Player Matchup

Susano
Susano
B0O0TY4BR3AKFA5T
Susano
Level 18
God Stats
2W - 3L
1,451 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 3
Ah Puch
Ah Puch
ChilliNinja3079
Ah Puch
Level 44
God Stats
3W - 8L
1,528 SR
Queue Stats
109W - 130L
1,453 Elo+
Solo
Nu Wa
Nu Wa
LedZepp420SS
Nu Wa
Level 159
God Stats
65W - 50L
1,662 SR
Queue Stats
392W - 406L
1,581 Elo+
Party 3
Skadi
Skadi
Mercado_585
Skadi
Level 129
God Stats
3W - 9L
1,401 SR
Queue Stats
188W - 179L
1,474 Elo+
Party 2
Ganesha
Ganesha
fairy_dragon629
Ganesha
Level 47
God Stats
1W - 1L
1,337 SR
Queue Stats
162W - 139L
1,548 Elo+
Party 2
Team Averages
Level 79
1,476 SR
1,506 Elo+

VS

Team Averages
Level 92
1,408 SR
1,545 Elo+
Charybdis
Charybdis
AROD180
Charybdis
Level 120
God Stats
4W - 6L
1,361 SR
Queue Stats
130W - 140L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Myhstify
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,604 Elo+
Party 1
Arachne
Arachne
Tiergas
Arachne
Level 128
God Stats
17W - 6L
1,734 SR
Queue Stats
251W - 225L
1,581 Elo+
Party 1
Nemesis
Nemesis
mitigatedeez
Nemesis
Level 129
God Stats
2W - 2L
1,327 SR
Queue Stats
192W - 195L
1,560 Elo+
Party 1
Janus
Janus
potatohero214
Janus
Level 45
God Stats
8W - 7L
1,120 SR
Queue Stats
72W - 83L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,186
482
7,809
17,665
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 2
8,777
516
8,214
9,638
4,735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
8,723
513
10,017
11,527
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 3
7,846
462
11,394
11,484
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 7
7,770
457
4,414
9,558
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AROD180
Charybdis
14
2 / 4 / 0
8,598
506
8,823
14,251
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Myhstify
Cthulhu
12
0 / 4 / 5
7,589
446
4,236
12,094
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Tiergas
Arachne
16
7 / 1 / 3
10,099
594
12,228
14,626
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mitigatedeez
Nemesis
16
4 / 0 / 5
10,070
592
10,214
15,529
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 2
8,370
492
5,101
9,684
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
14
14
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AROD180
Charybdis
2
4
0
0.5
L
4
7
1
0.64
L
3
1
2
4
L
0
3
2
0.33
L
4
2
3
2.75
W
Cthulhu
Myhstify
Cthulhu
0
4
5
0.63
W
Arachne
Tiergas
Arachne
7
1
3
8.5
L
0
1
7
3.5
W
Nemesis
mitigatedeez
Nemesis
4
0
5
6.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
40,602
59,872
Taken
66,184
30,937
Mitigated
33,171
22,077
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AROD180
Charybdis
8,823
4,578
0
5,558
14,251
5,207
4,284
2,402
11,849
0
81,059
L
7,809
2,065
0
4,958
17,665
7,113
0
1,044
16,621
0
58,123
L
8,214
1,096
0
4,985
9,638
4,735
465
3,686
5,952
60,594
0
L
10,017
4,978
0
4,715
11,527
5,861
2,320
516
11,011
67,131
0
L
11,394
6,198
0
3,647
11,484
3,987
1,055
2,244
9,240
0
49,732
W
Cthulhu
Myhstify
Cthulhu
4,236
688
0
681
12,094
11,512
300
4,239
7,855
22,082
0
W
Arachne
Tiergas
Arachne
12,228
8,509
0
4,425
14,626
6,532
914
4,110
10,516
0
74,867
L
4,414
933
332
3,440
9,558
9,241
361
1,847
7,711
25,648
0
W
Nemesis
mitigatedeez
Nemesis
10,214
4,755
0
7,500
15,529
6,035
0
6,820
8,709
0
94,842
W
5,101
211
0
573
9,684
3,885
0
5,074
4,610
59,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
44,726
459
Minions Killed
522
0
Camps Cleared
0
1,452,657
Distance Traveled
1,591,450
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,598
506
126
7
0
278,806
2
L
Susano
8,186
482
95
6
0
312,365
4
L
Ah Puch
8,777
516
119
7
0
311,142
0
L
Nu Wa
8,723
513
129
8
0
286,231
0
L
Skadi
7,846
462
101
6
0
250,883
6
W
Cthulhu
7,589
446
23
1
0
272,328
0
W
Arachne
10,099
594
127
7
0
375,685
5
L
Ganesha
7,770
457
15
1
0
292,036
6
W
Nemesis
10,070
592
141
8
0
351,363
1
W
Janus
8,370
492
105
6
0
313,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role