Player Matchup

Shiva
Shiva
RangerPower-_-
Shiva
Level 63
God Stats
17W - 18L
1,584 SR
Queue Stats
135W - 189L
1,284 Elo+
Solo
Lancelot
Lancelot
SenorGap
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Zephan1ah1842
Olorun
Level 85
God Stats
8W - 7L
1,311 SR
Queue Stats
178W - 179L
1,310 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 89
God Stats
369W - 402L
1,374 SR
Queue Stats
387W - 438L
1,210 Elo+
Solo
Cupid
Cupid
vladox696969
Cupid
Level 76
God Stats
21W - 13L
1,507 SR
Queue Stats
364W - 396L
1,278 Elo+
Solo
Team Averages
Level 71
1,455 SR
1,316 Elo+

VS

Team Averages
Level 60
1,529 SR
1,256 Elo+
Neith
Neith
JimmyScorpi11
Neith
Level 62
God Stats
4W - 1L
1,674 SR
Queue Stats
61W - 110L
1,217 Elo+
Party 1
Ao Kuang
Ao Kuang
LOKS2022
Ao Kuang
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 111L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
LolfZMind
Danzaburou
Level 62
God Stats
83W - 62L
1,461 SR
Queue Stats
299W - 298L
1,258 Elo+
Solo
Poseidon
Poseidon
NachowTaco
Poseidon
Level 62
God Stats
8W - 1L
1,538 SR
Queue Stats
36W - 29L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
Sypris333
Zhong Kui
Level 69
God Stats
11W - 13L
1,473 SR
Queue Stats
230W - 238L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
8,184
512
9,522
9,941
5,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SenorGap
Lancelot
10
2 / 5 / 1
6,549
409
5,324
12,534
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
6,451
403
3,308
9,364
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 1 / 0
7,167
448
4,809
13,825
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
7,215
451
7,249
10,093
3,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,829
364
2,686
7,558
2,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
LOKS2022
Ao Kuang
12
0 / 1 / 0
7,081
443
3,205
12,749
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
LolfZMind
Danzaburou
13
1 / 0 / 2
7,589
474
5,921
11,386
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
NachowTaco
Poseidon
14
6 / 1 / 4
8,596
537
13,117
9,787
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Sypris333
Zhong Kui
13
5 / 0 / 3
7,766
485
10,372
7,819
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
12
12
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Ao Kuang
LOKS2022
Ao Kuang
0
1
0
0
W
Danzaburou
LolfZMind
Danzaburou
1
0
2
2
W
Poseidon
NachowTaco
Poseidon
6
1
4
8
L
1
0
0
1
L
Lancelot
SenorGap
Lancelot
2
5
1
0.5
W
Zhong Kui
Sypris333
Zhong Kui
5
0
3
6.5
L
0
2
1
0.25
L
3
1
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
35,301
55,757
Taken
49,299
26,574
Mitigated
20,922
14,070
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,686
1,063
0
333
7,558
2,544
0
1,279
6,279
0
21,287
W
Ao Kuang
LOKS2022
Ao Kuang
3,205
529
0
6,688
12,749
4,420
0
0
12,749
36,461
0
W
Danzaburou
LolfZMind
Danzaburou
5,921
2,669
0
5,089
11,386
4,370
270
641
10,695
0
58,600
W
Poseidon
NachowTaco
Poseidon
13,117
2,519
418
4,362
9,787
3,959
2,349
4,054
5,733
69,191
0
L
9,522
1,399
0
5,483
9,941
5,874
0
3,205
6,736
0
46,428
L
Lancelot
SenorGap
Lancelot
5,324
1,439
0
831
12,534
5,426
0
6,310
6,206
0
32,775
W
Zhong Kui
Sypris333
Zhong Kui
10,372
1,486
0
3,788
7,819
5,629
1,026
2,093
5,726
39,743
0
L
3,308
733
0
2,726
9,364
3,971
0
4,607
4,719
39,214
0
L
4,809
835
60
2,483
13,825
7,466
0
8,065
5,305
25,101
0
L
7,249
3,964
859
1,628
10,093
3,837
912
3,884
6,097
0
52,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
36,861
317
Minions Killed
368
0
Camps Cleared
0
1,381,440
Distance Traveled
1,404,468
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,829
364
27
2
0
234,324
0
W
Ao Kuang
7,081
443
70
4
0
273,371
0
W
Danzaburou
7,589
474
99
6
0
286,635
1
W
Poseidon
8,596
537
89
6
0
306,923
2
L
Shiva
8,184
512
84
5
0
290,243
2
L
Lancelot
6,549
409
46
3
0
285,305
1
W
Zhong Kui
7,766
485
83
5
0
303,215
0
L
Olorun
6,451
403
60
4
0
245,359
4
L
Ymir
7,167
448
28
2
0
300,240
4
L
Cupid
7,215
451
99
6
0
260,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role