Player Matchup

Geb
Geb
Silver IV
CUMMINS CRAZY99
Geb
Silver IV
Level 127
God Stats
46W - 74L
1,534 SR
Queue Stats
58W - 106L
987 MMR
Party 1
Hades
Hades
Silver I
Rebel hunler
Hades
Silver I
Level 120
God Stats
27W - 36L
1,511 SR
Queue Stats
33W - 57L
1,460 MMR
Party 1
Cupid
Cupid
Silver II
lwright8
Cupid
Silver II
Level 88
God Stats
14W - 21L
1,486 SR
Queue Stats
19W - 41L
1,544 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,510 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,635 SR
1,550 MMR
Nike
Nike
Silver II
Lil_lowkeyaj
Nike
Silver II
Level 97
God Stats
5W - 6L
1,911 SR
Queue Stats
32W - 45L
1,443 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
NP4U SphericBee
Hun Batz
Bronze III
Level 100
God Stats
2W - 1L
1,495 SR
Queue Stats
23W - 35L
1,515 MMR
Party 2
Vulcan
Vulcan
Gold I
Richardsfury1
Vulcan
Gold I
Level 146
God Stats
365W - 420L
1,499 SR
Queue Stats
424W - 540L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
12,461
692
13,733
23,036
20,943
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 5 / 3
12,276
682
14,032
16,503
9,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
lwright8
Cupid
16
3 / 7 / 4
11,355
631
7,173
19,690
7,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PoseidonZeusDanzaburouAresAchilles

VS

Bans
ArtioCthulhuAh Muzen CabChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 14
12,908
717
20,350
18,316
18,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
17
6 / 7 / 8
13,164
731
12,265
18,871
8,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 5
14,526
807
20,371
9,847
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
18
18
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
4
4
14
2.75
W
Hun Batz
6
7
8
1.43
L
6
5
3
1.5
W
8
2
5
5.25
L
Cupid
lwright8
Cupid
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,938
Damage
52,986
59,229
Taken
47,034
38,380
Mitigated
32,176
13,421
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,733
1,562
666
2,017
23,036
20,943
0
8,730
13,700
51,999
0
W
20,350
3,076
0
6,362
18,316
18,938
1,205
9,555
8,761
0
38,640
W
Hun Batz
12,265
4,033
0
2,930
18,871
8,307
588
10,719
8,152
0
47,027
L
14,032
991
1,068
2,987
16,503
9,901
0
5,336
10,730
28,064
0
W
20,371
8,634
0
2,763
9,847
4,931
516
8,008
1,839
92,934
0
L
Cupid
lwright8
Cupid
7,173
4,662
674
6,009
19,690
7,536
69
6,689
12,598
0
33,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
40,598
169
Minions Killed
223
3
Camps Cleared
13
915,956
Distance Traveled
1,029,087
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,461
692
70
4
1
337,460
2
W
Nike
12,908
717
28
2
2
345,883
3
W
Hun Batz
13,164
731
46
3
5
319,710
3
L
Hades
12,276
682
33
2
0
290,570
3
W
Vulcan
14,526
807
149
8
6
363,494
5
L
Cupid
11,355
631
66
4
2
287,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role