Player Matchup

Arachne
Arachne
YoungJoc_
Arachne
Level 68
God Stats
2W - 0L
1,895 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Chronos
Chronos
reaperkiller2007
Chronos
Level 46
God Stats
1W - 0L
1,550 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Kali
Kali
yoboijj222
Kali
Level 71
God Stats
1W - 1L
1,584 SR
Queue Stats
17W - 49L
1,036 Elo+
Party 2
Team Averages
Level 62
1,676 SR
1,354 Elo+

VS

Team Averages
Level 53
1,616 SR
1,583 Elo+
Baron Samedi
Baron Samedi
DSM SHARP
Baron Samedi
Level 84
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 4L
1,630 Elo+
Party 1
Achilles
Achilles
GibbaXslapzz
Achilles
Level 70
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 1
Anubis
Anubis
hunter0210
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
YoungJoc_
Arachne
14
9 / 3 / 3
10,500
808
12,564
16,967
8,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 9
10,151
781
10,954
7,847
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 9
9,292
715
3,266
11,162
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSM SHARP
Baron Samedi
11
2 / 4 / 3
8,397
646
5,542
6,519
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GibbaXslapzz
Achilles
14
5 / 2 / 2
10,477
806
11,292
13,829
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Anubis
hunter0210
Anubis
12
1 / 8 / 5
8,719
671
5,750
15,326
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DSM SHARP
Baron Samedi
2
4
3
0.88
L
Achilles
GibbaXslapzz
Achilles
5
2
2
3
W
Arachne
YoungJoc_
Arachne
9
3
3
3.5
L
Anubis
hunter0210
Anubis
1
8
5
0.44
W
4
1
9
8.5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
22,584
35,976
Taken
35,674
16,637
Mitigated
24,441
10,112
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DSM SHARP
Baron Samedi
5,542
500
777
1,022
6,519
3,397
222
2,017
4,298
18,933
0
L
Achilles
GibbaXslapzz
Achilles
11,292
2,558
202
2,998
13,829
12,458
54
2,786
10,743
0
30,885
W
Arachne
YoungJoc_
Arachne
12,564
9,885
212
5,686
16,967
8,838
421
5,188
11,779
0
36,159
L
Anubis
hunter0210
Anubis
5,750
482
0
2,404
15,326
8,586
240
5,486
9,498
18,227
0
W
10,954
3,384
0
1,962
7,847
3,240
1,620
3,281
4,566
39,079
0
W
3,266
1,492
0
2,252
11,162
4,559
263
3,676
7,486
0
8,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
27,593
110
Minions Killed
112
6
Camps Cleared
3
695,688
Distance Traveled
520,172
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,397
646
36
3
1
101,291
1
L
Achilles
10,477
806
50
4
1
247,897
1
W
Arachne
10,500
808
38
3
5
253,971
2
L
Anubis
8,719
671
26
2
1
170,984
0
W
Chronos
10,151
781
62
5
1
239,304
0
W
Kali
9,292
715
10
1
0
202,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role