Player Matchup

Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
EarleyTimes
Discordia
Level 129
God Stats
4W - 2L
1,672 SR
Queue Stats
332W - 332L
1,428 Elo+
Party 2
Geb
Geb
FatherAnthony
Geb
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,353 Elo+
Party 3
Da Ji
Da Ji
MassMutt
Da Ji
Level 67
God Stats
7W - 4L
1,736 SR
Queue Stats
806W - 800L
1,421 Elo+
Solo
Chang'e
Chang'e
SEANisMAJOR
Chang'e
Level 149
God Stats
3W - 3L
1,260 SR
Queue Stats
276W - 260L
1,435 Elo+
Party 2
Team Averages
Level 99
1,534 SR
1,428 Elo+

VS

Team Averages
Level 95
1,493 SR
1,390 Elo+
Ravana
Ravana
EbonHawk1119
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
517W - 506L
1,472 Elo+
Party 1
Lancelot
Lancelot
FreakyRafikii6
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,323 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlothZilla
Kumbhakarna
Level 120
God Stats
8W - 4L
1,640 SR
Queue Stats
449W - 455L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
WiseSouldragon
Sylvanus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,290 Elo+
Solo
Cthulhu
Cthulhu
psonami16
Cthulhu
Level 90
God Stats
11W - 15L
1,324 SR
Queue Stats
260W - 246L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 3 / 16
9,143
831
9,990
14,753
7,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
EarleyTimes
Discordia
17
11 / 3 / 11
10,871
988
16,496
11,634
5,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 20
8,344
759
5,013
13,140
11,906
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
MassMutt
Da Ji
13
6 / 3 / 11
8,400
764
7,950
11,009
5,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
SEANisMAJOR
Chang'e
17
6 / 1 / 17
9,653
878
14,014
12,769
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 8 / 6
7,831
712
7,066
11,728
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
15
4 / 8 / 2
8,405
764
8,184
13,409
6,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SlothZilla
Kumbhakarna
12
0 / 6 / 4
6,923
629
3,609
19,822
8,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
9
0 / 2 / 1
6,269
570
982
4,967
4,389
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
psonami16
Cthulhu
17
5 / 3 / 6
8,892
808
16,218
8,786
3,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
27
Kills
10
12
Deaths
27
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
3
16
4
W
Discordia
EarleyTimes
Discordia
11
3
11
5.5
L
Ravana
1
8
6
0.5
W
0
2
20
5
L
Lancelot
4
8
2
0.63
W
Da Ji
MassMutt
Da Ji
6
3
11
3.83
W
Chang'e
SEANisMAJOR
Chang'e
6
1
17
14.5
L
Kumbhakarna
SlothZilla
Kumbhakarna
0
6
4
0.33
L
Sylvanus
0
2
1
0.25
L
Cthulhu
psonami16
Cthulhu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,463
Damage
36,059
63,305
Taken
58,712
36,862
Mitigated
28,859
30,928
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,990
2,484
1,270
479
14,753
7,225
1,109
3,605
11,148
0
16,680
W
Discordia
EarleyTimes
Discordia
16,496
2,163
5,071
2,320
11,634
5,798
1,699
5,910
5,724
34,004
0
L
Ravana
7,066
1,045
389
503
11,728
5,292
0
5,943
5,785
0
11,909
W
5,013
404
385
448
13,140
11,906
0
2,767
10,373
9,559
0
L
Lancelot
8,184
174
179
414
13,409
6,406
0
8,659
4,750
0
15,574
W
Da Ji
MassMutt
Da Ji
7,950
945
2,918
2,016
11,009
5,787
198
2,564
8,445
0
10,403
W
Chang'e
SEANisMAJOR
Chang'e
14,014
2,643
9,176
6,845
12,769
6,146
1,090
5,963
6,806
30,643
0
L
Kumbhakarna
SlothZilla
Kumbhakarna
3,609
199
400
3,407
19,822
8,814
0
11,522
8,300
10,704
0
L
Sylvanus
982
344
955
672
4,967
4,389
0
2,670
2,297
2,803
0
L
Cthulhu
psonami16
Cthulhu
16,218
0
777
1,431
8,786
3,958
0
6,729
2,057
37,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
38,320
118
Minions Killed
79
0
Camps Cleared
0
1,005,798
Distance Traveled
717,813
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,143
831
13
1
0
223,734
1
W
Discordia
10,871
988
60
5
0
180,806
0
L
Ravana
7,831
712
13
1
0
148,846
0
W
Geb
8,344
759
13
1
0
210,626
0
L
Lancelot
8,405
764
13
1
0
167,536
0
W
Da Ji
8,400
764
7
1
0
189,018
2
W
Chang'e
9,653
878
25
2
0
201,614
0
L
Kumbhakarna
6,923
629
7
1
0
165,455
0
L
Sylvanus
6,269
570
3
0
0
59,606
0
L
Cthulhu
8,892
808
43
4
0
176,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role