Player Matchup

Raijin
Raijin
Matthiuss
Raijin
Level 128
God Stats
2W - 4L
1,524 SR
Queue Stats
206W - 187L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
Xapoliin
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,404 Elo+
Solo
He Bo
He Bo
javier15503
He Bo
Level 129
God Stats
1W - 5L
1,409 SR
Queue Stats
289W - 283L
1,471 Elo+
Party 1
Lancelot
Lancelot
misterpool017
Lancelot
Level 124
God Stats
0W - 1L
1,520 SR
Queue Stats
102W - 103L
1,495 Elo+
Party 1
Terra
Terra
perrocometacos
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,531 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,475 Elo+

VS

Team Averages
Level 137
1,369 SR
1,390 Elo+
Apollo
Apollo
Gussdt
Apollo
Level 108
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 3L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Henrikh
Danzaburou
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 42L
1,221 Elo+
Party 2
Kukulkan
Kukulkan
Synekz
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
byDuende
Guan Yu
Level 101
God Stats
2W - 6L
1,058 SR
Queue Stats
259W - 267L
1,498 Elo+
Solo
Jing Wei
Jing Wei
zZNight
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Matthiuss
Raijin
17
2 / 7 / 8
9,948
585
13,894
15,273
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Xapoliin
The Morrigan
17
6 / 3 / 5
11,334
667
4,014
8,343
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 7 / 6
10,299
606
11,118
16,342
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
misterpool017
Lancelot
18
2 / 4 / 10
10,053
591
13,045
16,538
14,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 3 / 10
11,539
679
7,470
25,048
37,230
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gussdt
Apollo
17
2 / 5 / 10
11,271
663
11,570
18,349
9,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Henrikh
Danzaburou
20
10 / 3 / 8
13,274
781
23,134
14,730
7,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Synekz
Kukulkan
18
7 / 2 / 5
11,973
704
15,357
6,478
3,671
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
byDuende
Guan Yu
18
2 / 4 / 17
11,321
666
10,370
20,140
27,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
zZNight
Jing Wei
20
3 / 4 / 12
12,536
737
13,432
18,696
10,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
17
Kills
24
24
Deaths
18
39
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
Gussdt
Apollo
2
5
10
1.4
W
Danzaburou
Henrikh
Danzaburou
10
3
8
4.67
L
Raijin
Matthiuss
Raijin
2
7
8
0.86
W
Kukulkan
Synekz
Kukulkan
7
2
5
4.75
L
The Morrigan
Xapoliin
The Morrigan
6
3
5
2.83
W
Guan Yu
byDuende
Guan Yu
2
4
17
2.63
L
3
7
6
0.86
L
Lancelot
misterpool017
Lancelot
2
4
10
1.75
L
4
3
10
3
W
Jing Wei
zZNight
Jing Wei
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
73,863
81,544
Taken
78,393
68,552
Mitigated
58,518
26,981
Healing
34,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Gussdt
Apollo
11,570
7,524
1,247
3,478
18,349
9,652
4,182
8,847
9,502
0
25,244
W
Danzaburou
Henrikh
Danzaburou
23,134
7,583
367
4,837
14,730
7,694
949
9,527
5,203
0
56,695
L
Raijin
Matthiuss
Raijin
13,894
738
591
651
15,273
6,276
0
2,630
12,643
29,361
0
W
Kukulkan
Synekz
Kukulkan
15,357
2,120
129
109
6,478
3,671
1,640
2,361
4,117
48,963
0
L
The Morrigan
Xapoliin
The Morrigan
4,014
569
410
1,870
8,343
3,873
102
1,916
6,427
8,007
0
W
Guan Yu
byDuende
Guan Yu
10,370
779
11,605
7,909
20,140
27,411
126
7,667
12,473
0
22,654
L
11,118
52
1,810
2,367
16,342
7,038
0
4,281
12,061
33,796
0
L
Lancelot
misterpool017
Lancelot
13,045
1,488
310
5,259
16,538
14,135
292
3,488
13,050
0
27,495
L
7,470
771
4,359
9,354
25,048
37,230
135
3,042
22,006
17,686
0
W
Jing Wei
zZNight
Jing Wei
13,432
9,015
552
4,739
18,696
10,090
1,886
8,094
10,602
0
40,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
60,375
151
Minions Killed
210
0
Camps Cleared
0
1,267,283
Distance Traveled
1,473,348
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,271
663
27
2
0
311,827
3
W
Danzaburou
13,274
781
31
2
0
287,637
1
L
Raijin
9,948
585
54
3
0
207,795
0
W
Kukulkan
11,973
704
65
4
0
227,533
2
L
The Morrigan
11,334
667
14
1
0
221,865
4
W
Guan Yu
11,321
666
11
1
0
343,610
2
L
He Bo
10,299
606
43
3
0
233,880
0
L
Lancelot
10,053
591
20
1
0
310,602
2
L
Terra
11,539
679
20
1
0
293,141
1
W
Jing Wei
12,536
737
76
4
0
302,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role