Player Matchup

Neith
Neith
BooogieBear
Neith
Level 22
God Stats
1W - 0L
1,707 SR
Queue Stats
8W - 0L
1,972 Elo+
Party 1
Achilles
Achilles
DaAlphaGamer
Achilles
Level 148
God Stats
3W - 0L
1,734 SR
Queue Stats
23W - 10L
1,972 Elo+
Party 1
Merlin
Merlin
wintrader
Merlin
Level 71
God Stats
3W - 0L
1,961 SR
Queue Stats
22W - 4L
1,972 Elo+
Party 1
Team Averages
Level 80
1,801 SR
1,972 Elo+

VS

Team Averages
Level 115
1,508 SR
1,443 Elo+
Izanami
Izanami
ItsTastyFish
Izanami
Level 59
God Stats
23W - 20L
1,562 SR
Queue Stats
169W - 151L
1,462 Elo+
Party 2
Hercules
Hercules
Krypticducky
Hercules
Level 140
God Stats
3W - 2L
1,497 SR
Queue Stats
195W - 129L
1,600 Elo+
Party 2
Chronos
Chronos
rstander
Chronos
Level 147
God Stats
5W - 7L
1,466 SR
Queue Stats
119W - 216L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 12
8,781
878
13,527
6,875
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
DaAlphaGamer
Achilles
12
5 / 0 / 13
8,130
813
7,087
10,539
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
wintrader
Merlin
13
8 / 1 / 10
8,782
878
12,381
5,133
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsTastyFish
Izanami
9
0 / 8 / 0
5,963
596
3,878
12,982
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Krypticducky
Hercules
10
1 / 6 / 0
6,121
612
6,310
16,107
9,819
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
rstander
Chronos
7
0 / 6 / 0
5,428
543
1,975
8,698
3,632
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
Achilles
DaAlphaGamer
Achilles
5
0
13
11.5
L
Izanami
ItsTastyFish
Izanami
0
8
0
0
L
Hercules
Krypticducky
Hercules
1
6
0
0.17
L
Chronos
rstander
Chronos
0
6
0
0
W
Merlin
wintrader
Merlin
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
12,163
22,547
Taken
37,787
10,438
Mitigated
18,409
9,171
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,527
5,427
0
4,626
6,875
3,301
1,053
498
6,377
0
40,133
W
Achilles
DaAlphaGamer
Achilles
7,087
2,807
0
2,346
10,539
5,141
649
1,250
8,097
0
17,585
L
Izanami
ItsTastyFish
Izanami
3,878
2,303
0
392
12,982
4,958
0
3,144
9,748
0
19,705
L
Hercules
Krypticducky
Hercules
6,310
1,421
0
1,861
16,107
9,819
0
6,054
9,876
0
13,915
L
Chronos
rstander
Chronos
1,975
649
0
208
8,698
3,632
0
3,279
5,229
9,261
0
W
Merlin
wintrader
Merlin
12,381
1,548
64
2,135
5,133
1,996
389
497
4,636
31,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
17,512
119
Minions Killed
64
8
Camps Cleared
1
535,846
Distance Traveled
419,557
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,781
878
48
5
4
175,393
3
W
Achilles
8,130
813
19
2
1
187,110
0
L
Izanami
5,963
596
38
4
0
125,766
1
L
Hercules
6,121
612
20
2
1
172,682
1
L
Chronos
5,428
543
6
1
0
121,109
1
W
Merlin
8,782
878
52
5
3
173,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role