Player Matchup

Baron Samedi
Baron Samedi
BurningPhynix
Baron Samedi
Level 142
God Stats
19W - 4L
1,934 SR
Queue Stats
178W - 45L
1,893 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LemTM
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,871 SR
Queue Stats
87W - 23L
1,887 Elo+
Party 2
Kuzenbo
Kuzenbo
MADMANUREMUNCHER
Kuzenbo
Level 29
God Stats
5W - 1L
1,942 SR
Queue Stats
195W - 41L
1,855 Elo+
Party 2
Poseidon
Poseidon
Snakeado
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,647 Elo+
Party 3
Izanami
Izanami
krazykraze15
Izanami
Level 70
God Stats
2W - 0L
1,523 SR
Queue Stats
21W - 22L
1,521 Elo+
Party 3
Team Averages
Level 81
1,754 SR
1,761 Elo+

VS

Team Averages
Level 64
1,597 SR
1,563 Elo+
Persephone
Persephone
CrazylilBanjo
Persephone
Level 105
God Stats
2W - 2L
1,751 SR
Queue Stats
132W - 96L
1,593 Elo+
Party 4
Chang'e
Chang'e
Flare2g
Chang'e
Level 127
God Stats
2W - 6L
1,149 SR
Queue Stats
708W - 739L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
MyWetWussy
Ne Zha
Level 5
God Stats
29W - 10L
1,871 SR
Queue Stats
134W - 46L
1,791 Elo+
Party 4
Neith
Neith
OTGty
Neith
Level 37
God Stats
2W - 2L
1,754 SR
Queue Stats
33W - 34L
1,444 Elo+
Solo
Fenrir
Fenrir
dietcolaa
Fenrir
Level 46
God Stats
10W - 11L
1,459 SR
Queue Stats
140W - 140L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurningPhynix
Baron Samedi
10
1 / 0 / 2
6,044
604
5,513
7,860
4,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LemTM
Ah Muzen Cab
11
2 / 1 / 3
6,640
664
6,249
6,155
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
6 / 2 / 1
6,980
698
7,834
9,002
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Snakeado
Poseidon
10
1 / 0 / 1
5,863
586
2,628
5,834
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
krazykraze15
Izanami
10
0 / 0 / 1
5,909
591
2,565
5,295
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrazylilBanjo
Persephone
9
0 / 2 / 0
5,493
549
3,275
6,085
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Flare2g
Chang'e
10
1 / 4 / 0
6,146
615
4,504
9,203
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MyWetWussy
Ne Zha
9
0 / 0 / 1
5,504
550
4,895
9,731
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
OTGty
Neith
9
0 / 1 / 0
5,224
522
2,175
4,742
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
dietcolaa
Fenrir
8
2 / 3 / 0
5,494
549
4,083
8,398
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BurningPhynix
Baron Samedi
1
0
2
2
L
Persephone
CrazylilBanjo
Persephone
0
2
0
0
L
Chang'e
Flare2g
Chang'e
1
4
0
0.25
W
Ah Muzen Cab
LemTM
Ah Muzen Cab
2
1
3
3.5
W
6
2
1
3.25
L
Ne Zha
MyWetWussy
Ne Zha
0
0
1
0.5
L
Neith
OTGty
Neith
0
1
0
0
W
Poseidon
Snakeado
Poseidon
1
0
1
1.5
L
Fenrir
dietcolaa
Fenrir
2
3
0
0.67
W
Izanami
krazykraze15
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
18,932
34,146
Taken
38,159
16,580
Mitigated
15,753
12,893
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BurningPhynix
Baron Samedi
5,513
1,010
2,474
4,006
7,860
4,359
98
1,661
6,199
17,419
0
L
Persephone
CrazylilBanjo
Persephone
3,275
361
0
1,133
6,085
2,211
0
2,623
3,460
36,061
0
L
Chang'e
Flare2g
Chang'e
4,504
477
62
2,233
9,203
3,687
0
5,417
3,358
35,273
0
W
Ah Muzen Cab
LemTM
Ah Muzen Cab
6,249
4,487
0
1,989
6,155
2,089
0
195
5,952
0
48,801
W
7,834
2,345
0
2,180
9,002
6,391
155
3,963
4,647
33,092
0
L
Ne Zha
MyWetWussy
Ne Zha
4,895
964
0
3,154
9,731
4,790
0
3,833
5,898
0
26,551
L
Neith
OTGty
Neith
2,175
749
0
1,680
4,742
2,013
0
1,246
3,496
0
34,583
W
Poseidon
Snakeado
Poseidon
2,628
364
0
772
5,834
1,937
320
1,560
4,274
40,831
0
L
Fenrir
dietcolaa
Fenrir
4,083
1,004
0
795
8,398
3,052
0
2,247
5,971
0
25,801
W
Izanami
krazykraze15
Izanami
2,565
1,220
0
1,472
5,295
1,804
1,035
0
5,295
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
27,861
352
Minions Killed
311
0
Camps Cleared
0
1,029,244
Distance Traveled
979,586
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,044
604
22
2
0
209,454
2
L
Persephone
5,493
549
64
6
0
197,676
3
L
Chang'e
6,146
615
98
10
0
184,181
2
W
Ah Muzen Cab
6,640
664
95
10
0
209,239
0
W
Kuzenbo
6,980
698
61
6
0
214,275
3
L
Ne Zha
5,504
550
36
4
0
217,940
5
L
Neith
5,224
522
66
7
0
167,333
1
W
Poseidon
5,863
586
79
8
0
224,784
1
L
Fenrir
5,494
549
47
5
0
212,456
0
W
Izanami
5,909
591
95
10
0
171,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role