Player Matchup

Ullr
Ullr
Silver III
EDW_09-HOT
Ullr
Silver III
Level 60
God Stats
0W - 1L
1,508 SR
Queue Stats
24W - 15L
1,278 MMR
Party 1
King Arthur
King Arthur
Bronze V
HIT-MAN-AJ
King Arthur
Bronze V
Level 87
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Vulcan
Vulcan
Silver V
HoriBle_gEnji_69
Vulcan
Silver V
Level 84
God Stats
2W - 4L
1,446 SR
Queue Stats
16W - 13L
1,178 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,467 SR
1,285 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,586 SR
1,268 MMR
Ymir
Ymir
Bronze V
Lannory
Ymir
Bronze V
Level 119
God Stats
3W - 2L
1,854 SR
Queue Stats
22W - 18L
1,280 MMR
Party 2
Anubis
Anubis
Silver II
NUFF-SAID10
Anubis
Silver II
Level 122
God Stats
4W - 2L
1,404 SR
Queue Stats
29W - 26L
1,262 MMR
Party 2
Neith
Neith
Silver II
captain_krackman
Neith
Silver II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,262 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
12,976
649
17,172
24,762
10,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
HIT-MAN-AJ
King Arthur
17
1 / 6 / 6
12,119
606
13,535
31,699
40,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 6 / 1
14,498
725
25,022
22,085
9,683
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PoseidonZeusHadesGebChernobog

VS

Bans
AresChaacDiscordiaApolloHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lannory
Ymir
20
7 / 3 / 12
15,752
788
14,977
25,440
32,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
19
8 / 3 / 8
14,758
738
23,220
18,443
10,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 10
14,422
721
25,913
27,024
11,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
19
19
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
King Arthur
HIT-MAN-AJ
King Arthur
1
6
6
0.67
L
9
6
1
1.58
W
Ymir
Lannory
Ymir
7
3
12
4.33
W
Anubis
8
3
8
4
W
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,729
Damage
64,110
78,546
Taken
70,907
61,372
Mitigated
54,646
7,291
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,172
7,391
0
731
24,762
10,978
1,671
11,243
13,519
0
56,793
L
King Arthur
HIT-MAN-AJ
King Arthur
13,535
1,111
0
4,557
31,699
40,711
106
15,297
16,402
0
29,915
L
25,022
7,215
0
2,003
22,085
9,683
1,011
12,314
9,771
66,658
0
W
Ymir
Lannory
Ymir
14,977
2,806
0
6,455
25,440
32,519
111
10,908
14,532
38,097
0
W
Anubis
23,220
1,698
370
8,545
18,443
10,396
597
6,765
11,678
68,580
0
W
25,913
15,539
0
9,870
27,024
11,731
2,354
8,397
17,812
0
84,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
44,932
159
Minions Killed
222
6
Camps Cleared
6
946,890
Distance Traveled
928,512
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,976
649
54
3
2
308,847
3
L
King Arthur
12,119
606
26
1
1
319,779
2
L
Vulcan
14,498
725
79
4
3
318,264
0
W
Ymir
15,752
788
25
1
0
320,196
5
W
Anubis
14,758
738
84
4
1
307,654
2
W
Neith
14,422
721
113
6
5
300,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role