Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
Dαrnell
Bacchus
Diamond I
Level 157
God Stats
1W - 1L
1,824 SR
Queue Stats
101W - 85L
2,488 MMR
Solo
Loki
Loki
Diamond I
Katlub
Loki
Diamond I
Level 160
God Stats
0W - 3L
1,594 SR
Queue Stats
223W - 201L
2,505 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
Ya Screw
Xbalanque
Diamond I
Level 156
God Stats
5W - 9L
1,594 SR
Queue Stats
141W - 128L
2,554 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
llx LEON xll
Guan Yu
Diamond I
Level 128
God Stats
14W - 12L
1,713 SR
Queue Stats
351W - 342L
2,438 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,645 SR
2,297 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,618 SR
2,507 MMR
Khepri
Khepri
Diamond I
IrvineOTK
Khepri
Diamond I
Level 160
God Stats
3W - 2L
1,519 SR
Queue Stats
232W - 214L
2,459 MMR
Solo
Vulcan
Vulcan
Masters
Lyyycan
Vulcan
Masters
Level 152
God Stats
5W - 10L
1,523 SR
Queue Stats
673W - 643L
2,646 MMR
Party 1
Ullr
Ullr
Diamond II
Tauxsik
Ullr
Diamond II
Level 160
God Stats
157W - 162L
1,610 SR
Queue Stats
781W - 773L
2,388 MMR
Solo
Nemesis
Nemesis
Masters
Zelm3
Nemesis
Masters
Level 140
God Stats
44W - 26L
1,702 SR
Queue Stats
222W - 171L
2,594 MMR
Party 1
Horus
Horus
Diamond I
wilhelmkids2
Horus
Diamond I
Level 148
God Stats
11W - 3L
1,737 SR
Queue Stats
112W - 104L
2,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 4 / 6
12,100
484
20,763
21,984
11,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Dαrnell
Bacchus
16
1 / 6 / 7
11,093
444
8,984
27,795
39,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Katlub
Loki
20
3 / 4 / 5
12,653
506
5,544
24,225
12,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Ya Screw
Xbalanque
19
2 / 3 / 2
12,236
489
10,139
17,706
8,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
llx LEON xll
Guan Yu
18
3 / 3 / 4
12,653
506
16,469
32,285
44,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MercuryRatatoskrBastetYu Huang

VS

Bans
RavanaGebCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IrvineOTK
Khepri
17
1 / 2 / 9
11,838
474
5,226
14,456
18,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Lyyycan
Vulcan
20
4 / 4 / 7
13,618
545
23,476
14,276
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Tauxsik
Ullr
20
3 / 2 / 6
13,334
533
20,167
16,161
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Zelm3
Nemesis
20
10 / 2 / 7
14,752
590
16,942
20,745
11,735
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 7
14,045
562
24,967
30,038
36,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
13
Kills
20
20
Deaths
13
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
6
1.75
L
Bacchus
Dαrnell
Bacchus
1
6
7
0.75
W
Khepri
IrvineOTK
Khepri
1
2
9
2.75
L
Loki
Katlub
Loki
3
4
5
1.38
W
Vulcan
Lyyycan
Vulcan
4
4
7
1.88
W
Ullr
Tauxsik
Ullr
3
2
6
3
L
Xbalanque
Ya Screw
Xbalanque
2
3
2
1
W
Nemesis
Zelm3
Nemesis
10
2
7
6.75
L
Guan Yu
llx LEON xll
Guan Yu
3
3
4
1.67
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,899
Damage
90,778
123,995
Taken
95,676
116,362
Mitigated
82,823
42,396
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
20,763
1,575
0
4,658
21,984
11,562
516
7,334
14,553
111,275
0
L
Bacchus
Dαrnell
Bacchus
8,984
1,183
0
2,819
27,795
39,906
178
10,475
17,120
31,445
0
W
Khepri
IrvineOTK
Khepri
5,226
227
0
3,965
14,456
18,130
330
6,144
8,090
30,460
0
L
Loki
Katlub
Loki
5,544
1,329
0
9,961
24,225
12,588
1,100
4,070
20,058
0
122,191
W
Vulcan
Lyyycan
Vulcan
23,476
5,199
0
3,478
14,276
7,882
1,741
6,296
7,678
162,246
0
W
Ullr
Tauxsik
Ullr
20,167
10,218
0
1,710
16,161
8,666
6,177
5,473
10,557
0
138,952
L
Xbalanque
Ya Screw
Xbalanque
10,139
4,381
0
5,155
17,706
8,188
1,584
2,149
15,557
0
123,218
W
Nemesis
Zelm3
Nemesis
16,942
7,734
0
1,468
20,745
11,735
1,184
7,577
12,951
0
132,628
L
Guan Yu
llx LEON xll
Guan Yu
16,469
2,101
5,739
14,064
32,285
44,118
402
5,077
25,621
0
106,431
W
24,967
9,826
3,716
15,122
30,038
36,410
858
6,080
23,810
0
133,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,735
Gold Earned
67,587
747
Minions Killed
801
0
Camps Cleared
0
2,457,316
Distance Traveled
2,498,668
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,100
484
181
7
0
479,755
4
L
Bacchus
11,093
444
22
1
0
487,608
8
W
Khepri
11,838
474
36
1
0
502,038
5
L
Loki
12,653
506
172
7
0
552,662
5
W
Vulcan
13,618
545
216
9
0
487,302
10
W
Ullr
13,334
533
179
7
0
447,773
5
L
Xbalanque
12,236
489
193
8
0
455,402
5
W
Nemesis
14,752
590
166
7
0
578,934
8
L
Guan Yu
12,653
506
179
7
0
481,889
3
W
Horus
14,045
562
204
8
0
482,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role