Player Matchup

Anubis
Anubis
ClutchBW
Anubis
Level 62
God Stats
4W - 2L
1,699 SR
Queue Stats
87W - 71L
1,566 Elo+
Party 2
Geb
Geb
DarkHydra509
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,557 Elo+
Party 2
Cupid
Cupid
redxcodbo
Cupid
Level 29
God Stats
7W - 8L
1,383 SR
Queue Stats
10W - 19L
1,348 Elo+
Party 2
Team Averages
Level 70
1,527 SR
1,490 Elo+

VS

Team Averages
Level 22
1,635 SR
1,462 Elo+
Poseidon
Poseidon
Aubergine99
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Someoneawsum
Cthulhu
Level 15
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Da Ji
Da Ji
TheDoctor066
Da Ji
Level 49
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClutchBW
Anubis
14
10 / 0 / 8
9,262
926
15,565
9,048
5,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 13
8,112
811
4,462
9,160
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cupid
redxcodbo
Cupid
11
3 / 0 / 8
7,613
761
5,202
5,390
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aubergine99
Poseidon
10
0 / 6 / 0
5,966
597
4,741
7,361
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Someoneawsum
Cthulhu
9
0 / 6 / 0
6,468
647
6,679
13,370
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 6 / 0
5,859
586
6,229
9,867
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aubergine99
Poseidon
0
6
0
0
W
Anubis
ClutchBW
Anubis
10
0
8
14
W
5
1
13
11.5
L
Cthulhu
Someoneawsum
Cthulhu
0
6
0
0
L
0
6
0
0
W
Cupid
redxcodbo
Cupid
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
17,649
23,598
Taken
30,598
16,994
Mitigated
16,387
9,243
Healing
967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aubergine99
Poseidon
4,741
1,252
0
10
7,361
2,245
0
5,922
1,345
18,384
0
W
Anubis
ClutchBW
Anubis
15,565
2,060
0
5,618
9,048
5,558
178
3,883
4,929
40,537
0
W
4,462
952
342
2,868
9,160
8,885
119
5,296
3,808
8,662
0
L
Cthulhu
Someoneawsum
Cthulhu
6,679
744
113
483
13,370
9,982
0
8,099
4,905
15,965
0
L
6,229
1,507
0
361
9,867
4,160
0
5,678
4,089
0
14,249
W
Cupid
redxcodbo
Cupid
5,202
1,924
56
359
5,390
2,551
1,222
2,597
2,646
0
21,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
18,293
110
Minions Killed
79
6
Camps Cleared
3
553,895
Distance Traveled
514,434
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,966
597
35
4
2
158,095
0
W
Anubis
9,262
926
67
7
2
171,586
3
W
Geb
8,112
811
4
0
0
184,179
1
L
Cthulhu
6,468
647
26
3
0
181,661
0
L
Da Ji
5,859
586
18
2
1
174,678
0
W
Cupid
7,613
761
39
4
4
198,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role