Player Matchup

Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BlackLovender
Jing Wei
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 173L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
SpiritusII
Gilgamesh
Level 85
God Stats
2W - 2L
1,512 SR
Queue Stats
95W - 113L
1,545 Elo+
Party 2
Team Averages
Level 91
1,504 SR
1,484 Elo+

VS

Team Averages
Level 83
1,652 SR
1,464 Elo+
Neith
Neith
Dreamkillabro20
Neith
Level 79
God Stats
2W - 6L
1,513 SR
Queue Stats
2W - 6L
1,370 Elo+
Solo
Sylvanus
Sylvanus
JeanTryton
Sylvanus
Level 125
God Stats
3W - 1L
1,803 SR
Queue Stats
85W - 89L
1,561 Elo+
Party 1
Chronos
Chronos
Yhost
Chronos
Level 44
God Stats
12W - 5L
1,641 SR
Queue Stats
67W - 61L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 3
7,160
597
5,293
9,107
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BlackLovender
Jing Wei
11
2 / 5 / 0
7,564
630
8,248
13,585
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SpiritusII
Gilgamesh
11
0 / 6 / 2
6,984
582
6,436
19,871
15,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,344
779
13,203
7,936
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
JeanTryton
Sylvanus
14
1 / 0 / 14
9,759
813
9,835
13,803
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Yhost
Chronos
13
7 / 2 / 6
9,409
784
13,711
11,675
6,664
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
L
Jing Wei
BlackLovender
Jing Wei
2
5
0
0.4
W
7
1
6
10
W
Sylvanus
JeanTryton
Sylvanus
1
0
14
8
L
Gilgamesh
SpiritusII
Gilgamesh
0
6
2
0.17
W
Chronos
Yhost
Chronos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
36,749
42,563
Taken
33,414
24,748
Mitigated
27,909
4,120
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,293
43
0
491
9,107
3,585
0
6,104
2,851
21,452
0
L
Jing Wei
BlackLovender
Jing Wei
8,248
5,433
392
1,683
13,585
5,836
0
7,418
5,985
0
24,221
W
13,203
6,352
0
3,626
7,936
3,902
1,108
1,884
6,052
0
48,832
W
Sylvanus
JeanTryton
Sylvanus
9,835
3,033
3,774
9,176
13,803
17,343
446
1,667
12,136
15,573
0
L
Gilgamesh
SpiritusII
Gilgamesh
6,436
1,297
263
1,291
19,871
15,327
0
9,695
9,944
0
16,290
W
Chronos
Yhost
Chronos
13,711
5,977
0
834
11,675
6,664
1,530
2,216
9,459
39,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
28,512
103
Minions Killed
146
3
Camps Cleared
7
626,926
Distance Traveled
614,944
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,160
597
34
3
3
200,135
2
L
Jing Wei
7,564
630
44
4
0
197,958
2
W
Neith
9,344
779
71
6
2
205,295
6
W
Sylvanus
9,759
813
5
0
0
207,866
1
L
Gilgamesh
6,984
582
25
2
0
228,833
2
W
Chronos
9,409
784
70
6
5
201,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role