Player Matchup

Baron Samedi
Baron Samedi
EngorgedThirdArm
Baron Samedi
Level 160
God Stats
14W - 5L
1,802 SR
Queue Stats
380W - 230L
1,751 Elo+
Party 1
Neith
Neith
Geoff Mantooth
Neith
Level 160
God Stats
4W - 2L
1,641 SR
Queue Stats
415W - 246L
1,763 Elo+
Party 1
Bacchus
Bacchus
ImGunnaFixIt
Bacchus
Level 135
God Stats
3W - 3L
1,473 SR
Queue Stats
205W - 119L
1,825 Elo+
Party 1
Team Averages
Level 152
1,638 SR
1,780 Elo+

VS

Team Averages
Level 150
1,532 SR
1,595 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Awklence
Janus
Level 144
God Stats
3W - 5L
1,595 SR
Queue Stats
104W - 119L
1,644 Elo+
Solo
Hercules
Hercules
Mafungdoo
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 111L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EngorgedThirdArm
Baron Samedi
13
3 / 1 / 5
8,105
737
12,633
8,416
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 4
8,307
755
8,547
4,655
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
ImGunnaFixIt
Bacchus
12
2 / 0 / 5
8,854
805
6,983
12,623
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 5 / 0
6,425
584
4,140
9,446
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Awklence
Janus
12
1 / 1 / 0
7,418
674
11,269
5,932
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mafungdoo
Hercules
11
0 / 2 / 1
7,535
685
4,233
17,427
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
0
0
L
Janus
Awklence
Janus
1
1
0
1
W
Baron Samedi
EngorgedThirdArm
Baron Samedi
3
1
5
5.5
W
3
0
4
5
W
Bacchus
ImGunnaFixIt
Bacchus
2
0
5
4.5
L
Hercules
Mafungdoo
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
19,642
25,694
Taken
32,805
21,455
Mitigated
22,569
13,080
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,140
2,458
0
772
9,446
5,327
0
5,302
4,144
0
9,422
L
Janus
Awklence
Janus
11,269
562
0
980
5,932
2,384
0
4,239
1,693
38,385
0
W
Baron Samedi
EngorgedThirdArm
Baron Samedi
12,633
1,172
2,679
3,710
8,416
4,714
0
4,392
3,736
38,467
0
W
8,547
3,456
0
2,539
4,655
2,125
176
1,505
3,002
0
48,658
W
Bacchus
ImGunnaFixIt
Bacchus
6,983
1,243
161
3,991
12,623
14,616
0
4,874
7,280
12,568
0
L
Hercules
Mafungdoo
Hercules
4,233
546
0
3,839
17,427
14,858
0
10,075
7,352
0
11,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
21,378
195
Minions Killed
112
10
Camps Cleared
1
642,317
Distance Traveled
643,253
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,425
584
17
2
1
196,631
2
L
Janus
7,418
674
74
7
0
218,728
3
W
Baron Samedi
8,105
737
57
5
3
202,715
3
W
Neith
8,307
755
124
11
7
218,705
2
W
Bacchus
8,854
805
14
1
0
220,897
4
L
Hercules
7,535
685
21
2
0
227,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role