Player Matchup

Hercules
Hercules
Aleeexxis
Hercules
Level 156
God Stats
2W - 2L
1,755 SR
Queue Stats
80W - 67L
1,569 Elo+
Party 1
Merlin
Merlin
INICIANTE2022
Merlin
Level 160
God Stats
13W - 18L
1,545 SR
Queue Stats
553W - 648L
1,440 Elo+
Solo
Heimdallr
Heimdallr
SuperKirito
Heimdallr
Level 160
God Stats
3W - 1L
1,423 SR
Queue Stats
223W - 114L
1,644 Elo+
Party 1
Team Averages
Level 159
1,575 SR
1,551 Elo+

VS

Team Averages
Level 84
1,560 SR
1,350 Elo+
Hera
Hera
AdvogadoO
Hera
Level 85
God Stats
0W - 2L
1,679 SR
Queue Stats
62W - 96L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
mateuszikinha16
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,309 Elo+
Party 2
Kali
Kali
tiosans00k7
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aleeexxis
Hercules
13
4 / 3 / 7
9,122
760
10,689
16,824
14,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 6 / 8
8,542
712
9,229
10,348
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SuperKirito
Heimdallr
17
11 / 0 / 4
11,217
935
19,082
10,051
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 6 / 2
8,498
708
10,300
11,638
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
mateuszikinha16
Gilgamesh
11
2 / 5 / 7
8,149
679
9,744
19,203
14,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 5 / 5
8,797
733
8,207
14,830
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
9
9
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
4
6
2
0.83
W
Hercules
Aleeexxis
Hercules
4
3
7
2.5
W
1
6
8
0.83
W
Heimdallr
SuperKirito
Heimdallr
11
0
4
13
L
Gilgamesh
mateuszikinha16
Gilgamesh
2
5
7
1.1
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
28,251
37,223
Taken
45,671
23,207
Mitigated
27,819
6,815
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,300
2,435
0
54
11,638
4,939
0
1,882
9,587
33,644
0
W
Hercules
Aleeexxis
Hercules
10,689
2,587
0
2,940
16,824
14,118
0
4,646
12,178
0
22,720
W
9,229
1,124
0
246
10,348
3,966
495
2,695
7,653
24,992
0
W
Heimdallr
SuperKirito
Heimdallr
19,082
10,496
0
3,629
10,051
5,123
1,161
3,764
6,287
0
62,931
L
Gilgamesh
mateuszikinha16
Gilgamesh
9,744
3,498
238
2,065
19,203
14,260
0
3,319
15,544
0
20,184
L
8,207
3,535
0
5,676
14,830
8,620
0
3,436
11,104
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
25,444
153
Minions Killed
80
10
Camps Cleared
2
661,008
Distance Traveled
739,912
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,498
708
46
4
1
250,805
5
W
Hercules
9,122
760
14
1
2
235,525
1
W
Merlin
8,542
712
31
3
2
203,700
5
W
Heimdallr
11,217
935
108
9
6
221,783
2
L
Gilgamesh
8,149
679
17
1
1
237,633
4
L
Kali
8,797
733
17
1
0
251,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role