Player Matchup

Zhong Kui
Zhong Kui
Avatar-MONT
Zhong Kui
Level 145
God Stats
7W - 3L
1,472 SR
Queue Stats
249W - 257L
1,537 Elo+
Solo
Fenrir
Fenrir
Memories2522
Fenrir
Level 86
God Stats
5W - 3L
1,579 SR
Queue Stats
497W - 426L
1,510 Elo+
Solo
Hades
Hades
Tashbandicoot44
Hades
Level 81
God Stats
1W - 0L
1,206 SR
Queue Stats
9W - 7L
1,693 Elo+
Solo
Nike
Nike
karimirage
Nike
Level 122
God Stats
20W - 9L
1,544 SR
Queue Stats
412W - 426L
1,532 Elo+
Solo
Shiva
Shiva
ourpatheticage
Shiva
Level 53
God Stats
1W - 0L
1,270 SR
Queue Stats
44W - 35L
1,585 Elo+
Solo
Team Averages
Level 97
1,414 SR
1,571 Elo+

VS

Team Averages
Level 122
1,564 SR
1,556 Elo+
Cthulhu
Cthulhu
ALargerMoose
Cthulhu
Level 109
God Stats
1W - 5L
1,454 SR
Queue Stats
175W - 183L
1,525 Elo+
Solo
Olorun
Olorun
Chicken_352
Olorun
Level 115
God Stats
3W - 4L
1,601 SR
Queue Stats
237W - 214L
1,561 Elo+
Party 1
Scylla
Scylla
HOMBREOVEJA
Scylla
Level 127
God Stats
1W - 1L
1,798 SR
Queue Stats
49W - 42L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
Hipzt3r-Zombi3
Erlang Shen
Level 156
God Stats
0W - 2L
1,259 SR
Queue Stats
129W - 145L
1,554 Elo+
Solo
Chiron
Chiron
Stntzy
Chiron
Level 104
God Stats
8W - 6L
1,706 SR
Queue Stats
309W - 300L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Avatar-MONT
Zhong Kui
20
6 / 4 / 23
14,853
782
33,204
32,273
26,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
7 / 8 / 20
12,735
670
19,999
26,680
26,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 5 / 17
13,829
728
19,106
28,165
21,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 5 / 24
14,166
746
31,254
24,541
28,687
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 6 / 24
12,818
675
16,291
31,561
41,670
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALargerMoose
Cthulhu
19
4 / 7 / 14
13,248
697
17,669
30,850
43,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
19
3 / 8 / 15
12,600
663
17,945
26,266
19,672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
5 / 8 / 12
13,121
691
33,496
23,733
12,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Hipzt3r-Zombi3
Erlang Shen
16
2 / 12 / 14
11,351
597
13,265
30,947
23,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Stntzy
Chiron
20
13 / 6 / 7
14,690
773
28,454
22,154
13,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
89
39
Kills
27
28
Deaths
41
108
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALargerMoose
Cthulhu
4
7
14
1.57
W
Zhong Kui
Avatar-MONT
Zhong Kui
6
4
23
4.38
L
Olorun
3
8
15
1.31
L
Scylla
5
8
12
1.38
L
Erlang Shen
Hipzt3r-Zombi3
Erlang Shen
2
12
14
0.75
W
Fenrir
7
8
20
2.13
L
Chiron
Stntzy
Chiron
13
6
7
2.75
W
9
5
17
3.5
W
11
5
24
4.6
W
6
6
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,854
Damage
110,829
143,220
Taken
133,950
144,848
Mitigated
111,932
60,043
Healing
34,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALargerMoose
Cthulhu
17,669
700
2,070
4,257
30,850
43,562
255
13,109
17,432
35,960
0
W
Zhong Kui
Avatar-MONT
Zhong Kui
33,204
2,267
2,773
18,074
32,273
26,579
5,297
15,324
16,949
68,588
0
L
Olorun
17,945
8,832
3,836
5,626
26,266
19,672
370
9,054
17,027
31,640
0
L
Scylla
33,496
2,580
2,652
4,307
23,733
12,126
1,541
11,421
12,083
55,292
0
L
Erlang Shen
Hipzt3r-Zombi3
Erlang Shen
13,265
5,028
253
3,191
30,947
23,352
673
11,367
19,453
0
18,434
W
Fenrir
19,999
3,410
3,178
3,943
26,680
26,867
814
13,773
12,907
0
28,424
L
Chiron
Stntzy
Chiron
28,454
10,065
3,997
4,766
22,154
13,220
2,546
7,359
14,646
0
51,064
W
19,106
1,517
3,873
11,442
28,165
21,045
1,471
16,380
11,785
40,346
0
W
31,254
4,123
2,265
4,034
24,541
28,687
809
9,550
14,991
0
46,437
W
16,291
3,015
5,536
4,925
31,561
41,670
569
14,083
17,478
0
25,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,401
Gold Earned
65,010
193
Minions Killed
172
0
Camps Cleared
0
1,616,282
Distance Traveled
1,415,301
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,248
697
26
1
0
316,585
0
W
Zhong Kui
14,853
782
86
5
0
306,776
0
L
Olorun
12,600
663
24
1
0
273,770
0
L
Scylla
13,121
691
42
2
0
290,112
3
L
Erlang Shen
11,351
597
12
1
0
238,615
2
W
Fenrir
12,735
670
10
1
0
287,717
0
L
Chiron
14,690
773
68
4
0
296,219
0
W
Hades
13,829
728
58
3
0
321,650
0
W
Nike
14,166
746
20
1
0
358,899
2
W
Shiva
12,818
675
19
1
0
341,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role