Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Amaraus
Ah Muzen Cab
Level 33
God Stats
1W - 1L
1,177 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Sol
Sol
Jtm024
Sol
Level 157
God Stats
3W - 0L
1,840 SR
Queue Stats
49W - 40L
1,478 Elo+
Party 1
Charybdis
Charybdis
PS4ISSTRAITCRAP
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
TanukiQueenSoda
Heimdallr
Level 96
God Stats
1W - 2L
1,253 SR
Queue Stats
40W - 37L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tourettes Inc
Kumbhakarna
Level 125
God Stats
3W - 3L
1,345 SR
Queue Stats
96W - 72L
1,531 Elo+
Party 1
Team Averages
Level 108
1,423 SR
1,475 Elo+

VS

Team Averages
Level 74
1,475 SR
1,443 Elo+
Nu Wa
Nu Wa
ExtremeFarter
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
ExtremeSharter
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
MajesticRose391
Raijin
Level 160
God Stats
2W - 1L
1,664 SR
Queue Stats
178W - 208L
1,422 Elo+
Solo
Geb
Geb
OddEcho
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,347 Elo+
Solo
Agni
Agni
Sideways_Waffle
Agni
Level 101
God Stats
0W - 2L
1,211 SR
Queue Stats
72W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amaraus
Ah Muzen Cab
18
5 / 3 / 6
11,231
802
12,888
10,859
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Jtm024
Sol
20
5 / 1 / 10
11,460
819
13,775
13,358
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PS4ISSTRAITCRAP
Charybdis
18
5 / 3 / 5
10,947
782
11,162
12,865
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
TanukiQueenSoda
Heimdallr
15
2 / 5 / 7
9,708
693
5,671
11,671
5,411
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Tourettes Inc
Kumbhakarna
15
0 / 2 / 5
9,398
671
3,138
12,755
14,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,503
465
867
1,139
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
6,491
464
301
1,014
414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 4 / 3
10,350
739
7,693
12,811
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
18
1 / 6 / 7
9,221
659
12,537
22,572
29,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 5
10,250
732
12,826
14,384
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
17
Kills
11
14
Deaths
17
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Amaraus
Ah Muzen Cab
5
3
6
2.67
L
0
1
0
0
L
0
1
0
0
W
Sol
Jtm024
Sol
5
1
10
10
L
5
4
3
1.63
L
Geb
1
6
7
0.75
W
Charybdis
PS4ISSTRAITCRAP
Charybdis
5
3
5
2.5
L
5
5
5
1.5
W
Heimdallr
TanukiQueenSoda
Heimdallr
2
5
7
1.1
W
Kumbhakarna
Tourettes Inc
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,634
Damage
34,224
61,508
Taken
51,920
38,270
Mitigated
45,687
25,808
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Amaraus
Ah Muzen Cab
12,888
7,714
0
2,964
10,859
5,435
3,112
5,898
4,882
0
32,491
L
867
138
0
0
1,139
460
0
351
788
1,306
0
L
301
96
0
0
1,014
414
0
0
1,014
0
301
W
Sol
Jtm024
Sol
13,775
3,350
2,926
6,599
13,358
6,421
2,659
6,907
6,337
31,017
0
L
7,693
512
1,324
2,501
12,811
7,204
0
5,674
7,137
24,719
0
L
Geb
12,537
1,569
96
1,544
22,572
29,616
0
5,864
16,708
18,294
0
W
Charybdis
PS4ISSTRAITCRAP
Charybdis
11,162
4,395
2,111
3,799
12,865
6,528
1,397
9,294
3,387
0
30,111
L
12,826
1,104
487
1,480
14,384
7,993
0
5,024
9,360
37,004
0
W
Heimdallr
TanukiQueenSoda
Heimdallr
5,671
1,171
645
1,279
11,671
5,411
686
6,384
5,139
0
15,962
W
Kumbhakarna
Tourettes Inc
Kumbhakarna
3,138
173
1,767
3,718
12,755
14,475
258
4,671
7,840
8,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
42,815
125
Minions Killed
100
0
Camps Cleared
0
1,242,179
Distance Traveled
790,609
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,231
802
41
3
0
235,751
0
L
Nu Wa
6,503
465
2
0
0
27,407
0
L
Mercury
6,491
464
0
0
0
25,735
0
W
Sol
11,460
819
32
2
0
265,822
1
L
Raijin
10,350
739
43
3
0
207,475
1
L
Geb
9,221
659
12
1
0
294,958
1
W
Charybdis
10,947
782
33
2
0
239,331
0
L
Agni
10,250
732
43
3
0
235,034
0
W
Heimdallr
9,708
693
11
1
0
250,238
0
W
Kumbhakarna
9,398
671
8
1
0
251,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role