Player Matchup

Arachne
Arachne
Kalaise
Arachne
Level 63
God Stats
5W - 3L
1,616 SR
Queue Stats
65W - 58L
1,520 Elo+
Party 2
Chaac
Chaac
Nvnehi
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,533 Elo+
Party 2
Olorun
Olorun
Pancakkezz
Olorun
Level 148
God Stats
2W - 3L
1,350 SR
Queue Stats
85W - 76L
1,520 Elo+
Party 2
Horus
Horus
Wafllezz
Horus
Level 19
God Stats
16W - 10L
1,655 SR
Queue Stats
20W - 18L
1,504 Elo+
Party 2
Zeus
Zeus
moto0ga
Zeus
Level 72
God Stats
1W - 1L
1,284 SR
Queue Stats
253W - 300L
1,470 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,509 Elo+

VS

Team Averages
Level 84
1,419 SR
1,463 Elo+
Awilix
Awilix
CRvStriker
Awilix
Level 75
God Stats
9W - 16L
1,230 SR
Queue Stats
346W - 322L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
HOTNOGHOTDOG
Amaterasu
Level 126
God Stats
7W - 5L
1,620 SR
Queue Stats
371W - 420L
1,425 Elo+
Party 1
Ymir
Ymir
MillerHiLyfe69
Ymir
Level 28
God Stats
7W - 10L
1,346 SR
Queue Stats
263W - 292L
1,458 Elo+
Party 3
Eset
Eset
SeymourButtz
Eset
Level 125
God Stats
4W - 6L
1,485 SR
Queue Stats
140W - 158L
1,471 Elo+
Party 1
Charybdis
Charybdis
Sinclairvoyant
Charybdis
Level 67
God Stats
4W - 10L
1,416 SR
Queue Stats
216W - 239L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kalaise
Arachne
17
6 / 3 / 9
10,980
578
9,357
18,527
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Nvnehi
Chaac
18
12 / 0 / 6
12,328
649
23,163
18,932
15,227
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Pancakkezz
Olorun
16
4 / 3 / 12
10,792
568
22,209
18,189
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Wafllezz
Horus
15
3 / 2 / 19
10,799
568
8,679
20,069
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
moto0ga
Zeus
17
7 / 5 / 8
11,302
595
14,985
13,987
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CRvStriker
Awilix
15
3 / 6 / 3
9,354
492
15,029
20,977
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
HOTNOGHOTDOG
Amaterasu
14
0 / 6 / 4
8,621
454
7,042
21,018
14,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 3
8,463
445
4,730
22,336
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 7 / 4
10,629
559
20,963
14,901
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Sinclairvoyant
Charybdis
13
2 / 7 / 4
8,465
446
10,975
17,215
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
32
Kills
12
13
Deaths
32
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
CRvStriker
Awilix
3
6
3
0.75
L
Amaterasu
HOTNOGHOTDOG
Amaterasu
0
6
4
0.33
W
Arachne
Kalaise
Arachne
6
3
9
3.5
L
0
6
3
0.25
W
Chaac
Nvnehi
Chaac
12
0
6
15
W
Olorun
Pancakkezz
Olorun
4
3
12
3.33
L
7
7
4
1.29
L
Charybdis
Sinclairvoyant
Charybdis
2
7
4
0.57
W
Horus
Wafllezz
Horus
3
2
19
6.25
W
Zeus
moto0ga
Zeus
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,393
Damage
58,739
89,704
Taken
96,447
63,253
Mitigated
61,112
39,577
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CRvStriker
Awilix
15,029
4,585
0
740
20,977
10,337
304
5,442
15,535
0
73,189
L
Amaterasu
HOTNOGHOTDOG
Amaterasu
7,042
2,557
0
6,541
21,018
14,922
930
5,632
15,386
363
55,860
W
Arachne
Kalaise
Arachne
9,357
5,620
0
6,911
18,527
8,329
385
4,225
14,046
0
80,231
L
4,730
1,258
415
4,219
22,336
21,816
0
12,008
10,328
38,740
0
W
Chaac
Nvnehi
Chaac
23,163
5,576
0
8,393
18,932
15,227
3,667
3,080
15,769
0
87,058
W
Olorun
Pancakkezz
Olorun
22,209
12,708
2,341
10,340
18,189
10,148
3,570
4,896
13,063
108,185
0
L
20,963
725
653
2,699
14,901
6,463
728
4,871
10,030
70,670
0
L
Charybdis
Sinclairvoyant
Charybdis
10,975
5,671
0
2,270
17,215
7,574
379
9,241
7,974
0
55,512
W
Horus
Wafllezz
Horus
8,679
4,844
2,588
5,115
20,069
23,617
828
6,760
13,127
0
23,630
W
Zeus
moto0ga
Zeus
14,985
2,886
117
3,772
13,987
5,932
1,771
6,477
6,992
77,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,201
Gold Earned
45,532
513
Minions Killed
493
0
Camps Cleared
0
1,808,778
Distance Traveled
1,675,836
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,354
492
106
6
0
399,909
3
L
Amaterasu
8,621
454
103
5
0
328,339
0
W
Arachne
10,980
578
94
5
0
383,890
1
L
Ymir
8,463
445
56
3
0
298,625
3
W
Chaac
12,328
649
137
7
0
402,054
5
W
Olorun
10,792
568
147
8
0
335,852
5
L
Eset
10,629
559
125
7
0
336,019
4
L
Charybdis
8,465
446
103
5
0
312,944
7
W
Horus
10,799
568
30
2
0
365,835
2
W
Zeus
11,302
595
105
6
0
321,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role