Player Matchup

Khepri
Khepri
Bronze III
Badolphin2760
Khepri
Bronze III
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 133L
1,600 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Siren Genovese
Nu Wa
Platinum V
Level 159
God Stats
116W - 117L
1,580 SR
Queue Stats
866W - 874L
1,663 MMR
Solo
Ne Zha
Ne Zha
Gold IV
TropicaIMexican
Ne Zha
Gold IV
Level 155
God Stats
12W - 6L
1,319 SR
Queue Stats
332W - 336L
1,609 MMR
Solo
Anhur
Anhur
Gold III
Uncanniermarine
Anhur
Gold III
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 280L
1,611 MMR
Solo
Chang'e
Chang'e
Platinum V
ikhanquer
Chang'e
Platinum V
Level 129
God Stats
1W - 1L
1,915 SR
Queue Stats
77W - 72L
1,627 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,563 SR
1,622 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,592 SR
1,603 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
Codeezey
Thanatos
Gold I
Level 157
God Stats
2W - 1L
1,622 SR
Queue Stats
109W - 96L
1,704 MMR
Party 1
Hera
Hera
Bronze III
K_KILLA_15
Hera
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,600 MMR
Solo
Chiron
Chiron
Silver I
Logicisstupid
Chiron
Silver I
Level 149
God Stats
3W - 0L
1,703 SR
Queue Stats
35W - 26L
1,548 MMR
Party 1
Fenrir
Fenrir
Platinum V
josue990730
Fenrir
Platinum V
Level 158
God Stats
12W - 6L
1,636 SR
Queue Stats
413W - 410L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,260
438
2,027
6,447
4,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,508
459
4,383
4,684
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,307
442
3,690
11,454
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,798
483
4,323
8,630
2,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ikhanquer
Chang'e
11
1 / 4 / 1
6,523
544
4,656
9,655
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
HadesUllrArachneXbalanque

VS

Bans
MercuryLancelotAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 3
6,315
526
2,367
6,820
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Codeezey
Thanatos
12
7 / 1 / 3
7,352
613
7,474
10,506
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
6,425
535
6,096
5,674
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,273
523
5,874
6,640
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
12
2 / 0 / 2
6,649
554
5,379
7,863
5,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
L
0
2
1
0.25
W
Thanatos
Codeezey
Thanatos
7
1
3
8.5
W
2
1
5
4.5
W
1
1
3
2.5
L
0
3
0
0
L
0
3
0
0
L
1
1
0
1
L
Chang'e
ikhanquer
Chang'e
1
4
1
0.38
W
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
27,190
40,870
Taken
37,503
16,541
Mitigated
18,035
10,085
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,367
416
0
2,129
6,820
3,683
0
1,984
4,049
18,146
0
L
2,027
366
174
1,194
6,447
4,403
0
2,125
4,322
20,557
0
W
Thanatos
Codeezey
Thanatos
7,474
2,304
0
10,009
10,506
5,025
0
1,685
8,773
0
48,750
W
6,096
1,120
0
1,250
5,674
1,927
1,499
2,449
3,197
48,058
0
W
5,874
2,284
571
2,603
6,640
1,814
704
912
5,728
0
51,601
L
4,383
2,177
0
524
4,684
1,565
0
2,444
2,240
41,068
0
L
3,690
1,505
0
2,391
11,454
4,487
0
2,694
8,760
0
39,388
L
4,323
2,422
0
2,354
8,630
2,977
0
1,200
7,430
0
45,787
L
Chang'e
ikhanquer
Chang'e
4,656
386
0
3,448
9,655
3,109
0
0
9,655
34,439
0
W
Fenrir
5,379
1,585
0
4,366
7,863
5,586
0
3,564
3,903
0
40,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
33,014
310
Minions Killed
349
0
Camps Cleared
0
1,078,745
Distance Traveled
1,173,579
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,315
526
30
3
0
251,033
2
L
Khepri
5,260
438
36
3
0
222,558
4
W
Thanatos
7,352
613
77
6
0
253,974
4
W
Hera
6,425
535
83
7
0
226,046
1
W
Chiron
6,273
523
89
7
0
217,401
2
L
Nu Wa
5,508
459
59
5
0
190,293
2
L
Ne Zha
5,307
442
69
6
0
248,742
1
L
Anhur
5,798
483
71
6
0
199,081
1
L
Chang'e
6,523
544
75
6
0
218,071
5
W
Fenrir
6,649
554
70
6
0
225,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role