Player Matchup

Sol
Sol
EyesOnTarget
Sol
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,269 Elo+
Party 3
Nemesis
Nemesis
IceBukkets
Nemesis
Level 35
God Stats
0W - 5L
1,184 SR
Queue Stats
41W - 52L
1,285 Elo+
Party 1
Izanami
Izanami
TooLegit2quitx6
Izanami
Level 122
God Stats
2W - 5L
1,447 SR
Queue Stats
184W - 166L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
jagTurtle71
Baron Samedi
Level 107
God Stats
7W - 8L
1,480 SR
Queue Stats
176W - 158L
1,474 Elo+
Party 3
Ymir
Ymir
notqgundy
Ymir
Level 27
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 22L
1,198 Elo+
Party 1
Team Averages
Level 59
1,371 SR
1,338 Elo+

VS

Team Averages
Level 44
1,488 SR
1,481 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ElYukasTV
Bacchus
Level 25
God Stats
1W - 3L
1,199 SR
Queue Stats
25W - 30L
1,453 Elo+
Party 2
Pele
Pele
Victored5955
Pele
Level 47
God Stats
19W - 11L
1,250 SR
Queue Stats
351W - 371L
1,421 Elo+
Solo
Amaterasu
Amaterasu
andermontoya2761
Amaterasu
Level 48
God Stats
5W - 1L
1,778 SR
Queue Stats
134W - 164L
1,472 Elo+
Party 2
Hades
Hades
powerful-maquina
Hades
Level 13
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,857
204
0
0
0
Nemesis
IceBukkets
Nemesis
13
6 / 2 / 3
8,015
573
9,105
12,093
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 3
7,597
543
8,522
9,892
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jagTurtle71
Baron Samedi
12
2 / 3 / 4
7,499
536
7,379
9,250
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
12
0 / 5 / 2
7,365
526
3,144
10,458
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
0 / 0 / 0
2,857
204
0
0
0
Bacchus
ElYukasTV
Bacchus
9
1 / 1 / 2
5,881
420
4,889
11,620
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 5
7,196
514
5,489
10,425
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
15
7 / 1 / 3
9,553
682
12,471
14,221
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 2
6,658
476
4,618
9,002
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
11
11
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
0
0
W
Bacchus
ElYukasTV
Bacchus
1
1
2
2
L
0
0
0
0
L
Nemesis
IceBukkets
Nemesis
6
2
3
3.75
L
2
1
3
3.5
W
2
4
5
1.13
W
Amaterasu
7
1
3
8.5
L
Baron Samedi
jagTurtle71
Baron Samedi
2
3
4
1.33
L
Ymir
0
5
2
0.2
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
27,467
41,693
Taken
45,268
20,391
Mitigated
27,446
11,583
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ElYukasTV
Bacchus
4,889
443
223
2,599
11,620
10,029
0
2,112
9,494
21,130
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
IceBukkets
Nemesis
9,105
3,820
0
1,872
12,093
4,993
245
1,408
10,685
0
57,687
L
8,522
7,074
0
5,144
9,892
4,127
750
2,757
7,135
0
74,691
W
5,489
757
0
854
10,425
3,546
0
1,642
8,783
0
41,297
W
Amaterasu
12,471
6,427
41
7,988
14,221
9,138
835
2,988
11,006
0
68,578
L
Baron Samedi
jagTurtle71
Baron Samedi
7,379
922
900
2,917
9,250
5,374
478
3,643
5,607
33,463
0
L
Ymir
3,144
524
0
750
10,458
5,897
0
1,699
8,759
39,858
0
W
4,618
551
327
2,142
9,002
4,733
1,243
3,504
5,462
32,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
32,145
354
Minions Killed
265
0
Camps Cleared
0
1,024,447
Distance Traveled
1,098,833
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
2,857
204
0
0
0
0
0
W
Bacchus
5,881
420
17
1
0
276,978
1
L
Sol
2,857
204
0
0
0
0
0
L
Nemesis
8,015
573
85
6
0
290,061
2
L
Izanami
7,597
543
131
9
0
250,697
2
W
Pele
7,196
514
79
6
0
301,965
2
W
Amaterasu
9,553
682
114
8
0
296,761
1
L
Baron Samedi
7,499
536
50
4
0
238,560
1
L
Ymir
7,365
526
88
6
0
245,129
2
W
Hades
6,658
476
55
4
0
223,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role