Player Matchup

Olorun
Olorun
Ace Aidan03
Olorun
Level 106
God Stats
2W - 1L
1,859 SR
Queue Stats
172W - 113L
1,591 Elo+
Party 2
Tiamat
Tiamat
Dovahkiin813
Tiamat
Level 89
God Stats
1W - 0L
1,323 SR
Queue Stats
12W - 3L
1,677 Elo+
Party 2
Hou Yi
Hou Yi
GivesUmelons
Hou Yi
Level 128
God Stats
4W - 2L
1,496 SR
Queue Stats
409W - 341L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Iamchump101
Sun Wukong
Level 146
God Stats
2W - 0L
1,623 SR
Queue Stats
19W - 15L
1,592 Elo+
Party 2
Freya
Freya
Jeeredlamb123
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,701 Elo+
Party 2
Team Averages
Level 97
1,560 SR
1,632 Elo+

VS

Team Averages
Level 36
1,543 SR
1,462 Elo+
Gilgamesh
Gilgamesh
BiLucky9892
Gilgamesh
Level 84
God Stats
7W - 1L
1,715 SR
Queue Stats
133W - 142L
1,468 Elo+
Party 1
Olorun
Olorun
LoboOG
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,443 Elo+
Solo
Thoth
Thoth
Mooofasaa
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Togbud
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
goneLinkdead
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 2 / 16
9,802
817
18,742
10,773
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
1 / 1 / 17
9,008
751
13,521
12,291
9,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
16
2 / 0 / 18
8,968
747
11,242
10,669
4,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Iamchump101
Sun Wukong
17
10 / 2 / 11
10,157
846
13,247
16,388
9,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 16
9,767
814
20,094
13,587
6,481
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiLucky9892
Gilgamesh
15
1 / 3 / 4
8,113
676
14,086
25,612
18,152
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
LoboOG
Olorun
14
2 / 6 / 4
7,651
638
11,086
16,518
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Mooofasaa
Thoth
15
0 / 4 / 4
7,087
591
9,464
10,577
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Togbud
Cabrakan
13
1 / 5 / 3
7,653
638
6,498
18,609
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
goneLinkdead
Hun Batz
14
2 / 7 / 3
8,105
675
12,890
13,494
7,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
25
Kills
6
6
Deaths
25
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
16
7
L
Gilgamesh
BiLucky9892
Gilgamesh
1
3
4
1
W
Tiamat
1
1
17
9.5
W
Hou Yi
2
0
18
11
W
Sun Wukong
Iamchump101
Sun Wukong
10
2
11
7.75
W
6
1
16
14
L
Olorun
LoboOG
Olorun
2
6
4
0.67
L
Thoth
Mooofasaa
Thoth
0
4
4
0.5
L
Cabrakan
Togbud
Cabrakan
1
5
3
0.5
L
Hun Batz
goneLinkdead
Hun Batz
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,846
Damage
54,024
63,708
Taken
84,810
35,610
Mitigated
61,763
41,264
Healing
24,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,742
9,385
9,380
5,186
10,773
5,189
1,171
5,510
5,263
32,115
0
L
Gilgamesh
BiLucky9892
Gilgamesh
14,086
2,666
3,496
9,307
25,612
18,152
0
15,293
9,808
0
31,091
W
Tiamat
13,521
955
2,136
3,815
12,291
9,411
287
5,039
7,252
25,540
0
W
Hou Yi
11,242
3,434
3,112
2,030
10,669
4,804
511
3,639
7,030
0
22,550
W
Sun Wukong
Iamchump101
Sun Wukong
13,247
2,300
1,871
5,258
16,388
9,725
957
7,920
8,468
0
21,508
W
20,094
6,660
2,368
6,108
13,587
6,481
1,117
4,940
8,647
29,559
0
L
Olorun
LoboOG
Olorun
11,086
4,921
1,789
5,033
16,518
8,439
0
10,712
5,537
22,049
0
L
Thoth
Mooofasaa
Thoth
9,464
1,302
452
1,454
10,577
5,024
0
5,595
4,855
19,118
0
L
Cabrakan
Togbud
Cabrakan
6,498
1,003
494
1,901
18,609
23,005
0
11,124
7,258
10,781
0
L
Hun Batz
goneLinkdead
Hun Batz
12,890
1,754
469
351
13,494
7,143
0
8,376
4,995
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
38,609
133
Minions Killed
93
0
Camps Cleared
0
1,165,648
Distance Traveled
992,357
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,802
817
32
3
0
214,894
0
L
Gilgamesh
8,113
676
23
2
0
233,983
0
W
Tiamat
9,008
751
35
3
0
259,355
1
W
Hou Yi
8,968
747
24
2
0
232,073
0
W
Sun Wukong
10,157
846
21
2
0
228,674
0
W
Freya
9,767
814
21
2
0
230,652
5
L
Olorun
7,651
638
23
2
0
191,726
0
L
Thoth
7,087
591
22
2
0
210,937
1
L
Cabrakan
7,653
638
5
0
0
166,136
0
L
Hun Batz
8,105
675
20
2
0
189,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role