Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DropTheSuns
Xing Tian
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,343 Elo+
Solo
Charybdis
Charybdis
JETFUELCANNOT
Charybdis
Level 38
God Stats
1W - 0L
1,580 SR
Queue Stats
24W - 22L
1,433 Elo+
Party 1
Shiva
Shiva
SkrewstonTex
Shiva
Level 59
God Stats
2W - 1L
1,466 SR
Queue Stats
88W - 101L
1,387 Elo+
Solo
Nemesis
Nemesis
getchapull6500
Nemesis
Level 129
God Stats
4W - 6L
1,479 SR
Queue Stats
210W - 230L
1,429 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,418 Elo+

VS

Team Averages
Level 80
1,453 SR
1,374 Elo+
Cupid
Cupid
CesarAl321
Cupid
Level 60
God Stats
0W - 2L
1,277 SR
Queue Stats
215W - 231L
1,362 Elo+
Solo
Jormungandr
Jormungandr
GungaGinga69444
Jormungandr
Level 99
God Stats
10W - 10L
1,573 SR
Queue Stats
539W - 536L
1,409 Elo+
Solo
Ne Zha
Ne Zha
KatSayWhat
Ne Zha
Level 109
God Stats
2W - 3L
1,570 SR
Queue Stats
164W - 178L
1,370 Elo+
Solo
Fenrir
Fenrir
Kingcreeper5811
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,369 Elo+
Solo
Loki
Loki
jeanettbourlasc
Loki
Level 67
God Stats
0W - 2L
1,345 SR
Queue Stats
59W - 79L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 2 / 16
13,785
862
22,109
10,633
4,732
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
DropTheSuns
Xing Tian
17
2 / 4 / 21
11,591
724
11,611
19,083
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JETFUELCANNOT
Charybdis
20
10 / 7 / 16
13,333
833
26,612
18,520
7,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 17
10,896
681
8,989
15,502
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 4 / 25
12,128
758
14,798
21,378
20,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
5 / 5 / 7
11,384
712
13,195
17,297
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
GungaGinga69444
Jormungandr
19
5 / 6 / 11
10,756
672
15,375
26,521
28,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
KatSayWhat
Ne Zha
14
0 / 3 / 8
9,086
568
5,235
9,087
4,687
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 11 / 9
9,603
600
11,552
22,038
22,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 8 / 8
11,674
730
14,392
21,896
11,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
62
33
Kills
19
21
Deaths
33
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
2
16
11.5
L
Cupid
5
5
7
1.7
W
Xing Tian
DropTheSuns
Xing Tian
2
4
21
3.13
L
Jormungandr
GungaGinga69444
Jormungandr
5
6
11
1.75
W
Charybdis
JETFUELCANNOT
Charybdis
10
7
16
2.57
L
Ne Zha
KatSayWhat
Ne Zha
0
3
8
1.33
L
1
11
9
0.5
W
3
4
17
2.88
W
3
4
25
3.88
L
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,119
Damage
59,749
85,116
Taken
96,839
69,936
Mitigated
77,743
31,498
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,109
344
2,887
5,263
10,633
4,732
2,651
1,674
8,769
53,808
0
L
Cupid
13,195
7,059
483
5,335
17,297
9,706
702
5,657
11,640
0
32,660
W
Xing Tian
DropTheSuns
Xing Tian
11,611
660
1,558
3,081
19,083
28,797
498
2,641
16,246
17,695
0
L
Jormungandr
GungaGinga69444
Jormungandr
15,375
3,374
1,549
2,573
26,521
28,603
0
8,315
18,206
34,963
0
W
Charybdis
JETFUELCANNOT
Charybdis
26,612
11,285
805
4,151
18,520
7,950
3,012
3,969
14,475
0
44,314
L
Ne Zha
KatSayWhat
Ne Zha
5,235
494
335
1,687
9,087
4,687
0
3,716
5,371
0
14,692
L
11,552
3,102
0
1,708
22,038
22,982
380
8,375
13,663
0
18,406
W
8,989
1,714
864
5,169
15,502
8,412
857
2,740
12,582
0
19,027
W
14,798
3,109
928
6,792
21,378
20,045
2,999
4,351
16,913
101
35,155
L
14,392
4,520
1,610
4,235
21,896
11,765
0
7,758
14,138
0
27,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,733
Gold Earned
52,503
168
Minions Killed
127
0
Camps Cleared
0
1,356,837
Distance Traveled
1,127,773
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,785
862
62
4
0
275,831
0
L
Cupid
11,384
712
54
3
0
214,078
0
W
Xing Tian
11,591
724
16
1
0
247,040
0
L
Jormungandr
10,756
672
31
2
0
279,399
0
W
Charybdis
13,333
833
42
3
0
265,289
0
L
Ne Zha
9,086
568
8
1
0
149,151
4
L
Fenrir
9,603
600
17
1
0
233,856
0
W
Shiva
10,896
681
17
1
0
285,708
0
W
Nemesis
12,128
758
31
2
0
282,969
0
L
Loki
11,674
730
17
1
0
251,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role