Player Matchup

Mercury
Mercury
Baene
Mercury
Level 159
God Stats
3W - 2L
1,853 SR
Queue Stats
224W - 243L
1,482 Elo+
Party 1
Chaac
Chaac
Chucho1114
Chaac
Level 124
God Stats
3W - 2L
1,638 SR
Queue Stats
19W - 17L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Deikirai
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 130L
1,464 Elo+
Solo
Bacchus
Bacchus
GrandCookie_
Bacchus
Level 60
God Stats
35W - 27L
1,491 SR
Queue Stats
123W - 140L
1,369 Elo+
Solo
Cupid
Cupid
sbaene86
Cupid
Level 107
God Stats
4W - 4L
1,586 SR
Queue Stats
105W - 119L
1,439 Elo+
Party 1
Team Averages
Level 104
1,614 SR
1,443 Elo+

VS

Team Averages
Level 122
1,434 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andrenxc
Cthulhu
Level 66
God Stats
31W - 28L
1,499 SR
Queue Stats
175W - 192L
1,417 Elo+
Solo
Eset
Eset
Andres6157
Eset
Level 137
God Stats
1W - 7L
1,195 SR
Queue Stats
316W - 328L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Hellsfoundry
Ao Kuang
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 379L
1,438 Elo+
Solo
Izanami
Izanami
LoveCarissaJane_
Izanami
Level 125
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baene
Mercury
17
2 / 2 / 3
10,216
538
5,969
14,350
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
16
1 / 2 / 0
10,153
534
11,930
16,587
17,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Deikirai
Ah Puch
14
0 / 3 / 4
8,839
465
8,645
10,294
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GrandCookie_
Bacchus
15
2 / 0 / 2
9,273
488
4,895
12,258
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
sbaene86
Cupid
17
3 / 2 / 2
10,304
542
7,166
13,192
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 2
8,939
470
4,215
12,824
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Andrenxc
Cthulhu
16
0 / 1 / 1
9,449
497
11,432
16,733
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 1 / 0
5,302
279
223
737
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Hellsfoundry
Ao Kuang
16
5 / 2 / 3
9,801
516
14,331
19,503
9,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 1
9,302
490
7,180
10,443
4,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
8
9
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
L
Cthulhu
Andrenxc
Cthulhu
0
1
1
0.5
L
0
1
0
0
W
Mercury
Baene
Mercury
2
2
3
1.75
W
Chaac
1
2
0
0.5
W
Ah Puch
Deikirai
Ah Puch
0
3
4
0.67
W
Bacchus
GrandCookie_
Bacchus
2
0
2
3
L
Ao Kuang
Hellsfoundry
Ao Kuang
5
2
3
3.25
L
1
3
1
0.5
W
Cupid
sbaene86
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
37,381
66,681
Taken
60,240
47,779
Mitigated
46,274
19,032
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,215
1,242
0
3,986
12,824
10,469
0
5,021
7,803
54,782
0
L
Cthulhu
Andrenxc
Cthulhu
11,432
2,179
305
6,491
16,733
21,619
288
507
16,226
82,141
0
L
223
223
0
10
737
147
0
143
594
2,506
0
W
Mercury
Baene
Mercury
5,969
3,123
0
60
14,350
6,578
0
3,101
11,231
0
105,896
W
Chaac
11,930
3,585
0
6,109
16,587
17,779
0
11,502
5,085
0
92,499
W
Ah Puch
Deikirai
Ah Puch
8,645
340
0
2,574
10,294
4,380
470
5,785
4,509
73,996
0
W
Bacchus
GrandCookie_
Bacchus
4,895
911
0
4,124
12,258
13,143
340
6,435
5,823
21,785
0
L
Ao Kuang
Hellsfoundry
Ao Kuang
14,331
4,882
0
8,291
19,503
9,718
0
5,522
13,981
84,254
0
L
7,180
3,288
0
2,422
10,443
4,321
1,422
2,347
8,096
0
79,262
W
Cupid
sbaene86
Cupid
7,166
4,757
1,113
5,052
13,192
5,899
1,384
3,293
9,832
0
79,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
42,793
608
Minions Killed
487
0
Camps Cleared
0
1,706,427
Distance Traveled
1,423,286
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,939
470
80
4
0
317,909
2
L
Cthulhu
9,449
497
137
7
0
382,893
5
L
Eset
5,302
279
6
0
0
43,908
0
W
Mercury
10,216
538
144
8
0
385,443
0
W
Chaac
10,153
534
171
9
0
359,226
4
W
Ah Puch
8,839
465
123
6
0
302,549
7
W
Bacchus
9,273
488
32
2
0
339,856
6
L
Ao Kuang
9,801
516
118
6
0
366,734
2
L
Izanami
9,302
490
146
8
0
311,842
4
W
Cupid
10,304
542
138
7
0
319,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role