Player Matchup

He Bo
He Bo
Atheris1
He Bo
Level 119
God Stats
0W - 2L
1,378 SR
Queue Stats
11W - 17L
1,424 Elo+
Solo
Achilles
Achilles
mateuszikinha16
Achilles
Level 103
God Stats
0W - 1L
1,184 SR
Queue Stats
16W - 45L
1,292 Elo+
Party 1
Hun Batz
Hun Batz
tiosans00k7
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,292 Elo+
Party 1
Team Averages
Level 96
1,354 SR
1,336 Elo+

VS

Team Averages
Level 73
1,500 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Infernape1
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,435 Elo+
Party 2
Izanami
Izanami
TheEvilBoy2014
Izanami
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 18L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atheris1
He Bo
13
3 / 3 / 3
8,336
695
10,171
7,455
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
1 / 4 / 3
8,091
674
7,738
15,423
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
tiosans00k7
Hun Batz
11
2 / 5 / 2
7,547
629
5,926
11,932
5,348

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 6
8,814
735
10,074
10,048
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Infernape1
Cerberus
13
3 / 1 / 8
9,350
779
8,539
14,135
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 5
9,132
761
11,372
9,815
4,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
6
2
L
He Bo
Atheris1
He Bo
3
3
3
1.5
W
Cerberus
Infernape1
Cerberus
3
1
8
7
W
6
2
5
4.25
L
Achilles
1
4
3
0.63
L
Hun Batz
tiosans00k7
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
29,985
34,810
Taken
33,998
22,278
Mitigated
26,531
5,754
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,074
1,206
0
1,321
10,048
3,851
148
4,372
5,676
38,133
0
L
He Bo
Atheris1
He Bo
10,171
629
0
812
7,455
3,002
0
5,904
1,551
32,571
0
W
Cerberus
Infernape1
Cerberus
8,539
936
0
2,570
14,135
18,498
0
3,149
10,986
24,972
0
W
11,372
6,487
0
1,438
9,815
4,182
1,227
3,223
6,592
0
25,871
L
Achilles
7,738
2,234
340
3,400
15,423
13,928
0
7,676
7,747
0
21,778
L
Hun Batz
tiosans00k7
Hun Batz
5,926
1,260
0
1,202
11,932
5,348
0
5,093
6,839
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
27,296
116
Minions Killed
155
4
Camps Cleared
5
659,731
Distance Traveled
687,740
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,814
735
70
6
5
229,594
4
L
He Bo
8,336
695
76
6
2
217,147
3
W
Cerberus
9,350
779
49
4
0
241,013
4
W
Izanami
9,132
761
36
3
0
217,133
1
L
Achilles
8,091
674
14
1
0
228,738
5
L
Hun Batz
7,547
629
26
2
2
213,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role