Player Matchup

Gilgamesh
Gilgamesh
DiRyse
Gilgamesh
Level 125
God Stats
3W - 5L
1,519 SR
Queue Stats
27W - 19L
1,719 Elo+
Party 1
Fenrir
Fenrir
HP McThicc
Fenrir
Level 90
God Stats
5W - 0L
1,738 SR
Queue Stats
20W - 17L
1,453 Elo+
Party 1
Sol
Sol
RobbieDisco
Sol
Level 65
God Stats
4W - 5L
1,357 SR
Queue Stats
59W - 67L
1,412 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,528 Elo+

VS

Team Averages
Level 59
1,462 SR
1,224 Elo+
King Arthur
King Arthur
ArcaneCorn35782
King Arthur
Level 115
God Stats
7W - 10L
1,476 SR
Queue Stats
146W - 225L
1,390 Elo+
Solo
Freya
Freya
e939du
Freya
Level 51
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 22L
1,146 Elo+
Party 2
Baron Samedi
Baron Samedi
fontanez2005
Baron Samedi
Level 12
God Stats
3W - 9L
1,170 SR
Queue Stats
6W - 23L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiRyse
Gilgamesh
20
8 / 2 / 9
19,123
736
26,401
26,372
42,113
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
HP McThicc
Fenrir
20
7 / 6 / 9
17,844
686
20,793
23,459
27,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
3 / 8 / 7
15,963
614
19,393
21,222
11,034
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcaneCorn35782
King Arthur
20
4 / 4 / 10
16,049
617
25,365
33,722
41,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
e939du
Freya
20
8 / 7 / 5
16,865
649
23,783
26,461
15,364
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
fontanez2005
Baron Samedi
19
4 / 7 / 5
15,765
606
8,289
21,000
12,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
18
Kills
16
16
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArcaneCorn35782
King Arthur
4
4
10
2.25
W
Gilgamesh
DiRyse
Gilgamesh
8
2
9
6.25
W
Fenrir
HP McThicc
Fenrir
7
6
9
1.92
W
3
8
7
0.81
L
Freya
e939du
Freya
8
7
5
1.5
L
Baron Samedi
fontanez2005
Baron Samedi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,587
Damage
57,437
71,053
Taken
81,183
80,540
Mitigated
69,866
12,994
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArcaneCorn35782
King Arthur
25,365
1,074
0
4,877
33,722
41,592
232
8,181
25,166
7,255
52,620
W
Gilgamesh
DiRyse
Gilgamesh
26,401
6,181
0
4,814
26,372
42,113
1,345
11,151
14,386
1,648
89,477
W
Fenrir
HP McThicc
Fenrir
20,793
4,870
0
4,782
23,459
27,393
1,534
9,954
12,693
0
51,712
W
19,393
3,644
0
3,398
21,222
11,034
921
11,881
8,477
72,338
4,628
L
Freya
e939du
Freya
23,783
6,781
0
8,515
26,461
15,364
114
6,073
20,204
87,653
0
L
Baron Samedi
fontanez2005
Baron Samedi
8,289
716
1,999
3,570
21,000
12,910
468
5,738
15,028
45,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
48,679
262
Minions Killed
231
14
Camps Cleared
7
1,333,678
Distance Traveled
1,161,301
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,049
617
45
2
0
402,901
4
W
Gilgamesh
19,123
736
84
3
10
481,839
2
W
Fenrir
17,844
686
62
2
2
483,424
0
W
Sol
15,963
614
116
4
2
368,415
3
L
Freya
16,865
649
104
4
6
358,690
0
L
Baron Samedi
15,765
606
82
3
1
399,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role