786
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 5 / 8
13,683
570
10,794
19,572
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SillyLittleGuy
Danzaburou
20
10 / 1 / 9
14,784
616
22,475
18,759
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
l smitty04 l
Baron Samedi
19
3 / 2 / 11
11,892
496
11,888
15,204
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
8
Kills
30
30
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Eset
Asogi
Eset
5
0
13
11.5
W
6
1
11
11.5
L
1
5
4
0.6
L
Anubis
GotmiIky
Anubis
3
4
3
1.13
L
Heimdallr
Icycold
Heimdallr
0
9
1
0.06
W
6
5
8
2
L
Tsukuyomi
Klevbot
Tsukuyomi
3
6
2
0.67
W
Danzaburou
SillyLittleGuy
Danzaburou
10
1
9
14.5
L
Guan Yu
1
6
0
0.17
W
Baron Samedi
l smitty04 l
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,135
Damage
81,538
107,872
Taken
100,928
94,288
Mitigated
75,947
30,096
Healing
45,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Asogi
Eset
13,872
1,094
2,093
6,851
18,370
19,095
998
4,185
14,185
76,596
0
W
22,509
4,032
0
16,743
29,023
32,786
1,227
4,527
24,496
0
113,480
L
7,574
894
2,489
4,927
26,907
31,338
300
9,023
17,884
48,201
0
L
Anubis
GotmiIky
Anubis
13,483
595
0
5,825
14,796
10,260
505
6,053
8,743
102,231
0
L
Heimdallr
Icycold
Heimdallr
8,872
2,912
0
1,816
21,192
9,844
1,077
4,635
16,557
0
57,661
W
10,794
1,697
0
5,106
19,572
7,735
4,498
4,785
14,381
0
95,656
L
Tsukuyomi
Klevbot
Tsukuyomi
13,899
2,366
0
9,914
23,245
12,224
0
1,466
21,779
0
104,030
W
Danzaburou
SillyLittleGuy
Danzaburou
22,475
10,164
0
7,696
18,759
8,810
2,158
4,415
14,344
0
123,131
L
Guan Yu
10,307
678
289
4,836
21,732
30,622
630
4,583
17,149
0
79,172
W
Baron Samedi
l smitty04 l
Baron Samedi
11,888
1,323
2,034
5,035
15,204
7,521
842
5,853
9,351
94,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
67,836
596
Minions Killed
695
0
Camps Cleared
0
2,036,466
Distance Traveled
2,468,558
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,684
570
110
5
0
474,301
9
W
Tyr
13,793
575
172
7
0
494,861
3
L
Geb
11,048
460
71
3
0
367,171
9
L
Anubis
11,151
465
163
7
0
379,405
4
L
Heimdallr
9,428
393
96
4
0
379,604
6
W
Thor
13,683
570
148
6
0
496,239
1
L
Tsukuyomi
10,828
451
134
6
0
481,207
3
W
Danzaburou
14,784
616
143
6
0
568,195
2
L
Guan Yu
10,550
440
132
6
0
429,079
3
W
Baron Samedi
11,892
496
122
5
0
434,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role