Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
JbicraveDabiDas
Eset
Level 141
God Stats
3W - 2L
1,706 SR
Queue Stats
353W - 263L
1,586 Elo+
Party 2
Ravana
Ravana
ManLikeAliii
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 251L
1,499 Elo+
Solo
King Arthur
King Arthur
Shibisu_
King Arthur
Level 144
God Stats
3W - 5L
1,481 SR
Queue Stats
487W - 391L
1,650 Elo+
Party 2
Team Averages
Level 139
1,537 SR
1,547 Elo+

VS

Team Averages
Level 149
1,664 SR
1,539 Elo+
Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
219W - 129L
1,771 SR
Queue Stats
1,008W - 734L
1,534 Elo+
Party 1
Sobek
Sobek
JO-N-_
Sobek
Level 134
God Stats
10W - 8L
1,684 SR
Queue Stats
288W - 305L
1,476 Elo+
Solo
Mulan
Mulan
Trump 8 My Dog
Mulan
Level 144
God Stats
30W - 38L
1,495 SR
Queue Stats
552W - 541L
1,506 Elo+
Solo
Janus
Janus
hookipa__
Janus
Level 159
God Stats
21W - 13L
1,799 SR
Queue Stats
644W - 506L
1,540 Elo+
Party 1
Ullr
Ullr
sword934
Ullr
Level 146
God Stats
8W - 6L
1,574 SR
Queue Stats
122W - 74L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 6 / 0
9,238
462
5,248
15,125
6,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
14
0 / 7 / 1
8,466
423
12,701
20,096
12,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
8,530
427
6,595
18,495
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
15
1 / 2 / 0
8,891
445
8,097
10,365
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Shibisu_
King Arthur
16
2 / 3 / 0
9,880
494
18,297
23,164
26,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
10,745
537
11,499
15,045
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
JO-N-_
Sobek
15
5 / 0 / 12
10,521
526
8,073
18,838
27,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 7
10,516
526
12,548
23,980
20,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
hookipa__
Janus
17
2 / 1 / 15
10,480
524
14,878
11,113
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
18
7 / 0 / 8
11,651
583
18,874
13,670
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
4
Kills
24
24
Deaths
4
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
L
Hades
 
Hades
0
7
1
0.07
W
8
1
6
11
W
Sobek
JO-N-_
Sobek
5
0
12
11
L
1
6
0
0.17
L
Ravana
1
2
0
0.5
L
King Arthur
Shibisu_
King Arthur
2
3
0
0.67
W
2
2
7
2.75
W
Janus
hookipa__
Janus
2
1
15
9.5
W
Ullr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,938
Damage
65,872
87,245
Taken
82,646
69,340
Mitigated
67,756
20,944
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,248
2,156
0
1,705
15,125
6,516
0
1,883
13,162
0
80,001
L
Hades
 
Hades
12,701
1,540
444
7,062
20,096
12,136
0
7,853
11,892
71,887
0
W
11,499
2,809
0
4,934
15,045
7,122
0
3,507
11,278
0
84,290
W
Sobek
JO-N-_
Sobek
8,073
1,005
0
5,999
18,838
27,667
0
5,827
12,695
20,523
0
L
6,595
819
952
2,805
18,495
19,522
0
6,449
11,741
20,333
0
L
Ravana
8,097
2,045
0
3,541
10,365
5,004
0
2,893
7,239
0
83,138
L
King Arthur
Shibisu_
King Arthur
18,297
3,335
0
4,435
23,164
26,162
266
2,831
20,260
0
85,821
W
12,548
1,865
0
15,494
23,980
20,930
465
1,100
22,863
0
84,378
W
Janus
hookipa__
Janus
14,878
1,653
284
2,968
11,113
4,981
252
4,965
5,808
95,925
0
W
Ullr
18,874
10,156
0
1,406
13,670
7,056
1,700
3,799
9,781
0
102,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
53,913
554
Minions Killed
588
0
Camps Cleared
0
1,843,679
Distance Traveled
1,947,860
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,238
462
132
7
0
327,700
4
L
Hades
8,466
423
132
7
0
335,597
4
W
Thor
10,745
537
110
6
0
397,760
2
W
Sobek
10,521
526
26
1
0
389,263
1
L
Eset
8,530
427
20
1
0
378,073
4
L
Ravana
8,891
445
138
7
0
438,426
13
L
King Arthur
9,880
494
132
7
0
363,883
3
W
Mulan
10,516
526
139
7
0
377,573
2
W
Janus
10,480
524
148
7
0
406,027
8
W
Ullr
11,651
583
165
8
0
377,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role