Player Matchup

Cerberus
Cerberus
Jack107
Cerberus
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 52L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
MinuteMonkey744
Amaterasu
Level 152
God Stats
7W - 5L
1,731 SR
Queue Stats
125W - 127L
1,524 Elo+
Party 1
Bellona
Bellona
Tokyo Raijin
Bellona
Level 86
God Stats
39W - 25L
1,507 SR
Queue Stats
67W - 53L
1,449 Elo+
Party 1
Team Averages
Level 125
1,579 SR
1,484 Elo+

VS

Team Averages
Level 81
1,316 SR
1,424 Elo+
King Arthur
King Arthur
BucKxWiLDx
King Arthur
Level 58
God Stats
1W - 2L
1,390 SR
Queue Stats
91W - 63L
1,521 Elo+
Party 2
Tiamat
Tiamat
HSODark14
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,189 Elo+
Solo
Bakasura
Bakasura
INeedNapkins
Bakasura
Level 123
God Stats
0W - 4L
1,060 SR
Queue Stats
88W - 66L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jack107
Cerberus
20
7 / 2 / 18
16,190
736
21,867
20,631
14,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
MinuteMonkey744
Amaterasu
20
11 / 4 / 14
17,268
785
23,647
27,582
28,460
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Tokyo Raijin
Bellona
20
9 / 3 / 14
15,885
722
20,598
21,646
15,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BucKxWiLDx
King Arthur
19
4 / 7 / 5
15,446
702
20,997
30,203
41,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
HSODark14
Tiamat
18
1 / 11 / 4
13,659
621
10,475
21,557
13,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
INeedNapkins
Bakasura
19
4 / 9 / 3
14,869
676
18,977
25,195
16,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
27
Kills
9
9
Deaths
27
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BucKxWiLDx
King Arthur
4
7
5
0.93
L
Tiamat
HSODark14
Tiamat
1
11
4
0.27
L
Bakasura
INeedNapkins
Bakasura
4
9
3
0.61
W
Cerberus
Jack107
Cerberus
7
2
18
8
W
Amaterasu
MinuteMonkey744
Amaterasu
11
4
14
4.5
W
Bellona
Tokyo Raijin
Bellona
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
50,449
69,859
Taken
76,955
58,000
Mitigated
71,206
22,955
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BucKxWiLDx
King Arthur
20,997
2,641
0
650
30,203
41,132
207
9,099
21,104
632
43,710
L
Tiamat
HSODark14
Tiamat
10,475
1,382
0
1,354
21,557
13,960
531
5,633
15,924
52,225
0
L
Bakasura
INeedNapkins
Bakasura
18,977
10,606
335
4,376
25,195
16,114
2,258
8,203
16,992
0
45,160
W
Cerberus
Jack107
Cerberus
21,867
2,193
0
10,449
20,631
14,015
984
2,833
17,338
89,316
0
W
Amaterasu
MinuteMonkey744
Amaterasu
23,647
11,707
1,102
7,593
27,582
28,460
615
5,869
20,164
0
78,706
W
Bellona
Tokyo Raijin
Bellona
20,598
5,241
302
3,509
21,646
15,525
1,939
2,890
17,846
0
71,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
43,974
360
Minions Killed
214
11
Camps Cleared
9
1,215,253
Distance Traveled
1,069,875
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,446
702
57
3
1
384,258
0
L
Tiamat
13,659
621
80
4
3
311,491
4
L
Bakasura
14,869
676
77
4
5
374,126
3
W
Cerberus
16,190
736
179
8
5
404,306
2
W
Amaterasu
17,268
785
95
4
1
389,249
0
W
Bellona
15,885
722
86
4
5
421,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role