Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Baelzaden
Yemoja
Level 114
God Stats
1W - 4L
1,190 SR
Queue Stats
226W - 206L
1,518 Elo+
Party 2
Thor
Thor
Enoodzuno
Thor
Level 88
God Stats
6W - 7L
1,512 SR
Queue Stats
236W - 253L
1,408 Elo+
Solo
Xbalanque
Xbalanque
Kestinee
Xbalanque
Level 109
God Stats
69W - 57L
1,513 SR
Queue Stats
262W - 238L
1,518 Elo+
Party 2
Ares
Ares
thomas33376
Ares
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,489 Elo+

VS

Team Averages
Level 90
1,481 SR
1,489 Elo+
Merlin
Merlin
BeℓgianTempℓar
Merlin
Level 81
God Stats
2W - 4L
1,433 SR
Queue Stats
7W - 10L
1,509 Elo+
Solo
Ne Zha
Ne Zha
CristaLalaa
Ne Zha
Level 160
God Stats
2W - 3L
1,540 SR
Queue Stats
171W - 165L
1,489 Elo+
Solo
Anubis
Anubis
FullnagibatoR
Anubis
Level 42
God Stats
6W - 12L
1,435 SR
Queue Stats
80W - 98L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
Ibbii
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 91L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kingfaton
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 110L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 9
8,949
1,119
8,375
9,704
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Baelzaden
Yemoja
15
5 / 2 / 9
9,581
1,198
9,734
10,550
3,020
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Thor
15
4 / 0 / 9
9,415
1,177
10,942
8,386
4,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Kestinee
Xbalanque
15
2 / 3 / 11
8,959
1,120
14,266
12,740
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 12
10,129
1,266
5,670
9,808
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

296

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,480
935
2,433
3,027
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
2 / 7 / 5
9,450
1,181
17,135
14,007
6,278
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 2
8,846
1,106
8,288
10,438
5,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Ibbii
Sun Wukong
14
4 / 5 / 2
9,635
1,204
16,455
20,350
11,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
kingfaton
Ah Muzen Cab
14
0 / 1 / 1
8,116
1,015
2,635
4,454
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
16
Kills
8
8
Deaths
16
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
9
3.75
W
Yemoja
Baelzaden
Yemoja
5
2
9
4.75
L
0
2
1
0.25
L
Ne Zha
2
7
5
0.64
W
Thor
4
0
9
8.5
L
2
1
2
3
L
Sun Wukong
Ibbii
Sun Wukong
4
5
2
1
W
Xbalanque
Kestinee
Xbalanque
2
3
11
2.5
L
Ah Muzen Cab
kingfaton
Ah Muzen Cab
0
1
1
0.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
46,946
51,188
Taken
52,276
26,038
Mitigated
26,710
14,065
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,375
1,287
4,491
2,446
9,704
3,521
0
1,187
8,517
24,887
0
W
Yemoja
Baelzaden
Yemoja
9,734
2,837
2,269
657
10,550
3,020
0
4,379
6,171
19,692
0
L
2,433
43
0
235
3,027
1,129
0
1,289
1,738
7,011
0
L
Ne Zha
17,135
4,912
0
815
14,007
6,278
0
5,440
8,567
0
26,348
W
Thor
10,942
2,701
0
77
8,386
4,431
0
840
7,546
0
18,886
L
8,288
207
0
1,290
10,438
5,607
0
4,485
5,953
25,687
0
L
Sun Wukong
Ibbii
Sun Wukong
16,455
3,142
0
1,935
20,350
11,720
0
10,458
9,892
0
29,937
W
Xbalanque
Kestinee
Xbalanque
14,266
7,883
0
2,423
12,740
6,229
0
1,581
11,159
0
38,937
L
Ah Muzen Cab
kingfaton
Ah Muzen Cab
2,635
216
0
454
4,454
1,976
0
2,107
2,347
0
20,223
W
5,670
362
0
1,702
9,808
8,837
0
2,734
7,074
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
43,527
163
Minions Killed
148
7
Camps Cleared
5
786,931
Distance Traveled
659,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,949
1,119
42
5
0
156,939
2
W
Yemoja
9,581
1,198
15
2
1
152,794
0
L
Merlin
7,480
935
11
1
0
50,970
0
L
Ne Zha
9,450
1,181
12
2
1
162,028
0
W
Thor
9,415
1,177
16
2
6
162,292
0
L
Anubis
8,846
1,106
56
7
0
133,834
0
L
Sun Wukong
9,635
1,204
36
5
1
168,926
0
W
Xbalanque
8,959
1,120
69
9
0
148,955
0
L
Ah Muzen Cab
8,116
1,015
33
4
3
143,936
0
W
Ares
10,129
1,266
21
3
0
165,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role