Player Matchup

Bellona
Bellona
Get Read
Bellona
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 37L
1,317 Elo+
Solo
Merlin
Merlin
StolenCoins
Merlin
Level 89
God Stats
7W - 8L
1,593 SR
Queue Stats
126W - 106L
1,562 Elo+
Solo
Arachne
Arachne
daarvid672
Arachne
Level 141
God Stats
7W - 5L
1,582 SR
Queue Stats
301W - 295L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
gombolk
Sylvanus
Level 114
God Stats
3W - 3L
1,603 SR
Queue Stats
64W - 67L
1,533 Elo+
Party 2
Charybdis
Charybdis
thesubiwalker
Charybdis
Level 125
God Stats
3W - 4L
1,418 SR
Queue Stats
58W - 61L
1,512 Elo+
Party 2
Team Averages
Level 117
1,539 SR
1,489 Elo+

VS

Team Averages
Level 96
1,583 SR
1,521 Elo+
Hades
Hades
ERICKPLAYER
Hades
Level 128
God Stats
5W - 0L
1,744 SR
Queue Stats
140W - 162L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShpookaDooka
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,591 Elo+
Solo
Loki
Loki
XxChiefIT420xX
Loki
Level 81
God Stats
15W - 10L
1,513 SR
Queue Stats
94W - 72L
1,500 Elo+
Party 3
Odin
Odin
crislt13
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,454 Elo+
Party 1
Lancelot
Lancelot
killer1000-G
Lancelot
Level 108
God Stats
8W - 0L
1,661 SR
Queue Stats
97W - 74L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Get Read
Bellona
9
1 / 4 / 1
5,519
502
4,358
8,999
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
0 / 1 / 1
6,037
549
2,063
4,610
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
daarvid672
Arachne
10
1 / 1 / 2
5,811
528
4,730
11,761
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
gombolk
Sylvanus
8
1 / 2 / 1
5,499
500
2,074
9,077
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
thesubiwalker
Charybdis
10
1 / 2 / 0
5,735
521
7,307
9,552
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,409
583
3,443
6,702
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ShpookaDooka
Ah Muzen Cab
11
1 / 0 / 2
5,795
527
6,688
6,743
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 4
5,795
527
5,748
8,485
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
9
3 / 1 / 3
5,949
541
5,897
9,687
6,109
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
killer1000-G
Lancelot
9
4 / 2 / 1
5,851
532
6,321
9,355
7,278
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Bellona
Get Read
Bellona
1
4
1
0.38
W
Ah Muzen Cab
ShpookaDooka
Ah Muzen Cab
1
0
2
2
L
Merlin
0
1
1
0.5
W
1
1
4
3
W
Odin
3
1
3
4.5
L
Arachne
daarvid672
Arachne
1
1
2
2
L
Sylvanus
gombolk
Sylvanus
1
2
1
0.75
W
Lancelot
killer1000-G
Lancelot
4
2
1
2.25
L
Charybdis
thesubiwalker
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
28,097
43,999
Taken
40,972
22,702
Mitigated
21,967
16,862
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,443
323
0
4,000
6,702
3,484
75
1,967
4,735
44,381
0
L
Bellona
Get Read
Bellona
4,358
1,619
0
2,838
8,999
7,380
0
0
8,999
0
28,893
W
Ah Muzen Cab
ShpookaDooka
Ah Muzen Cab
6,688
3,158
0
2,369
6,743
2,355
0
449
6,294
0
52,871
L
Merlin
2,063
232
0
1,664
4,610
1,746
0
2,061
2,242
48,646
0
W
5,748
1,774
0
3,404
8,485
2,741
0
273
8,212
0
34,240
W
Odin
5,897
1,414
0
2,100
9,687
6,109
0
410
9,277
0
30,512
L
Arachne
daarvid672
Arachne
4,730
3,099
0
3,975
11,761
4,227
0
1,033
10,686
0
41,509
L
Sylvanus
gombolk
Sylvanus
2,074
358
990
3,614
9,077
6,568
0
0
9,077
10,537
0
W
Lancelot
killer1000-G
Lancelot
6,321
1,048
202
2,481
9,355
7,278
270
1,038
8,317
0
17,783
L
Charybdis
thesubiwalker
Charybdis
7,307
4,826
0
3,781
9,552
2,781
776
0
9,552
0
52,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
29,799
335
Minions Killed
341
0
Camps Cleared
0
1,060,405
Distance Traveled
1,076,644
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,409
583
107
10
0
198,421
4
L
Bellona
5,519
502
53
5
0
204,300
0
W
Ah Muzen Cab
5,795
527
83
8
0
216,601
0
L
Merlin
6,037
549
95
9
0
203,031
4
W
Loki
5,795
527
73
7
0
229,996
0
W
Odin
5,949
541
54
5
0
197,311
0
L
Arachne
5,811
528
68
6
0
269,583
4
L
Sylvanus
5,499
500
24
2
0
196,433
3
W
Lancelot
5,851
532
24
2
0
234,315
0
L
Charybdis
5,735
521
95
9
0
187,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role