Player Matchup

Ra
Ra
PleasedCheese
Ra
Level 29
God Stats
8W - 8L
1,270 SR
Queue Stats
89W - 106L
1,197 Elo+
Party 2
Lancelot
Lancelot
Thugs_Fear_Me
Lancelot
Level 144
God Stats
4W - 4L
1,822 SR
Queue Stats
68W - 59L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
adoptedcow69
Ah Muzen Cab
Level 99
God Stats
4W - 5L
1,482 SR
Queue Stats
52W - 57L
1,376 Elo+
Party 3
Tiamat
Tiamat
bbqjr
Tiamat
Level 128
God Stats
1W - 0L
1,361 SR
Queue Stats
56W - 77L
1,338 Elo+
Party 2
Mulan
Mulan
girafe8585
Mulan
Level 84
God Stats
6W - 5L
1,540 SR
Queue Stats
52W - 58L
1,376 Elo+
Party 3
Team Averages
Level 97
1,495 SR
1,353 Elo+

VS

Team Averages
Level 48
1,509 SR
1,364 Elo+
Hades
Hades
Amnesiacjest3r
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,334 Elo+
Party 1
Serqet
Serqet
Riyahope
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,333 Elo+
Party 1
Fenrir
Fenrir
Star1ighgjacks
Fenrir
Level 25
God Stats
0W - 2L
1,441 SR
Queue Stats
46W - 79L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darkflamedghost
Morgan Le Fay
Level 18
God Stats
2W - 4L
1,596 SR
Queue Stats
19W - 32L
1,386 Elo+
Party 1
Artemis
Artemis
kydk2424
Artemis
Level 50
God Stats
241W - 260L
1,510 SR
Queue Stats
281W - 318L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,402
764
1,258
4,042
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Thugs_Fear_Me
Lancelot
17
12 / 3 / 8
10,112
919
16,204
10,830
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
adoptedcow69
Ah Muzen Cab
16
5 / 1 / 12
9,092
827
9,397
8,630
3,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
bbqjr
Tiamat
16
4 / 1 / 13
8,846
804
12,173
6,742
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
3 / 0 / 10
8,001
727
4,949
6,499
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,314
665
3,997
11,647
5,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Riyahope
Serqet
13
2 / 7 / 1
7,608
692
2,679
11,437
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 6 / 2
7,683
698
3,898
10,771
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
darkflamedghost
Morgan Le Fay
14
1 / 4 / 1
7,695
700
6,635
11,464
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
kydk2424
Artemis
14
0 / 3 / 2
7,442
677
3,952
9,199
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
25
Kills
5
5
Deaths
25
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
1
0
6
4
L
Serqet
Riyahope
Serqet
2
7
1
0.36
L
2
6
2
0.5
W
Lancelot
Thugs_Fear_Me
Lancelot
12
3
8
5.33
W
Ah Muzen Cab
adoptedcow69
Ah Muzen Cab
5
1
12
11
W
Tiamat
bbqjr
Tiamat
4
1
13
10.5
L
Morgan Le Fay
darkflamedghost
Morgan Le Fay
1
4
1
0.38
W
Mulan
3
0
10
8
L
Artemis
kydk2424
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
21,161
36,743
Taken
54,518
23,679
Mitigated
24,765
8,295
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,997
160
216
1,784
11,647
5,676
266
3,378
7,953
18,410
0
W
1,258
283
1,045
668
4,042
1,824
1,469
1,500
2,542
27,580
0
L
Serqet
Riyahope
Serqet
2,679
757
0
46
11,437
6,177
0
2,902
8,224
0
15,436
L
3,898
996
0
851
10,771
4,284
0
1,302
9,311
0
11,783
W
Lancelot
Thugs_Fear_Me
Lancelot
16,204
3,259
0
2,513
10,830
6,587
770
2,609
8,221
0
30,237
W
Ah Muzen Cab
adoptedcow69
Ah Muzen Cab
9,397
4,004
0
1,059
8,630
3,901
1,680
2,191
6,439
0
35,146
W
Tiamat
bbqjr
Tiamat
12,173
655
0
2,082
6,742
5,785
384
2,212
4,530
31,115
0
L
Morgan Le Fay
darkflamedghost
Morgan Le Fay
6,635
1,567
54
1,966
11,464
4,701
156
3,005
8,163
17,333
0
W
Mulan
4,949
850
0
928
6,499
5,582
1,270
2,120
4,379
0
12,547
L
Artemis
kydk2424
Artemis
3,952
1,583
0
2,475
9,199
3,927
652
2,070
6,956
0
26,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
37,742
221
Minions Killed
177
0
Camps Cleared
0
1,168,574
Distance Traveled
889,707
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,314
665
43
4
0
184,547
1
W
Ra
8,402
764
82
7
0
228,826
0
L
Serqet
7,608
692
29
3
0
185,562
2
L
Fenrir
7,683
698
22
2
0
160,324
0
W
Lancelot
10,112
919
30
3
0
238,514
2
W
Ah Muzen Cab
9,092
827
39
4
0
233,020
0
W
Tiamat
8,846
804
53
5
0
237,706
0
L
Morgan Le Fay
7,695
700
27
2
0
194,682
1
W
Mulan
8,001
727
17
2
0
230,508
0
L
Artemis
7,442
677
56
5
0
164,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role